bd_
76eca08c22
feat: Sync Parameter Sequence
2024-12-01 15:36:53 -08:00
bd_
2c3e24333a
feat: Remove Vertex Color ( #1378 )
2024-12-01 13:54:43 -08:00
bd_
a7ef0d6635
fix: multiple issues with MAMoveIndependently ( #1369 )
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* fix: multiple issues with MAMoveIndependently
Fixed issues with nested Move Independently components (Closes #1367 ).
Fixed MAMoveIndependently not being saved (Supercedes #1366 )
Reduce jittering when moving MAMI bones.
* chore: fix some namespaces
* chore: fix non-editor buil
2024-11-24 18:24:38 -08:00
bd_
e68e176aa4
feat: allow multi-edit of "Is Default" when parameter names are empty ( #1350 )
2024-11-16 19:20:36 -08:00
bd_
d23b9f94a2
fix: empty MA Parameters names break auto param UI ( #1346 )
2024-11-16 19:02:37 -08:00
bd_
a3b9acba39
ui: Improvements to MA Parameters editor ( #1329 )
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* Add import-from-asset feature (Closes : #880 , #668 , #410 )
* Limit size of scrollable area to avoid double-scrolling
* Add support for pressing the "delete" key to delete parameters.
2024-11-02 15:17:58 -07:00
Sayamame-beans
497d16f89d
Improve InferPrefixSuffix / Support using Humanoid Rig on Setup Outfit ( #1167 )
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* feat: inferring prefix/suffix now supports infer with HeuristicBoneMapper
* feat: inferring prefix/suffix is now triggered when prefix/suffix is empty and merge target changed
* chore: add comment for inferring prefix/suffix with HeuristicBoneMapper
* feat: support using Humanoid Rig on RenameBonesByHeuristic
* feat: support using cloth's Humanoid Rig on merge_armature.adjust_names
* feat: support outfits' hips in one more deep place
* chore: refine condition on Heuristic Bone Mapper's exact humanoid bone matching
* chore: unify the process for get outfit's humanoid bones
* chore: rename variable name to clarify means
* chore: use InitializeOnLoadMethod instead of reflection to get boneNamePattern from Editor Assembly
* test: add some tests for SetupOutfit and InferPrefixSuffix
2024-11-02 15:17:24 -07:00
Haï~
3b067e4664
Make compatible with Unity 6 projects ( #1232 )
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* Disable compilation for use in Unity 6 (6000.0.20f1):
- Do not compile some classes and code paths in non-VRChat projects.
- This has been tested in Unity 6 (6000.0.20f1).
* Fix hide internal components in Unity 6:
- [AddComponentMenu("")] does not work in Unity 6.
- Replace it with [AddComponentMenu("/")]
- This alternative is confirmed to also work in Unity 2022.
---------
Co-authored-by: Haï~ <hai-vr@users.noreply.github.com>
Co-authored-by: bd_ <bd_@nadena.dev>
2024-10-19 18:58:41 -07:00
bd_
5bafb0ba9d
fix: "extract menu to objects" does not set the target of its menu group properly ( #1304 )
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Closes : #1297
2024-10-19 17:46:39 -07:00
bd_
11a62c88d4
fix: issues when handling VRCExpressionMenus with an uninitialized type field ( #1303 )
2024-10-19 17:46:31 -07:00
bd_
123523540e
fix: parameters lose their default value when others are moved around ( #1302 )
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Closes : #1296
2024-10-19 17:15:43 -07:00
nekobako
0b8cd3b3b6
feat: add support for drag-and-drop on MaterialSetter and ShapeChanger ( #1271 )
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* feat: add support for drag-and-drop on MaterialSetter and ShapeChanger
* fix: allow adding known objects to MaterialSetter and ShapeChanger
2024-10-12 16:52:37 -07:00
Sayamame-beans
4a376f8723
Merge Armatureの"Reset position to base avatar"にA/Tポーズ変換オプションを追加 ( #1188 )
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* feat: A/T Pose conversion on "Reset position to base avatar"
* chore: reorder posReset options
* chore: unify FixAPose functions into SetupOutfit.FixAPose
2024-10-12 16:34:30 -07:00
bd_
f85d455c8f
fix: NRE issued when viewing Menu Item editor outside of an avatar
2024-10-01 20:14:58 -07:00
bd_
0f28cf7aba
fix: warning is shown when using FPV on Android
2024-09-29 12:49:58 -07:00
nekobako
cc93c7e5ed
feat: replace checkboxes in ObjectToggle with dropdowns
2024-09-29 06:26:12 -07:00
bd_
b866628b24
chore: fix compiler warnings
2024-09-27 19:37:23 -07:00
bd_
ee64cafe02
fix: remove ObjectIdentityComparer ( #1211 )
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Apparently, it's safe to use Unity objects as keys in HashMaps, and doing
so actually fixes some edge cases where assets are recreated as a new C# object.
2024-09-25 21:39:01 -07:00
bd_
a018df9219
chore: improve PropCache debuggability by adding a name property ( #1209 )
2024-09-25 20:01:59 -07:00
Sayamame-beans
8e49df703f
fix: BoneProxy target couldn't be empty after assigned ( #1192 )
2024-09-23 19:14:26 -07:00
Sayamame-beans
032e7a692e
chore: fpvisible.NotUnderHead is now Warning, not Error ( #1194 )
2024-09-23 19:13:29 -07:00
bd_
a98ef213ff
fix: performance issues with MAMenuItem ( #1170 )
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Cache parameter introspection results (using PropCache) to avoid excessive
recomputation.
