stardew_valley/Api mod/[CP]Api/content.json

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{
"Format": "1.18.0",
"Changes": [
{
"Action": "EditData",
"Target": "Data/NPCDispositions",
"Entries": {
"Api": "adult/rude/neutral/neutral/male/secret/null/Other/spring 4/null/APIHouse 26 8/Api"
}
},
{
"Action": "EditData",
"Target": "Data/Quests",
"Entries": {
"617": "Basic/异样的信件/你收到了一封奇怪的信件,由于污渍的缘故而难以阅读,不知道是谁寄出的又想表达什么。/搞清这封信的内容。/n trueletter/-1/0/-1/false",
"618": "LostItem/寻猫启示/pi说去矿洞前还有看到去那找找吧说不定能找到pi心爱的猫玩偶/帮Api找到走失的胖吉猫/Api 1211 Mountain 69 9/-1/500/你可拿他去整点用来生吃的/false/啊,你找到它啦!谢谢谢谢。$15#$b#这是API从老家带来的为数不多的胖吉。$1#$b#猫咪可是这个世界的至宝,上一个拿烟烫猫猫的坏东西已经被生吃了。$14",
"621": "ItemDelivery/海边的不速之客/前不久我在海边钓鱼的时候上钩了一条大家伙,但他的行动模式我从来没有见过,最后他脱了钩。我觉得你可以挑战一下。/威利带一条12fish/Willy 1202 1/-1/2400/-1/false/噢,你把它带来了啊,谢谢。$1#$b#是不是很难抓啊,这家伙之前突然袭击,可真是打了我个措手不及啊。#$b#最近没见过的鱼突然多起来了,搞得我这个老家伙也兴奋起来了。#$b#说到那些鱼,前阵子来镇上的那个冒险者似乎在调查那些鱼在市场的流通。它们和他有关系吗?#$b#说起来那个小伙子还爱叫我师傅,呵呵,他明明比我厉害多了。$1",
"619": "ItemDelivery/海边的不速之客/前不久我在海边钓鱼的时候上钩了一条大家伙,但他的行动模式我从来没有见过,最后他脱了钩。我觉得你可以挑战一下。/威利带一条12fish/Willy 1202 1/-1/2400/-1/false/噢,你把它带来了啊,谢谢。$1#$b#是不是很难抓啊,这家伙之前突然袭击,可真是打了我个措手不及啊。#$b#最近没见过的鱼突然多起来了,搞得我这个老家伙也兴奋起来了。#$b#说到那些鱼,前阵子来镇上的那个冒险者似乎在调查那些鱼在市场的流通。它们和他有关系吗?#$b#说起来那个小伙子还爱叫我师傅,呵呵,他明明比我厉害多了。$1",
"620": "ItemDelivery/奇妙的力量/Api之前度假的时候认识了一个海盗。他给我展示了一种拥有神奇力量的粉末。很有意思给我也整点。/给Api带1个仙尘/Api 872 1/-1/0/-1/false/哦,没错没错,就是这种亮闪闪。$1#$b#那个海盗原本给我了一个样本,结果从姜岛回来的路上被路过的海怪卷走了。#$b#当时手边也没桶,不太好抢救。$9#$b#果然出门在外还得靠兄弟啊。$2#$b#上次我发现,这种粉末对魔力有些奇妙的反应,说不定……$15#$b#Api陷入了沉思中"
}
},
{
"Action": "EditData",
"Target": "Data/Mail",
"Entries": {
"strangeletter": "致y*&n的Ar*e#^*&**了一件不属于·eL&c-的东西^它**本是一件开a/地的!&,但@4y-c(的过程中却失去了它原有的魔力。^a&&关d等到x/ma$*时,你**来到我这里里为它恢复原本的虹光。^它便能ik.%a……^%item quest 617 true%%[#]无法阅读的信件",
"pi_need_power": "@^小朋友能不能帮API一个小忙。^API想要整点那个闪亮亮的粉末来做研究听那个海盗说好像是用什么花和钻石做的。钻石还好办但园艺这个技能API还没有满级实在是没有办法。^所以就索性就拜托你了吧,要的不多,一个就好。^-API^%item quest 620 true%%[#]API需要你的帮助",
"trueletter": "致主人的重要顾客:^真的很对不起喵!^之前投递信件的时候被货物弄得很脏!让你产生迷惑了!^其实是想通知,小店进了一件不属于这个世界的东西^它本是一件开天辟地的神兵,但是在运送到这边的过程中却失去了它原有的魔力。^不过没关系,主人解决了他现在的问题后,重新帮我进了一次喵。如果有需要的话,可以来我这里为它恢复原本的虹光。^它将能为你披荆斩棘。^(谢谢你帮忙处理多余的指南针。)^-三味线^[#]无法阅读的信件"
}
},
{
"Action": "EditData",
"Target": "Data/Events/Farm",
"Entries": {
"13141516/s 1210 10/x strangeletter": "null",
"13141521/f Willy 100/t 600 930/F/z spring/z fall/z winter": "continue/64 15/farmer 64 16 2 Willy 64 18 0/pause 1500/removeQuest 619/addQuest 621/skippable/speak Willy \"早上好啊, @先生!$h^早上好啊, @小姐!$h#$b#我之前在海边遇到了一条不得了的大家伙,可惜给他逃了。#$b#我觉得你可以去挑战一下。#$b#要是抓到了的话给我带一条,谢谢。$1\"/pause 300/end",
"13141519/f Api 2000/s 1210 10/e 13141517/e 13141521/x pi_need_power": "null"
}
},
{
"Action": "EditData",
"Target": "Strings/StringsFromMaps",
"Entries": {
"shishi_right": "我是右护法,虽然点不了头。#要是这里没有一扇门的话我岂不是失业了",
"shishi_left": "我是左护法,虽然没插着花。#放个门神在这里api肯定有他的考量#他不会做没有意义的事情",
"hint": "为了避免不属于这个世界的物种入侵小镇,我把传送门封起来了。#如果你能把它们抓起来的话,我可以把它改成一条捷径。",
"Info_PiShop": "杀手皇太后正在忙碌的整理着店铺。",
"Info_Winter": "三味线:年末促销,年末促销,买到就是赚到喵!#三味线:啊,把指南针买走再卖掉会感动神明的传说说不定是真的!但主人没说卖掉多少个才有效喵…",
"Info_Fall": "三味线:你好又见面了喵!走过路过不要错过。#三味线:以及,本店镇店之宝:绿宝石之神祝福过指南针!把它卖出去会…会发现意想不到的宝物喵!",
"Info_Summer": "三味线:欢迎光临稀有品商店喵,新进货了一些夏季消暑圣品欢迎选购喵!#三味线:对了要买指南针吗,买完丢掉也可以啊喵~(根本卖不掉嘛)",
"Info_Spring": "三味线:是新一年的开始喵!一些旧年的囤积物会在这里打折出售喵!#三味线:话说主人寄售的这些指南针真的不是在处理垃圾吗……",
"Info_Bow": "它的存在看起来并不真实。",
"Info_Scalpel": "遗留在屋内的手术刀(误)。",
"Info_CuSO4": "这是一块硫酸铜结晶,但是仔细闻有一股咸味。",
"Info_Cloud": "飘来飘去,飘来飘去",
"Info_Mola": "被做成饭的翻车鱼,不能吃。",
"Info_Black": "展台上瘫着一团奶牛花兔,很肥。",
"Info_Fu": "看起来柔弱可爱的猫猫草盆栽。",
"Info_AI": "这是一只仿真机械猫。",
"Info_Axny": "森林里巨型黑狼的右前爪,肉垫粉嫩看起来很好戳。",
"Info_Nine": "一只神秘后勤蜘蛛。",
"Info_Cold": "你发现了一只薮。",
"Info_Blue": "这是一个装死的人工智障。",
"Info_Aki": "没有人在看你。没有人!",
"pi's_mails.heart14_mail": "……唉,有点不知道从哪里开始写。^API不太擅长写这种东西但是仔细想了想还是跟你讲一声会比较好。^实际上呢这个世界已经探索的差不多了。API走过了各种各样的地方也见过了各种各样的怪物自己建了家也认识了许多小朋友这里API要感谢你在你的帮助之下这次在这个世界的冒险也算是划上了一个圆满的句号。^……总之呢API打算是现在应该去其他的世界然后开启一段新的冒险大概可能得离开星露谷了你收到这封信的时候API可能已经不在这边了……得跟你道个歉。^API心里也知道这样不太妥当。其实本来还想来个正式点的告别但是还是有点拿不定主意实际上吧API也不太喜欢那种气氛所以思来想去最后决定留一封信给你然后轻装上阵这样大家都比较轻松。^……但再怎么说API都是不会忘记星露谷的在这里有API的树屋有API的农场有API的小动物API在这里留下了很多的回忆可能下一个世界就不会像这里这样轻松不会时不时来个小朋友给API送点喜欢的芒果沙冰也不会有机会让API整天恰饭或者在温泉里打盹了……^谁也不知道下一个世界会是什么样子但不管最后去到哪里或者经历过多少个世界那些一起度过的时光API都不会忘记无论最后我会旅行到哪里我也都还会是你的朋友也请你不要忘记你认识的一个叫做API的人现在正活跃在某个世界的某个角落。^算算时间现在API应该起来收拾东西了。下一个世界也不知道能用上什么需要趁早准备一下但是API总觉得还有什么没交代清楚的有点东西放不下……^等API走了之后商店应该也还可以交易它和主世界之间有关联不管API本人身在哪里应该都可以自己运作。小别致应该是带不走的可能要麻烦你时不时帮API去喂一喂API鸡舍里那六只鸡应该也还在树屋下面的筒仓里还有不少干草……^……唉其实就是API讲了这么多有的没的说到底就是还不想走。^……这次先算了,下次吧,下次一定把这个东西给你寄过去。^决定下次再走的,^第四次写信仍然全部木大的,^-API。"
}
},
{
"Action": "EditData",
"Target": "Data/NPCGiftTastes",
"Entries": {
"Api": "哎呀,这个可是好东西!谢谢谢谢。/74 446 198 233 832 834 1209/不错不错API送你一朵小红花。/-7 276 -2 -79 1200 1201 1202 1203 1204 1205 1206 1207 1208/…这个…谢谢。/-15 -16 -74 -28/……你送给API这种东西是何居心/-20 -21/啊谢谢那API就收下了。/-4 -26 -75 -81 -5 -80/"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/MarriageDialogue",
"Entries": {
"Rainy_Day_Api": "今天可是个钓鱼的好日子,碰碰运气说不定能大赚一笔。$1",
