19 Commits

Author SHA1 Message Date
bd_
7086b35b3f
fix: play audio absolute paths in a relative controller break (#1555)
In MA 1.11.x, while we corrected relative play audio paths where possible,
we would leave them unchanged if no corresponding object was found. This
meant that we maintained compatibility with older assets that uses absolute
addressing for their Play Audio paths. This change restores that behavior.
2025-04-12 18:55:07 -07:00
bd_
dcda15569a
fix: merge blend tree does not correct parameter type conflicts (#1552) 2025-04-09 20:05:48 -07:00
bd_
fce938820b
fix: compiler warnings (#1515) 2025-03-22 03:20:23 +00:00
bd_
34deac5681
feat: support merging animation clips in Merge Blend Tree (#1514)
This renames Merge Blend Tree to Merge Motion, and expands it to support arbitrary motions.

Closes: #1438
2025-03-22 03:10:45 +00:00
bd_
2557972461
feat: ensure that correct layers are toggled off in MMD worlds, even after messing with layer order (#1489)
We make the assumption that the MMD world will _specifically_
be disabling layers 1 and 2.
2025-03-14 20:44:50 -07:00
bd_
7cafd314a4
chore: port MA to the new NDMF animation API (#1371) 2025-02-16 22:25:12 -08:00
kaikoga
efa263b551
chore: Fix non-VRChat support (for MA 1.10.5) (#1324)
* feat: add version defines for VRCSDK

* chore: early return if VRCSDK project but not VRChat avatar
2024-10-27 10:06:35 -07:00
bd_
b866628b24 chore: fix compiler warnings 2024-09-27 19:37:23 -07:00
bd_
668ab35b46
fix: avatar masks are not rewritten when merging animators (#1093)
Closes: #228
2024-09-03 15:44:29 -07:00
bd_
28ed2e0ed1
fix: layer cross-references are broken by empty layer pruning in some cases (#1075)
Fixes: #830
2024-09-01 16:55:42 -07:00
bd_
c6e863d409
fix: MA Parameters does not update animator parameter curves (#1072)
Closes: #180
2024-08-31 20:47:13 -07:00
bd_
b3142d7f11
chore: minor cleanups, unit tests (#901) 2024-06-24 11:14:18 +09:00
bd_
54d4e974db
feat: convert animator parameters to float when types are inconsistent (#662) 2024-02-12 19:35:11 +09:00
kaikoga
5359e3b006
chore: Fix non-VRChat support (#650)
* add referenced assembly

* remove unused usings

* MA Merge Blend Tree is VRC specific

because it expects VRC style Animator Layer setup

* PruneParametersPass is VRChat specific

* fix: use FindAvatarTransformInParents() to be more cross platform

* fix MergeArmatureHook: nop logic for PhysBones if we do not dedup PhysBones

* fix AnimatorCombiner: ignore VRC components when non-VRC

btw, is AnimatorCombiner VRC specific?

* conditional compile some VRChat specific tests
2024-02-12 14:59:23 +09:00
bd_
2d1757a975
chore(test): add additional tests (#623) 2024-01-14 16:57:40 +09:00
bd_
a9a0fd648e
feat: prune empty layers (#579)
Closes: #554
2023-12-27 18:54:59 +09:00
bd_
aa698565ab
feat: add merge blend tree component (#572)
* chore: refactor state machine clone logic out as a separate class

* feat: add layer priority and relative path root options to Merge Animator

* feat: add Merge Blend Tree component

* chore: adjust NDMF dependency

* docs: update merge-animator docs

* docs: merge blend tree docs
2023-12-22 17:17:40 +09:00
kaikoga
3667dc319a
chore: Wrap VRC dependencies and VRCAvatarDescriptors (#504)
* add version defines

* refactor: prefer BuildContext.ctor() overload taking GameObject

* wrap unit tests entirely with MA_VRCSDK3_AVATARS

* wrap unit tests smart with MA_VRCSDK3_AVATARS

* wrap runtime entirely with MA_VRCSDK3_AVATARS

* wrap VRC.SDKBase.IEditorOnly with MA_VRCSDK3_AVATARS

* wrap editor entirely with MA_VRCSDK3_AVATARS

* fix AvatarObjectReference.Get(Component)

* wrap editor smart with MA_VRCSDK3_AVATARS

* wrap BuildContext smart with MA_VRCSDK3_AVATARS

* wrap PluginDefinition smart with MA_VRCSDK3_AVATARS

* style: move conditional compiles one step outside
2023-11-10 15:37:56 +09:00
bd_
ddbc3b164b
chore: restructure repository to put package at top-level (#477)
* chore: rearrange package structure to have the package at the root

* ci: update CI workflows

* ci: fixing workflow bugs

* ci: recurse building .zip package

* ci: more fixes

* ci: add back in the nadena.dev VPM repo

* ci: fix tests
2023-10-08 15:39:57 +09:00