modular-avatar/Packages/nadena.dev.modular-avatar/Editor
bd_ dec90cb6ca chore: use binary serialization for generated assets
Thanks to @anatawa12 for the suggestion
2023-07-30 01:52:54 +09:00
..
ErrorReporting chore: fix warnings 2023-07-30 01:42:20 +09:00
Images The Big Rename 2022-11-10 20:42:46 -08:00
Inspector feat: add support for unmangled names and nested merging in MergeArmature 2023-07-30 01:44:53 +09:00
Localization feat: add support for unmangled names and nested merging in MergeArmature 2023-07-30 01:44:53 +09:00
Menu chore: remove meta file for empty folder 2023-06-19 21:58:03 +09:00
OptimizationPasses chore: remove a noisy debug log 2023-07-30 01:52:48 +09:00
AnimationDatabase.cs fix: build fails when already-registered subassets are installed as replacement clips 2023-07-29 18:14:47 +09:00
AnimationDatabase.cs.meta feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
AnimatorMerger.cs chore: fix incorrect parameters for certain errors 2023-02-08 22:33:48 +09:00
AnimatorMerger.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
ApplyOnPlay.cs ensure that MA processing runs even if all MA components are inactive 2022-12-17 21:31:16 -08:00
ApplyOnPlay.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
assembly-info.cs feat: unified clothing menu 2023-05-14 20:18:41 +09:00
assembly-info.cs.meta feat: unified clothing menu 2023-05-14 20:18:41 +09:00
AvatarProcessor.cs chore: use binary serialization for generated assets 2023-07-30 01:52:54 +09:00
AvatarProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BlendshapeSyncAnimationProcessor.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
BlendshapeSyncAnimationProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BoneProxyProcessor.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
BoneProxyProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BuildContext.cs chore: use binary serialization for generated assets 2023-07-30 01:52:54 +09:00
BuildContext.cs.meta feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
EasySetupOutfit.cs feat: add Mesh Settings component 2023-06-05 20:18:46 +09:00
EasySetupOutfit.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
ErrorReporting.meta feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
HeuristicBoneMapper.cs fix: add some heuristic bone mappings 2023-06-19 20:19:38 +09:00
HeuristicBoneMapper.cs.meta Initial implementation of heuristic bone matching 2022-12-10 16:58:46 -08:00
Images.meta The Big Rename 2022-11-10 20:42:46 -08:00
Inspector.meta The Big Rename 2022-11-10 20:42:46 -08:00
Localization.meta The Big Rename 2022-11-10 20:42:46 -08:00
Menu.meta feat: add object-based menu system (#218) 2023-03-04 14:15:27 +09:00
MenuInstallHook.cs fix: rename parameters hook interferes with menu installer references 2023-05-14 20:18:41 +09:00
MenuInstallHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MergeAnimatorProcessor.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
MergeAnimatorProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MergeArmatureHook.cs feat: add support for unmangled names and nested merging in MergeArmature 2023-07-30 01:44:53 +09:00
MergeArmatureHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MeshRetargeter.cs feat: add support for unmangled names and nested merging in MergeArmature 2023-07-30 01:44:53 +09:00
MeshRetargeter.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MeshSettingsPass.cs ボーンが存在しないSkinnedMeshRendererでRootBoneを設定すると描画位置がずれる問題の修正 (#345) 2023-06-23 19:57:20 +09:00
MeshSettingsPass.cs.meta feat: add Mesh Settings component 2023-06-05 20:18:46 +09:00
ModularAvatarSettings.cs Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
ModularAvatarSettings.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
nadena.dev.modular-avatar.core.editor.asmdef chore: fix warnings 2023-07-30 01:42:20 +09:00
nadena.dev.modular-avatar.core.editor.asmdef.meta The Big Rename 2022-11-10 20:42:46 -08:00
OptimizationPasses.meta GC unused game objects (#229) 2023-03-04 14:15:27 +09:00
ParameterPolicy.cs fix: add VelocityMagnitude as builtin parameter 2023-06-19 20:13:14 +09:00
ParameterPolicy.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
PathMappings.cs fix: simple asset-root toggles are not remapped correctly 2023-01-24 21:41:20 +09:00
PathMappings.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
PhysboneBlockerPass.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
PhysboneBlockerPass.cs.meta Add a component to block PhysBone chains (#113) 2022-11-30 12:49:45 -08:00
PreventStripTagObjects.cs chore: adjust PreventStripTagObjects to avoid stripping non-MA components as well 2023-05-17 20:27:33 +09:00
PreventStripTagObjects.cs.meta chore: workaround IEditorOnly objects being deleted too soon 2023-04-15 19:17:30 +09:00
RemapAnimationPass.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
RemapAnimationPass.cs.meta feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
RenameParametersHook.cs fix: rename parameters hook interferes with menu installer references 2023-05-14 20:18:41 +09:00
RenameParametersHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
Util.cs feat: add support for unmangled names and nested merging in MergeArmature 2023-07-30 01:44:53 +09:00
Util.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
Version.cs Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
Version.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
VisibleHeadAccessoryMeshProcessor.cs fix(visible-head-accessory): workaround unity crash 2023-01-30 22:55:56 +09:00
VisibleHeadAccessoryMeshProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
VisibleHeadAccessoryProcessor.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
VisibleHeadAccessoryProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00