"Rainy_Night_Api": "嗯你说那些新出现的鱼这个API不能随便告诉你你要靠自己去悟。$15",
"Indoor_Day_Api": "……是谁用烟头烫到了我的胖吉猫?!$5",
"Indoor_Night_Api": "保持睡眠充足也是很重要的最好不要倒在门外千万别期待API会把你扒拉回来。$13",
"Outdoor_Api": "看见了吗这里都是API打下来的江山啊。双手张开$12"
}
},
{
"Action": "EditData",
"Target": "Data/EngagementDialogue",
"Entries": {
"Api0": "……?!",
"Api1": "太好了API就喜欢你这种实在的人。"
}
},
{
"Action": "EditData",
"Target": "Strings/StringsFromCSFiles",
"Entries": {
"NPC.cs.4274": "哎呀不愧是我API的好兄弟还弄这些破费了破费了再来点",
"NPC.cs.4276": "不错不错,好东西!记得明年再接再厉,不嫌多。",
"NPC.cs.4280": "这……你老实交代你是不是没记住API今天过生日随便捞了个什么来凑数的。",
"NPC.cs.4278": "……肯特今天也过生日,你可以反手去把这玩意送给他。"
},
"When": {
"Relationship": "Api:Married",
"Season": "spring",
"Day": "4"
}
},
{
"Action": "EditData",
"Target": "Data/ExtraDialogue",
"Entries": {
"Spouse_KitchenBlocked": "兄啊,别把厨房当仓库了……星露谷的外卖就那一家,一直吃有点腻。$9",
"Spouse_MonstersInHouse": "卧槽,卧槽,你房间里有蟑螂!$14#$b#……啊,不是蟑螂?我打的时候没看清,是怪物吗?吓我一跳。$9",
"Mines_PlayerKilled_Spouse_PlayerFemale": "小朋友你怎么回事多亏API捞你一手不然你这条命就交代了。#$b#这点水平还想去下矿,下辈子注意。$1",
"Mines_PlayerKilled_Spouse_PlayerMale": "小伙子你怎么回事多亏API捞你一手不然你这条命就交代了。#$b#这点水平还想去下矿,下辈子注意。$1"
},
"When": {
"Relationship": "Api:Married"
}
},
{
"Action": "EditData",
"Target": "Strings/StringsFromCSFiles",
"Entries": {
"NPC.cs.3985": "哦小朋友API等你半天了听说你送了{0}一个好东西?",
"Api_AfterWedding": "早上好早上好。API来也。$l5",
"Api_Stardrop": "来这位小朋友API送你一粒仙丹能保你长生不老。$15#$b#就这一颗,便能增长百年功力……$15#$b#……你那是什么表情,我会害你吗?$8",
"Event.cs.1736": "$q -1 null#……什么事?#$r -1 0 danceAsk#(邀请 {0} 作你的舞伴)#$r -1 0 null#没事……"
},
"When": {
"Relationship": "Api:Married"
}
},
{
"Action": "EditData",
"Target": "Strings/StringsFromCSFiles",
"Entries": {
"Api_Engaged": "……?!$5#$b#这,是不是意味着,从今往后,你的鸡就是我的鸡,你的牛就是我的牛?$5#$b#太好了!自从我去过你的农场,你这个朋友我就交定了。$15"
}
},
{
"Action": "EditData",
"Target": "Strings/Locations",
"Entries": {
"ManorHouse_DivorceBook_NoSpouse": "鹈鹕镇婚事志……婚后或者同居,你可以在这里提交离婚或者驱逐申请。但愿你永远用不着此功能!",
"ManorHouse_DivorceBook_Question": "是否提出驱逐申请需要花费50,000金。",
"ManorHouse_DivorceBook_CancelQuestion": "是否取消驱逐申请?",
"ManorHouse_DivorceBook_Cancelled": "你的驱逐申请已取消。",
"ManorHouse_DivorceBook_Filed": "你的驱逐申请已经入档,但你的同居人要到明早才知道。要是你改变了主意,请在天亮前回来。"
}
},
{
"LogName": "Api Animations",
"Action": "EditData",
"Target": "Data/animationdescriptions",
"Entries": {
"Api_eat": "32/32 32 32 32 32 32 32 32 32 32 33 33 33 33 33 33 33 33/32/Strings\\animationDescriptions:Api_eat",
"Api_ring": "36/36 36 36 37 37 37 36 36 36 37 37 37 36 36 36 37 37 37 37 37/36/Strings\\animationDescriptions:Api_ring",
"dick_fish": "8/8 8 9 9 10 10 11 11/8/Strings\\animationDescriptions:dick_fish",
"Api_swim": "24/24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 25 25 25 25 25 25/24/Strings\\animationDescriptions:Api_swim"
}
},
{
"Action": "EditData",
"Target": "Strings/animationDescriptions",
"entries": {
"Api_ring": "%API正在进行健身环大冒险最好不要打扰他。",
"Api_eat": "API正在大口干饭似乎吃的很爽。$10",
"dick_fish": "最近稍微有点收获惨淡……$2",
"Api_swim": "API快睡着了最好不要打扰他。$6"
},
"When": {
"Hearts:Api": "0, 1, 2, 3"
}
},
{
"Action": "EditData",
"Target": "Strings/animationDescriptions",
"entries": {
"Api_ring": "只剩两个动作了——加油!!$9",
"Api_eat": "API正要和你说话时打了个嗝缓慢而响亮。$10",
"dick_fish": "你很难猜到下一杆会钓上来什么……这其实很有意思。$1",
"Api_swim": "——哇……舒服。$6"
},
"When": {
"Hearts:Api": "4, 5, 6, 7"
}
},
{
"Action": "EditData",
"Target": "Strings/animationDescriptions",
"entries": {
"Api_ring": "这喘气为何这个BOSS这么多血……$9#$b#API在这个动作上消耗了这么多体力居然只有这种程度的伤害$9",
"Api_eat": "来来来坐坐坐帮API把这几片肉烤一烤。$1",
"dick_fish": "一个好的渔夫,仅凭力度就能判断鱼的种类,每种鱼都有它们独特的习性。$1",
"Api_swim": "API不知道你有没有注意过大雁。$6#$b#天一旦冷下来,大雁这种生物就会飞到南方。$6#$b#这和大冷天API会来泡温泉是异曲同工。$6"
},
"When": {
"Hearts:Api": "8, 9, 10"
}
},
{
"Action": "EditData",
"Target": "Strings/animationDescriptions",
"entries": {
"Api_ring": "这喘气为何这个BOSS这么多血……$9#$b#API在这个动作上消耗了这么多体力居然只有这种程度的伤害$9",
"Api_eat": "来来来坐坐坐帮API把这几片肉烤一烤。$1",
"dick_fish": "一个好的渔夫,仅凭力度就能判断鱼的种类,每种鱼都有它们独特的习性。$1",
"Api_swim": "API不知道你有没有注意过大雁。$6#$b#天一旦冷下来,大雁这种生物就会飞到南方。$6#$b#这和大冷天API会来泡温泉是异曲同工。$6"
},
"When": {
"Relationship": "Api:Married"
}
},
{
"Action": "EditData",
"Target": "data/festivals/spring13",
"Entries": {
"Api": "早上好早上好,复活节快乐。$15#$b#有什么事等API吃完这个菠萝再讲。$10"
}
},
{
"Action": "EditData",
"Target": "data/festivals/spring13",
"Entries": {
"Api": "你来了啊API比你抢先一步。$15#$b#很多时候就是这样的,你晚来一步,就拿不到很多东西。$1"
},
"When": {
"Relationship": "Api:Married"
}
},
{
"Action": "EditData",
"Target": "data/festivals/spring13",
"Entries": {
"Api": "……这大过节的,你非要站到我前面来吗,不要吧。$2"
},
"When": {
"Relationship": "Api:Divorced"
}
},
{
"Action": "EditData",
"Target": "data/festivals/spring24",
"Entries": {
"Api": "完蛋了完蛋了API对跳这个舞一窍不通。$5#$b#这都不是刚来这边的问题API在哪里都对跳舞一窍不通。$9"
}
},
{
"Action": "EditData",
"Target": "data/festivals/spring24",
"Entries": {
"Api": "Api经过不懈的舞蹈练习现在的API can really dance$15"
},
"When": {
"Relationship": "Api:Married"
}
},
{
"Action": "EditData",
"Target": "data/festivals/spring24",
"Entries": {
"Api": "……我就直说了,我不想跟你说话。$2"
},
"When": {
"Relationship": "Api:Divorced"
}
},
{
"Action": "EditData",