Closes : #1165
2024-09-17 20:25:47 -07:00
nekobako
faa8d210f2
Enhance default value field ( #1125 )
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* feat: enhance default value field input
* fix: format default value when update type or value on parameters inspector
* fix: don't accept NaN and Infinity for default value setting
2024-09-14 17:53:00 -07:00
nekobako
f4d80b857d
fix: exception thrown when opening prefab override ui ( #1141 )
2024-09-14 17:51:43 -07:00
nekobako
c0582a9961
fix: non-backwards-compatible changes to component initial values ( #1114 )
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* fix: init menu item settings only when added manually from inspector
* fix: init menu item settings when added from some shortcuts
* fix: init menu item settings when reset from context menu
* fix: init merge animator settings only when added manually from inspector
2024-09-13 18:57:03 -07:00
nekobako
3be3cfb74a
Refine some UI ( #1119 )
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* feat: warn by color when Shape Changer has an invalid blendshape
* feat: refine reactive components ui layout
* feat: refine ma parameters ui layout
2024-09-13 18:06:45 -07:00
nekobako
38384a3c70
fix: can't unset the default value for bool parameter ( #1121 )
2024-09-13 18:04:20 -07:00
bd_
0ee291076f
feat: Menu Item automatic values ( #1098 )
2024-09-03 19:07:33 -07:00
nekobako
c63128095e
fix: ArgumentNullException when selecting multiple Menu Item with same settings ( #1097 )
2024-09-03 18:51:36 -07:00
bd_
d403f1b178
ui: improve handling of saved/synced checkboxes on MenuItems with sibling items ( #1095 )
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We will now force the state of all related MenuItems to match when the
synced/saved checkboxes are updated on the Menu Item UI.
2024-09-03 16:05:18 -07:00
bd_
e07b18d87e
fix: Some MenuItemCoreGUI properties do not refresh when rendered in parent menu inspector ( #1094 )
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Closes : #1091
2024-09-03 15:53:44 -07:00
nekobako
f9a9f1f1ef
fix: clearing conflicted MenuItem.isDefault affects unrelated MenuItems ( #1089 )
2024-09-03 15:28:27 -07:00
bd_
466017c102
feat: add support for drag-and-drop on the MA Object Toggle inspector ( #1087 )
2024-09-02 19:30:40 -07:00
bd_
371809f430
fix: incorrect handling of isDefault toggles for implicit parameters in UI ( #1085 )
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Closes : #1079
2024-09-02 17:54:36 -07:00
bd_
802fea09d9
feat: serialize Move Independently grouping ( #1067 )
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Closed : #842
2024-08-30 19:19:46 -07:00
nekobako
580cb2bfe9
Fix material setter index ( #1061 )
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* fix: error when Material Setter has an invalid index
* feat: warn by color when Material Setter has an invalid index
2024-08-30 18:04:58 -07:00
bd_
87a385a43e
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00
nekobako
46cf066e04
feat: improve material setter inspector ( #1035 )
2024-08-25 18:05:19 -07:00
bd_
f44e070c46
fix: exceptions thrown when examining a MenuItem outside of an avatar ( #1030 )
2024-08-21 20:28:52 -07:00
nekobako
8418f8e047
feat: change shape changer to support multiple target renderers ( #1011 )
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* feat: add target renderer to ChangedShape
* chore: add test for ShapeChanger target renderer
* feat: add override target to MaterialSetter
* fix: resolve added AvatarObjectReference
* fix: record prefab instance property modifications
* refactor: remove unused setter for AvatarObjectReference
* refactor: change ChangedShape and MaterialSwitchObject from struct to class
* feat: remove override target from ShapeChanger and MaterialSetter
* refactor: align flow and code style of ShapeChanger and MaterialSetter
* feat: ShapeChanger target migration
* fix: add null check
* chore: added some comments and nullchecks
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2024-08-21 20:27:10 -07:00
bd_
8be802bee5
fix: showing menu contents of an expression menu throws an NRE ( #1025 )
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Closes : #967
2024-08-21 19:23:26 -07:00
bd_
a42295e0e6
fix: scale adjuster tool rotation is not updated appropriately ( #1023 )
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Closes : #1003
2024-08-19 19:14:44 -07:00
bd_
159865e6cd
fix: NRE from Menu Item UI when expression parameters is missing ( #1022 )
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Closes : #797
2024-08-19 18:43:57 -07:00
bd_
436a7dc4dd
ui: adjust MA Parameters field width
2024-08-18 19:31:37 -07:00
bd_
7384715059
feat: MA Convert Constraints ( #1010 )
2024-08-16 18:52:04 -07:00
bd_
467b0d4431
ui: fix accidentally deleted USS for unregistered parameters ( #1005 )
2024-08-13 20:32:48 -07:00
bd_
3eea882019
feat: show parameter checkboxes when parameters are defined elsewhere/multiselect is active ( #1000 )
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Closes : #994
2024-08-13 20:32:42 -07:00
bd_
3644ffdb12
chore/fix: missing semicolon
2024-08-13 19:27:45 -07:00
bd_
622d846b9f
fix: menu item settings are overwritten when selecting multiple menu items ( #999 )
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Closes : #994
2024-08-12 19:13:28 -07:00
anatawa12
f4ab86fedc
feat: SetOrInherit mode in MA Mesh Settings for EasySetupOutfit ( #981 )
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* feat: SetOrInherit for MA Mesh Settings
* chore: use SetOrInherit in EasySetupOutfit
* test: fix test data
* Delete Editor/CheckBoneMapping.cs
2024-08-12 18:45:51 -07:00