bd_
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d39e17a8f6
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feat: add object-based menu system (#218)
This adds a GameObject/Component based menu editing system, heavily inspired by Hai's Expressions Menu Hierarchy editor (https://github.com/hai-vr/av3-expressions-menu-hierarchy-editor)
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2023-03-04 14:15:27 +09:00 |
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bd_
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c2e6bb53cd
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feat: Add error reporting UI
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2023-02-08 22:19:10 +09:00 |
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bd_
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592f469b8b
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fix: wrong translations for new bone proxy modes
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2023-01-19 21:45:01 +09:00 |
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bd_
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eb7af61a08
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[BoneProxy] feat: add support for keeping only one of world position/rotation
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2023-01-17 20:40:42 +09:00 |
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Gizmo
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51f7c5936d
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Add missing translations
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2023-01-17 20:08:03 +09:00 |
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Gizmo
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acdcaa991e
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feat: add simplified chinese translation
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2023-01-17 20:08:03 +09:00 |
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bd_
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305377c1bb
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feat: use english localization for untranslated strings
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2023-01-17 20:06:50 +09:00 |
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bd_
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223f96d04e
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Initial implementation of heuristic bone matching
Closes: #105
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2022-12-10 16:58:46 -08:00 |
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bd_
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e7ec5b08b4
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Add warning in inspector UI for incompatible VRCSDK versions. (#147)
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2022-12-09 11:40:16 -08:00 |
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Narazaka
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d72e529ad7
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たぶんPathは「パス」とするのが一般的 (#137)
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2022-12-08 13:58:47 -08:00 |
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らいちちゃん
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19a6923051
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Add validation for menu icons. (#130)
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2022-12-02 20:32:40 -08:00 |
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bd_
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5bc9211f80
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Add a component to block PhysBone chains (#113)
Closes: #111, #104
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2022-11-30 12:49:45 -08:00 |
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bd_
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ff313f33a9
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Avoid exposing a bunch of internal APIs
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2022-11-27 13:51:39 -08:00 |
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bd_
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d8b1183c30
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Add support for world-locking bone proxies (useful for cloth setups)
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2022-11-23 19:33:00 -08:00 |
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bd_
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4ce3223844
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Add additional bone proxy validation
Closes: #85
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2022-11-19 19:12:23 -08:00 |
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bd_
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318599ae3d
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The Big Rename
Closes: #84
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2022-11-10 20:42:46 -08:00 |
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