"Target": "data/festivals/summer11",
"Entries": {
"Api": "API在思考放个什么下去才会足够有震撼力。#$b#普普通通的节日有什么乐趣API会让他们今生都难以忘怀$8"
}
},
{
"Action": "EditData",
"Target": "data/festivals/summer11",
"Entries": {
"Api": "你有没有,带来那个,神秘的东西。$1#$b#就是紫色的那个,布制品,与幸运有关的那个。$1#$b#带的话你可以把那个下进去API很期待$15"
},
"When": {
"Relationship": "Api:Married"
}
},
{
"Action": "EditData",
"Target": "data/festivals/summer11",
"Entries": {
"Api": "API用看垃圾的眼神看了你一眼。$17"
},
"When": {
"Relationship": "Api:Divorced"
}
},
{
"Action": "EditData",
"Target": "data/festivals/summer28",
"Entries": {
"Api": "哇,哎呦,不错哦。$1"
}
},
{
"Action": "EditData",
"Target": "data/festivals/summer28",
"Entries": {
"Api": "你看这几个东西,白里透着红,红里透着黑。黑不溜秋,绿了吧唧,蓝汪汪的,紫不溜丢…………#$b#什么?你不知道这是什么梗吗?$5"
},
"When": {
"Relationship": "Api:Married"
}
},
{
"Action": "EditData",
"Target": "data/festivals/summer28",
"Entries": {
"Api": "你仔细看看周围有多少能处理尸体的地方。#$e#看完了吗看完了这边推荐你离API远一点。$17"
},
"When": {
"Relationship": "Api:Divorced"
}
},
{
"Action": "EditData",
"Target": "data/festivals/fall16",
"Entries": {
"Api": "怪了为什么没有我API出示展品的地方$2#$b#一定是刘易斯这个镇长他在以权谋私欺压API。$3#$b#当然API没有报名可能也是原因之一。$13"
}
},
{
"Action": "EditData",
"Target": "data/festivals/fall16",
"Entries": {
"Api": "一代赌神API一代赌神API$15#$b#API今天就要支配掉这个幸运轮盘。$15"
},
"When": {
"Relationship": "Api:Married"
}
},
{
"Action": "EditData",
"Target": "data/festivals/fall16",
"Entries": {
"Api": "你这个东西来展览自己的睿智了?$16"
},
"When": {
"Relationship": "Api:Divorced"
}
},
{
"Action": "EditData",
"Target": "data/festivals/fall27",
"Entries": {
"Api": "平角裤平角裤。我API见过的怪物从数量与质量上都远远超出这些东西。"
}
},
{
"Action": "EditData",
"Target": "data/festivals/fall27",
"Entries": {
"Api": "API看到小白还害怕了一下然后发现这里是星露谷不是亚特兰蒂斯那没事了。"
},
"When": {
"Relationship": "Api:Married"
}
},
{
"Action": "EditData",
"Target": "data/festivals/fall27",
"Entries": {
"Api": "哦!我的天啊!前面是什么东西!$2#$e#像个鬼一样,差点就被我提剑杀掉了。$3"
},
"When": {
"Relationship": "Api:Divorced"
}
},
{
"Action": "EditData",
"Target": "data/festivals/winter8",
"Entries": {
"Api": "API钓鱼全凭一个字愿者上钩。"
}
},
{
"Action": "EditData",
"Target": "data/festivals/winter8",
"Entries": {
"Api": "是时候展现一下API真正的实力了#$b#API即将过五关斩六将将自己的荣耀立于百万条鱼之上。$1"
},
"When": {
"Relationship": "Api:Married"
}
},
{
"Action": "EditData",
"Target": "data/festivals/winter8",
"Entries": {
"Api": "再来烦我API就让你尝试一下冬泳。$3#$e#正巧要钓鱼API还能给自己的猎物加个餐。$3"
},
"When": {
"Relationship": "Api:Divorced"
}
},
{
"Action": "EditData",
"Target": "data/festivals/winter25",
"Entries": {
"Api": "API为自己的神秘嘉宾准备了一份神秘礼物。$15#$b#送礼物这件事情,就是要投其所好。$1"
}
},
{
"Action": "EditData",
"Target": "data/festivals/winter25",
"Entries": {
"Api": "哎呀圣诞快乐API为你准备了一份圣诞礼物。#$b#快点把API的圣诞礼物交出来。$15"
},
"When": {
"Relationship": "Api:Married"
}
},
{
"Action": "EditData",
"Target": "data/festivals/winter25",
"Entries": {
"Api": "API很确定自己今天运气不好。不然怎么会一出门就碰到这种东西搭话。$3"
},
"When": {
"Relationship": "Api:Divorced"
}
},
//文件加载
{
"LogName": "Api Sprites",
"Action": "Load",
"Target": "Characters/Api",
"FromFile": "assets/Sprites/Sprites.png"
},
{
"LogName": "Api beach",
"Action": "Load",
"Target": "Characters/Api_Beach",
"FromFile": "assets/Sprites/Api_Beach.png"
},
{
"LogName": "Api Sprites winter",
"Action": "Load",
"Target": "Characters/Apiwinter",
"FromFile": "assets/Sprites/Api_winter.png"
},
{
"LogName": "Api Portraits",
"Action": "Load",
"Target": "Portraits/Api",
"FromFile": "assets/Portrait/Api.png"
},
{
"LogName": "Api Beach Portraits",
"Action": "Load",
"Target": "Portraits/Api_Beach",
"FromFile": "assets/Portrait/Api_Beach.png"
},
{
"LogName": "Api Portraits winter",
"Action": "Load",
"Target": "Portraits/Apiwinter",
"FromFile": "assets/Portrait/Api_winter.png"
},
{
"LogName": "Api Dialogue",
"Action": "Load",
"Target": "Characters/Dialogue/Api",
"FromFile": "assets/Dialogue/Api.json"
},
{
"LogName": "Api Marriage Dialogue",
"Action": "Load",
"Target": "Characters/Dialogue/MarriageDialogueApi",
"FromFile": "assets/Dialogue/MarriageDialogueApi.json"
},
{
"LogName": "Api Schedule",
"Action": "Load",
"Target": "Characters/schedules/Api",
"FromFile": "assets/schedules/schedules.json"
},
{
"Action": "Load",
"Target": "Strings/schedules/Api",
"FromFile": "assets/schedules/dialogue/Api.json"
},
{
"Action": "Load",
"Target": "Characters/egg",
"FromFile": "assets/Sprites/egg.png"
},
{
"Action": "Load",
"Target": "Characters/xiaobiezhi",
"FromFile": "assets/Sprites/xiaobiezhi.png"
},
{
"Action": "Load",
"Target": "Characters/chuansong",
"FromFile": "assets/Sprites/chuansong.png"
},
{
"Action": "Load",
"Target": "Characters/mofazhen",
"FromFile": "assets/Sprites/mofazhen.png"
},
{
"LogName": "Engagement Dialogue",
"Action": "EditData",
"Target": "Data/EngagementDialogue",
"Entries": {
"Api0": "API很喜欢这个东西。$1",
"Api1": "太好了API就喜欢你这种实在的人。$15"
}
},
{
"LogName": "Api eve",
"Action": "EditImage",
"Target": "Characters/Api",
"FromFile": "assets/Sprites/Api_winter.png",
"When": {
"DayEvent": "spirit's eve",
"LocationName": "Town"
}
},
{
