Commit Graph

16 Commits

Author SHA1 Message Date
bd_
d39e17a8f6 feat: add object-based menu system (#218)
This adds a GameObject/Component based menu editing system, heavily inspired by Hai's Expressions Menu Hierarchy editor (https://github.com/hai-vr/av3-expressions-menu-hierarchy-editor)
2023-03-04 14:15:27 +09:00
bd_
c2e6bb53cd feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
bd_
592f469b8b fix: wrong translations for new bone proxy modes 2023-01-19 21:45:01 +09:00
bd_
eb7af61a08 [BoneProxy] feat: add support for keeping only one of world position/rotation 2023-01-17 20:40:42 +09:00
Gizmo
51f7c5936d Add missing translations 2023-01-17 20:08:03 +09:00
Gizmo
acdcaa991e feat: add simplified chinese translation 2023-01-17 20:08:03 +09:00
bd_
305377c1bb feat: use english localization for untranslated strings 2023-01-17 20:06:50 +09:00
bd_
223f96d04e Initial implementation of heuristic bone matching
Closes: #105
2022-12-10 16:58:46 -08:00
bd_
e7ec5b08b4
Add warning in inspector UI for incompatible VRCSDK versions. (#147) 2022-12-09 11:40:16 -08:00
Narazaka
d72e529ad7
たぶんPathは「パス」とするのが一般的 (#137) 2022-12-08 13:58:47 -08:00
らいちちゃん
19a6923051
Add validation for menu icons. (#130) 2022-12-02 20:32:40 -08:00
bd_
5bc9211f80
Add a component to block PhysBone chains (#113)
Closes: #111, #104
2022-11-30 12:49:45 -08:00
bd_
ff313f33a9 Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
bd_
d8b1183c30 Add support for world-locking bone proxies (useful for cloth setups) 2022-11-23 19:33:00 -08:00
bd_
4ce3223844 Add additional bone proxy validation
Closes: #85
2022-11-19 19:12:23 -08:00
bd_
318599ae3d The Big Rename
Closes: #84
2022-11-10 20:42:46 -08:00