Commit Graph

10 Commits

Author SHA1 Message Date
bd_
962a75f227
fix: parameter order is shuffled (#722)
Closes: #713
2024-03-03 17:16:28 +09:00
bd_
8c435874ac
fix: untranslated warning generated when multiple parameters remap to the same name (#698)
* fix: untranslated warning generated when multiple parameters remap to the same name

Fixed by allowing this case and applying normal parameter type resolution rules.

Closes: #694

* chore: enable accidentally disabled unit test
2024-02-26 18:20:35 +09:00
bd_
f99930999e
fix: compatibility break with animator defaults (#686)
Changes in 1.9.0 broke existing avatars that used animators with
different default values than the MA Parameters fields. This change
makes overriding the animator defaults require an explicit configuration;
this is technically a change which would require a minor version bump,
but as this is addressing a major-version-level compatibility break in 1.9.0,
we're going to push this out at a minor version this time.
2024-02-21 20:40:31 +09:00
bd_
cc6ecd4f90
Update parameters docs and Saved field handling (#661)
* docs: new parameters UI documentation

Closes: #635

* feat(params), changelog-callout: adjust handling of Saved flag with parameters

* chore: fix docs links
2024-02-12 19:24:35 +09:00
bd_
e8f7144b6c
fix: Rename Parameters should not impact sub-animator components (#659)
Sub-animators have an independent parameter namespace from the main avatar, so we shouldn't
rename them.
2024-02-12 14:59:50 +09:00
bd_
2cf5967a42
feat: allow animator-only defaults to be set using MA Parameters (#648)
* feat: allow animator-only defaults to be set using MA Parameters

* chore: add unit tests for new default parameter behavior
2024-02-12 14:59:39 +09:00
bd_
1fc9c2d4ac
feat(params): Allow for MA Parameters to _not_ specify a default value (#636)
* feat(params): track whether a default value was explicitly set

* feat(params): improve default value resolution and error handling
2024-01-28 14:27:43 +09:00
bd_
aa698565ab
feat: add merge blend tree component (#572)
* chore: refactor state machine clone logic out as a separate class

* feat: add layer priority and relative path root options to Merge Animator

* feat: add Merge Blend Tree component

* chore: adjust NDMF dependency

* docs: update merge-animator docs

* docs: merge blend tree docs
2023-12-22 17:17:40 +09:00
kaikoga
3667dc319a
chore: Wrap VRC dependencies and VRCAvatarDescriptors (#504)
* add version defines

* refactor: prefer BuildContext.ctor() overload taking GameObject

* wrap unit tests entirely with MA_VRCSDK3_AVATARS

* wrap unit tests smart with MA_VRCSDK3_AVATARS

* wrap runtime entirely with MA_VRCSDK3_AVATARS

* wrap VRC.SDKBase.IEditorOnly with MA_VRCSDK3_AVATARS

* wrap editor entirely with MA_VRCSDK3_AVATARS

* fix AvatarObjectReference.Get(Component)

* wrap editor smart with MA_VRCSDK3_AVATARS

* wrap BuildContext smart with MA_VRCSDK3_AVATARS

* wrap PluginDefinition smart with MA_VRCSDK3_AVATARS

* style: move conditional compiles one step outside
2023-11-10 15:37:56 +09:00
bd_
ddbc3b164b
chore: restructure repository to put package at top-level (#477)
* chore: rearrange package structure to have the package at the root

* ci: update CI workflows

* ci: fixing workflow bugs

* ci: recurse building .zip package

* ci: more fixes

* ci: add back in the nadena.dev VPM repo

* ci: fix tests
2023-10-08 15:39:57 +09:00