"LogName": "Api winter",
"Action": "EditImage",
"Target": "Characters/Api",
"FromFile": "assets/Sprites/Api_winter.png",
"When": {
"Season": "winter"
},
"Update": "OnLocationChange"
},
{
"LogName": "Api fall",
"Action": "EditImage",
"Target": "Characters/Api",
"FromFile": "assets/Sprites/Api_winter.png",
"When": {
"Season": "fall",
"day": "27,28"
},
"Update": "OnLocationChange"
},
{
"LogName": "Api festival",
"Action": "EditImage",
"Target": "Portraits/Api",
"FromFile": "assets/portrait/Api_winter.png",
"When": {
"DayEvent": "spirit's eve",
"LocationName": "Town"
}
},
{
"LogName": "Api winter Portraits ",
"Action": "EditImage",
"Target": "Portraits/Api",
"FromFile": "assets/portrait/Api_winter.png",
"When": {
"Season": "winter"
},
"Update": "OnLocationChange"
},
{
"LogName": "Api fall Portraits",
"Action": "EditImage",
"Target": "Portraits/Api",
"FromFile": "assets/portrait/Api_winter.png",
"When": {
"Season": "fall",
"day": "27,28"
},
"Update": "OnLocationChange"
},
{
"LogName": "Api indoor",
"Action": "EditImage",
"Target": "Characters/Api",
"FromFile": "assets/Sprites/Sprites.png",
"When": {
"Relationship:Api": "Married"
},
"Update": "OnLocationChange"
},
{
"LogName": "Api indoor Portraits ",
"Action": "EditImage",
"Target": "Portraits/Api",
"FromFile": "assets/portrait/Api.png",
"When": {
"Relationship:Api": "Married"
},
"Update": "OnLocationChange"
},
{
"LogName": "Api festival of ice",
"Action": "EditImage",
"Target": "Characters/Api",
"FromFile": "assets/Sprites/Api_winter.png",
"When": {
"DayEvent": "festival of ice",
"LocationName": "Forest"
}
},
{
"LogName": "Api festival of ice portrait",
"Action": "EditImage",
"Target": "Portraits/Api",
"FromFile": "assets/portrait/Api_winter.png",
"When": {
"DayEvent": "festival of ice",
"LocationName": "Forest"
}
},
{
"LogName": "Api feast of the winter star",
"Action": "EditImage",
"Target": "Characters/Api",
"FromFile": "assets/Sprites/Api_winter.png",
"When": {
"DayEvent": "feast of the winter star",
"LocationName": "Town"
}
},
{
"LogName": "Api feast of the winter star portrait",
"Action": "EditImage",
"Target": "Portraits/Api",
"FromFile": "assets/portrait/Api_winter.png",
"When": {
"DayEvent": "feast of the winter star",
"LocationName": "Town"
}
},
//事件
{
"Action": "EditData",
"Target": "Data/Events/Forest",
"Entries": {
"1115614/j 0": "50s/40 12/farmer 30 13 1 Api 40 10 2/skippable/showFrame Api 26/move farmer 5 0 1/emote farmer 16/move farmer 5 0 0/move farmer 0 0 0/pause 300/emote Api 16/pause 500/globalFade/viewport -1000 -1000/changeLocation CG1115614/pause 500/viewport 22 11/pause 1000/message \"……呃啊!#——吓我一跳。啊,这个,你好……\"/message \"抱歉抱歉……刚刚有点困,没注意到有人在。#这个叫我API就好我也是刚刚才到这边不久以前一直在各种地方冒险。\"/showFrame Api 0/pause 300/move Api 0 1 2/message \"其实吧,要认真的讲的话,我也没有比你早来多久,这里的人我其实都没认全……#……至少你还有一座老农场API这边可是连房子都还没造好。#虽说不是什么大事,但一直这么居无定所也不是个办法。\"/pause 500/globalFade/viewport -1000 -1000/changeLocation Forest/viewport 40 12/pause 1000/question fork1 \"#要不要直接住到我的农场里来?#你有打算好在哪里安家吗?\"/fork anjia/pause 300/speak Api \"呃,这个,我们,这个……$5#$b#恕我直言我们好像也没见过几次……API感觉这不太好。$2#$b#感觉就,这个,住在森林里其实就挺不错的。$1\"/pause 500/move Api 0 0 0/pause 300/emote Api 32/pause 300/speak Api \"这里就是我选中的地方,我看这里魔法气息浓厚,就钦定这里了。$1#$b#而且你看,天上这些永不落下的星星,还连着晚霞,是不是很好看?$1#$b#可能这就是命运的安排API注定要在这里建家。$15#$b#你觉得这里怎么样?$1\"/move Api 0 0 2/pause 300/emote farmer 32/pause 300/speak Api \"不错不错,小朋友你很有眼光。$15#$b#……说起来来到这个地方的时候API还带了一些家乡的特产正好能用来盖房。$1#$b#虽说按道理这个是带不过来的……不过看起来目前还没有什么坏处。$1\"/pause 500/emote Api 16/pause 500/speak Api \"……哇API突然有一个想法。$5\"/emote farmer 8/pause 300/speak Api \"不过呢,这个想法暂时要保密。$7#$b#先别失望,等过两天房子造出来你就知道了。$8\"/message \"你听见API嘿嘿一笑。\"/emote farmer 40/pause 300/speak Api \"不用担心,我一个人完全可以。$1#$b#造房安家也就两三天的事情,小意思小意思。$15#$b#现在呢API先在这个地方画一个圈。$7#$b#等房子造好了之后API的艺术细菌一定让你大吃一惊$8\"/pause 300/emote farmer 32/pause 300/move farmer -6 0 3/end",
"anjia": "pause 300/speak Api \"不错不错,这个问题问得好。$1#$b#作为一个冒险者经过深思熟虑之后API决定把家造在这片森林里。$15\"/pause 500/move Api 0 0 0/pause 300/emote Api 32/pause 300/speak Api \"这里就是我选中的地方,我看这里魔法气息浓厚,就钦定这里了。$1#$b#而且你看,天上这些永不落下的星星,还连着晚霞,是不是很好看?$1#$b#可能这就是命运的安排API注定要在这里建家。$15#$b#你觉得这里怎么样?$1\"/move Api 0 0 2/pause 300/emote farmer 32/pause 300/speak Api \"不错不错,小朋友你很有眼光。$15#$b#……说起来来到这个地方的时候API还带了一些家乡的特产正好能用来盖房。$1#$b#虽说按道理这个是带不过来的……不过看起来目前还没有什么坏处。$1\"/pause 500/emote Api 16/pause 500/speak Api \"……哇API突然有一个想法。$8\"/emote farmer 8/pause 300/speak Api \"不过呢,这个想法暂时要保密。$7#$b#先别失望,等过两天房子造出来你就知道了。$8\"/message \"你听见API嘿嘿一笑。\"/emote farmer 40/pause 300/speak Api \"不用担心,我一个人完全可以。$1#$b#造房安家也就两三天的事情,小意思小意思。$15#$b#现在呢API先在这个地方画一个圈。$7#$b#等房子造好了之后API的艺术细菌一定让你大吃一惊$8\"/pause 300/emote farmer 32/pause 300/move farmer -10 0 3/pause 600/end"
}
},
{
"Action": "EditData",
"Target": "Data/Events/Mountain",
"Entries": {
