2022-09-09 11:40:52 +08:00
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/*
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* MIT License
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*
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* Copyright (c) 2022 bd_
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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using System;
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2022-08-28 04:38:52 +08:00
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using System.Reflection;
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using UnityEditor;
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using VRC.SDK3.Avatars.Components;
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using VRC.SDKBase.Editor.BuildPipeline;
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namespace net.fushizen.modular_avatar.core.editor
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{
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[InitializeOnLoad]
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internal class Av3EmuHook
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{
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static Av3EmuHook()
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{
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if (EditorApplication.isPlayingOrWillChangePlaymode)
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{
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foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
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{
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var runtime = assembly.GetType("LyumaAv3Runtime");
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if (runtime == null) continue;
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var addHook = runtime.GetMethod("AddInitAvatarHook", BindingFlags.Static | BindingFlags.Public);
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if (addHook == null) continue;
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addHook.Invoke(null, new object[]
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{
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-999999,
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(Action<VRCAvatarDescriptor>)(av => VRCBuildPipelineCallbacks.OnPreprocessAvatar(av.gameObject))
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});
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break;
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}
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}
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2022-09-11 01:48:12 +08:00
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EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
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2022-08-28 04:38:52 +08:00
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}
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2022-08-28 07:54:59 +08:00
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private static void OnPlayModeStateChanged(PlayModeStateChange obj)
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{
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2022-09-11 01:48:12 +08:00
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if (obj == PlayModeStateChange.EnteredEditMode)
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2022-08-28 07:54:59 +08:00
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{
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Util.DeleteTemporaryAssets();
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}
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}
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2022-08-28 04:38:52 +08:00
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}
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}
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