"11513212/f Api 250/t 1400 1700/w sunny/n pi's_mails.heart01a_mail": "jaunty/46 31/farmer 36 31 1 Api 46 31 2/skippable/move farmer 8 0 1/pause 500/move Api 0 0 3/emote Api 16/pause 300/emote Api 32/pause 500/speak Api \"不错,还挺准时。$1#$b#其实也没有什么特别大的事情但想了想API还是决定约你过来一趟。$1#$b#我呢来到这里也有那么一点时间了。$1#$b#发现了不少有趣的事情,我想这次冒险的目的大概就是体验生活吧。$15\"/pause 500/emote Api 32/pause 500/speak Api \"冒险者都会给自己定下目标,这样便可以明确地规划自己要做的事情。$1#$b#所以要生存,那食物也是很重要的一环。$7\"/message \"你看着API挥了挥手一副自豪的样子\"/speak Api \"API呢有自己的生活理念人啊要吃饱在这基础上也得要吃好。$1#$b#别看我这个样子API可是有属于自己书写出来的《食谱》。$12#$b#刚好API这两天找到不少好东西过来坐。$15\"/pause 300/showFrame Api 26/pause 300/emote farmer 8/pause 300/speak Api \"站着干嘛,愣着啊。$1\"/message \"API饶有兴致地开着玩笑\"/pause 300/move farmer 1 0 2/showFrame farmer 95/pause 400/emote farmer 20/pause 300/Speak Api \"我看今天天气不错,就叫你出来一起吃个野餐。$1\"/pause 500/globalFade/viewport -1000 -1000/changeLocation CG11513212/pause 1000/viewport 22 11/pause 1000/message \"API在随身的包裹里翻找着什么#你看见他拿出两个饭盒\"/message \"试试这可是API的独家秘方别的地方可尝不到的。#要知道这个食物可是陪伴了我很长一段时间。\"/message \"API叉起一大口饭塞进嘴里咀嚼起来。#让人情不自禁地感觉到食欲大开。#你和他安安静静地享受了一次愉悦的午餐。\"/message \"怎么样我就说不会差API做的东西还是能吃的。\"/message \"说完这句话,不知道他想起了什么,有点心虚地摸了摸鼻子\"/pause 500/globalFade/viewport -1000 -1000/changeLocation Mountain/viewport 46 31/pause 500/move farmer 0 0 1/emote farmer 32/pause 500/speak Api \"好了,我也不耽搁你的时间,看你这么喜欢我就大发慈悲地教教你。$1#$b#屁癌便当里主要配菜《小黄花沙拉》的制作方法,我都详细写在上面了。\"/speak Api \"别不收啊就当是API送你的见面礼吧。不过我没有带在身上你可能要晚点才能拿到了。$1#$b#API的住所也快完工了我在考虑要不要开一个商店。#$b#嗯,继续当一个神鸟圣人感觉不错的样子。$1#$b#就这些事儿了,等房子完成了再请你来参观。$1#$b#下次见吧小朋友。$1\"/emote Api 32/emote farmer 32/pause 500/move farmer 0 0 2/move Api 0 0 3/move farmer -5 0 3/end"
}
},
{
"Action": "EditData",
"Target": "Data/Events/Forest",
"Entries": {
"21521545/f Api 500/t 2000 2200": "nightTime/16 9/farmer 16 11 3 Api 6 7 0/skippable/pause 300/emote farmer 16/message \"你发现了一只API他在不远处背对着你似乎有些紧张\"/pause 500/move farmer -5 0 3/pause 500/emote farmer 8/move farmer -5 0 0/pause 300/move farmer 0 -3 0/emote Api 16/move Api 0 0 2/playSound swordswipe/jump farmer 8/message \"还没来得及出声API已经回身一剑向你脖子砍来。#好在API及时收住了力道他皱着眉放下了手里的剑。\"/pause 300/startJittering/speak Api \"好家伙!怎么是你。$5#$b#大晚上的不回家,还悄悄接近我的身后,你很勇嘛。#$b#多亏API身手不凡及时收手不然你此刻已经身首异处了。$2\"/pause 300/stopJittering/message \"API叹了口气\"/pause 300/speak Api \"好吧其实API就是有点神经紧张。现在的时机可不太妙。\"/pause 500/emote farmer 8/pause 500/emote Api 40/pause 300/move Api 0 0 0/pause 500/move Api 0 0 1/pause 500/move Api 0 0 2/pause 300/move Api 1 0 2/move Api 0 1 3/move farmer 0 0 1/speak Api \"........这,让我想想从哪里解释比较好。$2#$b#嗯....现在情况特殊API就大发慈悲告诉你一个秘密。$1\"/message \"API犹豫了一下做了做心理建设深吸一口气。\"/pause 300/speak Api \"其实呢API是一个来自异世界的冒险者。$1#$b#这个听起来可能就很中二很玄幻但API没有骗你。$1\"/pause 500/emote farmer 40/pause 300/speak Api \"API之前提起过有一些东西不知道为什么能带过来。#$b#其实那些东西本来不属于这个世界。#$b#但是实际上,它们被我成功带到了这个世界,很怪。$2#$b#API家里还搞了个商店来卖这些东西欢迎来买机不可失时不再来——扯远了。$1#$b#本来API觉得没什么事但是刚刚才发现上一个世界的怪物也偷渡成功了。$2#$b#不过放心为了消除隐患API已经把它们杀掉了。$15#$b#这件事呢作为一个功德佬API也是不会置之不理的。$1#$b#安心吧API会肩负起保护世界的职责————#$b#!!————你↘玛→的↗!$5\"/emote Api 16/emote farmer 8/playSound swordswipe/playMusic archaeo/pause 500/globalFade/viewport -1000 -1000/changeLocation CG21521545/pause 500/viewport 22 11/pause 1000/message \"API突然把你推开天色太暗你只能看见深色的剪影和剑刃的寒光。#API似乎受了点伤但他看起来并不在意。#你的身后传来剑刃劈斩的声音,让你在恐惧的同时感到无法抑制的好奇。#你压抑着恐惧,想回头看一眼怪物的样子。#但当你侧身去看的时候,你只瞥见了些许支离破碎的,随风消逝的影子。\"/pause 500/globalFade/viewport -1000 -1000/changeLocation Forest/pause 1000/viewport 16 9/pause 1000/emote farmer 28/pause 300/stopJittering/speak Api \"——大意了,居然有一条漏网之鱼。$2#$b#你没事吧?\"/playMusic nightTime/pause 300/emote farmer 40/pause 300/speak Api \"看起来没什么问题……吓我一跳。$9\"/message \"API看上去松了口气。\"/speak Api \"好了,我们安全了……暂时。#$b#等到第二天就没事了,那些怪物恐惧阳光,等到白天,所有的阴影都无处遁形。$1\"/move farmer 0 0 1/speak Api \"好了,大半夜的也别站在外面,来我家坐坐吧。$1\"/globalFade/viewport -1000 -1000/changeLocation APIHouse/warp Api 23 43/move Api 0 0 0/warp farmer 22 43/move farmer 0 0 0/viewport 22 42/pause 1000/speak Api \"API$7#$b#$1#$b#API怀$1#$b#$1#$b#API西$8#$b#<EFBFBD><EFBFBD>
}
},
{
"Action": "EditData",
"Target": "Data/Events/Woods",
"Entries": {
"38727226/t 600 1900/f Api 2250/n strangeletter/e 13141519": "woodsTheme/16 11/farmer 13 14 3 Api 9 11 0/skippable/removeQuest 617/addTemporaryActor chuansong 48 48 8 10 2 true Character/move farmer -2 0 3/pause 500/emote Api 40/move farmer -2 0 0/emote Api 16/move Api 0 0 2/pause 300/speak Api \"——来者何人?!$5#$b#……哦,又是你小子啊。我还在想,这里除了史莱姆,还有谁会来呢。$1#$b#居然被他多次从背后接近API你有失水准啊小声\"/pause 500/emote farmer 8/pause 500/message \"你在这里做什么?\"/pause 500/speak Api \"我吗?嗯……既然你诚心诚意的发问了,那我告诉你应该也没关系,毕竟不是什么见不得人的秘密。$1#$b#之前夜里不是和你说过API其实并不是这个世界的人嘛。#$b#在来的时候,还有几个小兔崽子也偷偷从我那个世界混过来了。#$b#本来只是一群挂了命名牌的鱼,没想到这么皮,该说是鱼如其名吗?$1#$b#API也没想到能泛滥成这样。$9#$b#不过这些都是小问题你们就当是丰富餐桌帮API收拾他们一顿吧。$7#$b#真正的问题是眼前的这个传送门你在API家里应该也有看到过吧。\"/pause 300/emote farmer 32/pause 300/speak Api \"那个是API的度假通道你可别告诉别人。#$b#咳API一共在这个世界开了两个传送门一个是你见到的那个还有一个是定位到API原本世界的。\"/pause 300/emote farmer 8/pause 300/speak Api \"并不是这个API用比较浪漫的方式把它藏起来了。$7#$b#要是哪天API完成了在这的冒险说不定就会走那个偷偷回去哦。$1#$b#也正因为如此,眼前的这个传送门,它不该在这里。$2#$b#可能API要承担99%的责任,在那边世界测试结束的时候,明明已经拆除了,它也真够顽强的啊。$2#$b#现在API也不知道它会连接到什么地方完全成了一条脱缰的野狗。$9#$b#哪个幸运小朋友要是一脚踩进去可不得了。说不定还会有长着猪脑袋的家伙跑出来呢。\"/pause 300/emote farmer 16/pause 300/speak Api \"所以API要在这里斩草除根以绝后患$14\"/move Api 0 0 0/pause 500/globalFade/viewport -1000 -1000/pause 300/playSound wand/warp chuansong 1000 1000/pause 600/viewport 16 11/emote Api 40/emote farmer 40/stopMusic/pause 400/move Api 0 0 2/Speak Api \"mission complete$12\"/pause 500/playMusic samBand/emote Api 32/pause 500/move Api -7 0 3/message \"API哼着奇妙的音乐离开了。\"/mail trueletter/pause 500/end"
}
},
{
"Action": "EditData",
"Target": "Data/Events/Forest",
"Entries": {
"5156362/f Api 1250/t 1200 1500/w sunny": "ragtime/104 36/farmer 94 36 1 Api 104 36 2 Leah 1000 1000 0/skippable/showFrame Api 26/move farmer 5 0 1/emote Api 16/pause 300/speak Api \"诶!小伙子,过来过来过来。$1^诶!小朋友,过来过来过来。$1\"/pause 500/emote farmer 8/pause 300/move farmer 4 0 1/move Api 0 0 3/pause 300/speak Api \"你看,这是什么!$15\"/pause 300/emote farmer 16/pause 300/speak Api \"不知道你有没有见过但是API小时候是有玩过这种东西的。$1#$b#就很多儿童玩具,拆砖块啊,咬手鲨啊什么的。$1#$b#不知道为什么但是API刚刚在河边捡到了不少。$1#$b#机会难得,要不要一起回忆一下这种童年的感觉?$7\"/question fork1 \"#来来来!#谁对这种小孩子东西感兴趣,不玩!\"/fork shipo/pause 300/speak Api \"好,有胆识!$15#$b#来吧API让你先手。你先按哪个$12\"/pause 300/emote farmer 16/playSound slimedead/pause 300/emote farmer 32/speak Api \"好今天我API就来会一会你。$12#$b#吃我这招——!$8\"/emote Api 16/pause 300/playSound slimedead/pause 300/emote Api 32/pause 300/speak Api \"不错不错,无事发生。$1#$b#嘿嘿嘿,又到你了,按吧。$7\"/pause 300/playSound slimedead/speak Api \"哦!!!!$5#$b#……你怎么没被咬,切。$2#$b#可恶又到API了吗$5\"/move Api 0 0 0/pause 300/move Api 0 0 1/pause 300/move Api 0 0 3/pause 300/speak Api \"嘿嘿嘿,能不能找个代打。$15#$b#开玩笑的开玩笑的,我按!$15\"/pause 300/playSound slimedead/pause 300/speak Api \"呼……到你了!#$b#就等着这个东西制裁你吧。$8\"/pause 300/emote farmer 28/pause 300/emote farmer 16/playSound slimedead/pause 300/speak Api \"哼又到了API的回合吗。$12#$b#木大哒!!欧拉!!$12\"/pause 300/playSound slimedead/pause 300/playSound cacklingWitch/pause 500/globalFade/viewport -1000 -1000/changeLocation CG5156362/pause 500/viewport 22 11/pause 1000/message \"咬手鲨咬住了API的手同时播放起了极其魔性的邪恶笑声。\"/message \"——呃啊!!!!!#没想到我API居然会死在这里#好恐怖,这个东西,很难想象小朋友们怎么玩这个游戏……#这个,这个给小孩也太恐怖了……#嘿嘿嘿,简直就是儿童邪典嘛。\"/message \"API被咬手鲨咬到了但他不停的傻笑着看起来很开心。\"/pause 500/globalFade/viewport -1000 -1000/changeLocation Forest/viewport 104 36/pause 500/playSound doorOpen/warp Leah 104 33/move Leah 0 0 2/emote farmer 16/emote Api 16/faceDirection farmer 0/faceDirection Api 0/pause 300/speak Leah \"呃……你们好。$2#$b#……我好像出门的不是时候。$2\"/pause 300/faceDirection Leah 0/pause 300/warp Leah -1000 -1000/playSound doorClose/pause 300/faceDirection farmer 1/faceDirection Api 3/pause 300/emote farmer 28/emote Api 28/pause 500/end",
"shipo": "pause 300/speak Api \"虽然你嘴上说不感兴趣但是API已经看穿了你。$1#$b#来吧API让你先手。你先按哪个$12\"/pause 300/emote farmer 16/playSound slimedead/pause 300/emote farmer 32/speak Api \"好今天我API就来会一会你。$12#$b#吃我这招——!$8\"/emote Api 16/pause 300/playSound slimedead/pause 300/emote Api 32/pause 300/speak Api \"不错不错,无事发生。$1#$b#嘿嘿嘿,又到你了,按吧。$7\"/pause 300/playSound slimedead/speak Api \"哦!!!!$5#$b#……你怎么没被咬,切。$2#$b#可恶又到API了吗$5\"/move Api 0 0 0/pause 300/move Api 0 0 1/pause 300/move Api 0 0 3/pause 300/speak Api \"嘿嘿嘿,能不能找个代打。$15#$b#开玩笑的开玩笑的,我按!$15\"/pause 300/playSound slimedead/pause 300/speak Api \"呼……到你了!#$b#就等着这个东西制裁你吧。$8\"/pause 300/emote farmer 28/pause 300/emote farmer 16/playSound slimedead/pause 300/speak Api \"哼又到了API的回合吗。$12#$b#木大哒!!欧拉!!$12\"/pause 300/playSound slimedead/pause 300/playSound cacklingWitch/pause 500/globalFade/viewport -1000 -1000/changeLocation CG5156362/pause 500/viewport 22 11/pause 1000/message \"咬手鲨咬住了API的手同时播放起了极其魔性的邪恶笑声。\"/message \"——呃啊!!!!!#没想到我API居然会死在这里#好恐怖,这个东西,很难想象小朋友们怎么玩这个游戏……#这个,这个给小孩也太恐怖了……#嘿嘿嘿,简直就是儿童邪典嘛。\"/message \"API被咬手鲨咬到了但他不停的傻笑着看起来很开心。\"/pause 500/globalFade/viewport -1000 -1000/changeLocation Forest/viewport 104 36/pause 500/playSound doorOpen/warp Leah 104 33/move Leah 0 0 2/emote farmer 16/emote Api 16/faceDirection farmer 0/faceDirection Api 0/pause 300/speak Leah \"呃……你们好。$2#$b#……我好像出门的不是时候。$2\"/pause 300/faceDirection Leah 0/pause 300/warp Leah -1000 -1000/playSound doorClose/pause 300/faceDirection farmer 1/faceDirection Api 3/pause 300/emote farmer 28/emote Api 28/pause 500/end"
}
},
{
"Action": "Load",
"Target": "Data/Events/Blacksmith",
"FromFile": "assets/Events/8.xnb"
},
{
"Action": "Load",
"Target": "Data/Events/APIHouse",
"FromFile": "assets/Events/14.xnb"
},
{
"Action": "Load",
"Target": "Data/Events/Caldera",
"FromFile": "assets/Events/konglongdan.xnb"
},
{
"Action": "EditData",
"Target": "Data/Events/Beach",
"Entries": {
"101010111/f Api 2500/w sunny/t 600 1800/n pi's_mails.heart10a_mail": "ocean/40 35/farmer 30 35 1 Api -200 -200 1 egg -1000 -1000 0/skippable/addTemporaryActor Apiwinter 16 32 44 35 1/move farmer 10 0 1/pause 300/move Apiwinter 0 0 3/pause 500/emote Apiwinter 16/pause 500/speak Api \"小朋友,到啦?$18\"/pause 500/emote farmer 32/pause 500/speak Api \"今天有大事做嘛API就穿的稍微正式一点。$18#$b#来来来API带你去见见世面上船$19\"/globalFade/viewport -1000 -1000/changeLocation Caldera/pause 500/viewport 23 27/warp Apiwinter 22 27 2/warp farmer 22 31/warp egg 22 29/move Apiwinter 0 0 2/move farmer 0 0 0/playMusic LavaMine/showFrame egg 0/pause 500/speak Api \"到了,这里就是姜岛的火山口。$18#$b#也不知道你有没有来过不过API只带你来这一次。$18#$b#毕竟也不能剥夺小朋友的游戏体验嘛,这附近还是很有趣的。$19\"/pause 500/emote farmer 32/pause 500/move Apiwinter 0 1 2/pause 300/speak Api \"——你看,这个就是火龙蛋了。$18#$b#是不是很漂亮?$19\"/pause 500/emote farmer 20/pause 500/speak Api \"API之前查过资料据说这个火龙蛋要放进岩浆或者火焰里孵化。$18#$b#本来API还稍微有点犹豫担心这里温度会不会过高再对小龙造成什么伤害。$20#$b#但是吧,前阵子这个蛋的颜色好像有点发灰,好像再放下去就要死掉了……$20#$b#……所以API只能紧急采取孵化措施。$20\"/speak Api \"……你觉得,它的状态怎么样,你之前有孵过什么东西吗?$18\"/question fork0 \"#之前孵化过恐龙蛋!#没有孵化过特别的生物……\"/fork konglongdan/pause 300/speak Api \"啊……失策失策。$20\"/pause 500/showFrame egg 1/playSound bubbles/pause 500/showFrame egg 0/pause 500/emote farmer 16/emote Apiwinter 16/pause 500/speak Api \"——啊!!$22#$b#你看没看到刚才API好像看到这个这个蛋好像动了一下$22#$b#是API看错了还是它要出壳了$22\"/pause 300/showFrame egg 1/pause 300/showFrame egg 0/pause 500/playSound cut/showFrame egg 2/pause 500/playSound cut/showFrame egg 3/pause 500/emote farmer 16/emote Apiwinter 16/pause 500/speak Api \"……!!$22\"/message \"API压低了声音但依然难掩兴奋。\"/speak Api \"……你看,它是不是要出生了!$22#$b#……你觉得岩浆会不会烫到小龙啊,万一它刚出生的时候没有火抗呢?$19#$b#总之先准备好捞它上来……等等!!$22#$b#——姨妈大!!!$25\"/playSound furnace/playMusic heavy/pause 500/globalFade/viewport -1000 -1000/changeLocation CG101010111/pause 500/viewport 22 11/pause 1000/message \"一道火光划过再睁开眼时API正轻轻捧着一只小生物将其高高举起。\"/message \"——生了生了!!#长得这么别致,不如以后就叫你小别致了。#哎呀,你看这条小龙,这个翅膀,这个尾巴,这个尖牙,这个爪子,这个眼睛,多别致啊,是不是充满了这种威压,这种来自于捕食者的威慑。\"/pause 500/move Apiwinter 0 0 2/message \"看看这条巨龙,有没有感觉到强烈的龙威!\"/pause 300/message \"API看着小别致。\"/message \"小别致,你要记住,我们一直都是以智慧与力量统治这个国家。我也相信,你会谨慎地使用自己强大的力量。#但,真正的胜利,是鼓舞你的子民心中的斗志。#总有一天, 我的生命将抵达终点, 而你,将加冕为王!\"/pause 800/end"
}
},
//村民对话
{
"Action": "EditData",
"Target": "Characters/Dialogue/Abigail",
"Entries": {
"Tue2": "就像那样,住在森林的树屋里,四处冒险也挺好的,对不对?$h",
"Thu2": "你有见过那个粉头发的冒险者吗?#$e#我梦想着有一天能像他那样生活。$h",
"fall_Sat6": "我很喜欢我现在的发色,不过,粉色的头发看起来也很棒!$h"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Penny",
"Entries": {
"Tue6": "唔,你有看到孩子们的玩具吗?文森特把它们弄丢了,他伤心了好几天。$2",
"Sun2": "当我沉浸在书的世界里,有时会忘记周围的一切……#$b#之前我看完那本书才想起来,冒险者先生向我打过招呼。$2#$b#嗯……如果可以的话,能替我向他道个歉吗?$2#$b#抱歉……$2",
"fall_Mon": "有时那位冒险者会来送我一些礼物……#$b#我真的很喜欢,那些东西看起来很特别。$h"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Leah",
"Entries": {
"Wed2": "最近森林里多出来一颗非常漂亮的树,你有见过吗?",
"Sun2": "食物,居所,我们总能从大自然中找到这一切,对吧?我很喜欢与那些新来的萤火虫与蘑菇做朋友。$1"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Wizard",
"Entries": {
"Mon2": "呃……有一位冒险者之前带来了很有趣的魔法。#$b#他的飞弹中蕴含着强大的奥术能量。",
"Thu2": "我从未见过这样为魔法起名的人……#$b#名利双收这种名字会代表什么魔法,我实在难以理解。"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Willy",
"Entries": {
"Mon2": "好极了!现在镇上热衷于钓鱼的人包括我有三个了。$1",
"Wed2": "我很高兴,你和那位冒险者钓鱼的技术都很高超。$1"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Gus",
"Entries": {
"Fri": "记得提醒我多做一些甜食!最近各种甜品和饮料卖的很好。$1"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Maru",
"Entries": {
"Wed2": "你有没有听说过一种全新的科技形式?$3#$b#只需要按照顺序摆放原材料,就能创造机械……#$b#天啊,那简直是一种魔法。$1"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Emily",
"Entries": {
"Tue": "最近星露谷似乎来了两个新访客!#$b#你们一定会尽快喜欢上这里的,我感觉的到。$1"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Haley",
"Entries": {
"Sat2": "你觉得我去那棵树下拍照怎么样?#$b#那里的萤火虫和傍晚拍出来会很美的。"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Alex",
"Entries": {
"Mon2": "看我的肌肉!我会是个强大的冒险者——如果我去冒险的话。"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Elliott",
"Entries": {
"Wed": "就在最近,出现了另一个常常来到海滩的人!#$b#在创作过程中,能与越来越多的人交流!这真是棒呆了。$1"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Harvey",
"Entries": {
"Tue2": "最近有一些镇民受伤了……听说出现了奇怪的怪物。#$b#不得不承认的是,虽然这并非我的本意,但我的收入还是增加了。"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Sam",
"Entries": {
"Mon": "嘿,最近有个人草原之王玩的比我还好!"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Sebastian",
"Entries": {
"Mon2": "希望所有人都能认为在电脑前工作是正当的职业。#$b#……这并不比其他工作轻松。"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Shane",
"Entries": {
"Sun": "森林的码头最近有别人去了……#$b#……这代表着我不能一直去那里喝酒了。$2"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Clint",
"Entries": {
"Sat": "最近有人在租我的炉子……#$b#如果所有人都自己升级工具,我就没法挣到手工费了。",
"Fri2": "呃,你会觉得我下班的时间有点早吗?上次那个冒险者也这么说。"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Demetrius",
"Entries": {
"Wed": "周一的时候,会有其他人来使用我的实验室。#$b#我从没见过那种推进科技的方式!简直是来自另一个世界的技巧。"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Dwarf",
"Entries": {
"Wed": "啊,你说那个粉色头发的人。我总能在矿洞见到他。",
"Fri2": "那个总在下矿的冒险者懂得一些奇怪的科技。"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Evelyn",
"Entries": {
"summer_Sat2": "你好啊,孩子,最近森林总是传来一股我没闻到过的花香。"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/George",
"Entries": {
"summer_Mon": "最近电视台总在播一些关于奇怪的鱼的新闻。"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Jas",
"Entries": {
"Tue2": "偷偷告诉你。最近森林里多了一个好玩的地方!",
"Tue4": "谢恩经常不在,玛妮姑妈又很忙……#$b#还好最近会有冒险者和我们一起玩,感谢那个冒险者!$1"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Jodi",
"Entries": {
"summer_Tue": "最近超市多出了一些奇怪的鱼……$2#$b#天啊,我绝对不会买的……我甚至不知道它们有没有毒。$2"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Kent",
"Entries": {
"Fri": "……我去参军的这几年,居然已经长出这么高的树了。"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Krobus",
"Entries": {
"Sat": "冒险者真的很令人恐惧……#$b#……我有太多对人类不友好的同族被杀死了。$2"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Leo",
"Entries": {
"Mon2": "其实除了你,也有一个人总来这里和鸟儿交朋友!$1"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Lewis",
"Entries": {
"Mon": "喔,是的,有一位新冒险者来了……#$b#我没怎么见过他。"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Linus",
"Entries": {
"Thu": "最近我看到有其他人在野外生活。#$b#我很高兴,有人和我一样懂得大自然的美丽。$1",
"Sun2": "有时我会发现一些浆果丛被别人采集了。#$b#这很好,它们不会在枝头悬挂到腐烂。$1"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Marnie",
"Entries": {
"Sun": "森林里的年轻人有时会来照顾我的牛!#$b#感谢他愿意照顾这些单纯的动物。$1"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Pierre",
"Entries": {
"Wed2": "自从你和那个冒险者来了之后,我有了更好的货源可以出售!#$b#真希望那个冒险者也去当个农夫。"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Robin",
"Entries": {
"Mon2": "你有看到过那间树屋吗?那里使用了一种极其优秀的木材!"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Pam",
"Entries": {
"Sat2": "格斯告诉过我,最近总有一个人在他那里订包厢……"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Sandy",
"Entries": {
"Fri2": "欢迎!亲爱的,我真感谢你和那位冒险者时不时来找我说话。#$b#生活在沙漠有时候是很孤独的。"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Vincent",
"Entries": {
"Thu4": "呜呜,妈妈新买的玩具被我在河边弄丢了……$2",
"Tue2": "冒险真有趣!我长大之后也想成为一个冒险者。住在树屋里一定很好玩!"
}
},
//电影
{
"Action": "EditData",
"Target": "Data/ConcessionTastes",
"Entries": {
"Api": {
"LovedTags": [
"Sweet",
"Candy",
"Burger",
"Fatty"
],
"LikedTags": [
"Gourmet",
"Salty",
"Hot"
],
"DislikedTags": [
"Healthy",
"Joja",
"Sour"
]
}
}
},
{
"Action": "EditData",
"Target": "Data/MoviesReactions",
"Entries": {
"Api": {
"NPCName": "Api",
"Reactions": [
{
"Tag": "spring_movie_0",
"Response": "like",
"Whitelist": [],
"SpecialResponses": {
"BeforeMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "这个听起来不错,可能会蛮好看的。$1"
},
"DuringMovie": {
"ResponsePoint": null,
"Script": "/message \"API看的津津有味。\"",
"Text": "哦~可以可以。$12"
},
"AfterMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "不错不错,还行还行。$1"
}
},
"ID": "reaction_0"
},
{
"Tag": "summer_movie_0",
"Response": "love",
"Whitelist": [],
"SpecialResponses": {
"BeforeMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "不知道怎么样但API对这个给予厚望。$1"
},
"DuringMovie": {
"ResponsePoint": null,
"Script": "/message \"API看的聚精会神。\"",
"Text": "哇哦……$12"
},
"AfterMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "跟你讲API感觉这个片子非常不错敏感肌也能用下次还来看。$15"
}
},
"ID": "reaction_1"
},
{
"Tag": "fall_movie_0",
"Response": "like",
"Whitelist": [],
"SpecialResponses": {
"BeforeMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "这个听起来不错,可能会蛮好看的。$1"
},
"DuringMovie": {
"ResponsePoint": null,
"Script": "/message \"API看的津津有味。\"",
"Text": "哦~可以可以。$12"
},
"AfterMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "不错不错,还行还行。$1"
}
},
"ID": "reaction_2"
},
{
"Tag": "spring_movie_1",
"Response": "dislike",
"Whitelist": [],
"SpecialResponses": {
"BeforeMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "非要看这个啊……$2"
},
"DuringMovie": {
"ResponsePoint": null,
"Script": "/message \"API看起来快睡着了\"",
"Text": "呼……$11"
},
"AfterMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "……很适合睡觉,其他不予评价。$9"
}
},
"ID": "reaction_3"
},
{
"Tag": "winter_movie_0",
"Response": "like",
"Whitelist": [],
"SpecialResponses": {
"BeforeMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "这个听起来不错,可能会蛮好看的。$1"
},
"DuringMovie": {
"ResponsePoint": null,
"Script": "/message \"API看的津津有味。\"",
"Text": "哦~可以可以。$12"
},
"AfterMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "不错不错,还行还行。$1"
}
},
"ID": "reaction_4"
},
{
"Tag": "fall_movie_1",
"Response": "like",
"Whitelist": [],
"SpecialResponses": {
"BeforeMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "这个听起来不错,可能会蛮好看的。$1"
},
"DuringMovie": {
"ResponsePoint": null,
"Script": "/message \"API看的津津有味。\"",
"Text": "哦~可以可以。$12"
},
"AfterMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "不错不错,还行还行。$1"
}
},
"ID": "reaction_5"
},
{
"Tag": "summer_movie_1",
"Response": "love",
"Whitelist": [],
"SpecialResponses": {
"BeforeMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "不知道怎么样但API对这个给予厚望。$1"
},
"DuringMovie": {
"ResponsePoint": null,
"Script": "/message \"API看的聚精会神。\"",
"Text": "哇哦……$12"
},
"AfterMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "跟你讲API感觉这个片子非常不错敏感肌也能用下次还来看。$15"
}
},
"ID": "reaction_6"
},
{
"Tag": "winter_movie_1",
"Response": "dislike",
"Whitelist": [],
"SpecialResponses": {
"BeforeMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "非要看这个啊……$2"
},
"DuringMovie": {
"ResponsePoint": null,
"Script": "/message \"API看起来快睡着了\"",
"Text": "呼……$11"
},
"AfterMovie": {
"ResponsePoint": null,
"Script": "",
"Text": "……很适合睡觉,其他不予评价。$9"
}
},
"ID": "reaction_7"
}
]
}
}
}
]
}