bd_
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dec90cb6ca
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chore: use binary serialization for generated assets
Thanks to @anatawa12 for the suggestion
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2023-07-30 01:52:54 +09:00 |
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bd_
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806841481c
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chore: remove a noisy debug log
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2023-07-30 01:52:48 +09:00 |
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bd_
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51b73fec72
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feat: add support for unmangled names and nested merging in MergeArmature
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2023-07-30 01:44:53 +09:00 |
|
bd_
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5231b75055
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chore: fix warnings
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2023-07-30 01:44:53 +09:00 |
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bd_
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21373e13bc
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chore: fix warnings
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2023-07-30 01:42:20 +09:00 |
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bd_
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05ed734438
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fix: build fails when already-registered subassets are installed as replacement clips
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2023-07-29 18:14:47 +09:00 |
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Narazaka
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35bcdf9e45
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fix #355
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2023-07-22 14:32:55 +09:00 |
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AoiKamishiro
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0e2dd7197d
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ボーンが存在しないSkinnedMeshRendererでRootBoneを設定すると描画位置がずれる問題の修正 (#345)
* Fixed a bug when setting RootBone in SkinnedMeshRenderer with 0 bones.
Co-authored-by: AoiKamishiro <aoi.kamishiro@kamishiro.online>
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2023-06-23 19:57:20 +09:00 |
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anatawa12
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69dbab616f
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chore: remove meta file for empty folder
empty folders are not tracked by git so such a meta file will be removed by unity on loading
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2023-06-19 21:58:03 +09:00 |
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bd_
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c0b4777462
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v1.6.0
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2023-06-19 20:52:51 +09:00 |
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bd_
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90811f3e55
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Merge pull request #341 from bdunderscore/bone-mappings
fix: add some heuristic bone mappings
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2023-06-19 20:29:19 +09:00 |
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bd_
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085c19cf1b
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Merge pull request #340 from bdunderscore/velo-magnitude
fix: add VelocityMagnitude as builtin parameter
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2023-06-19 20:20:35 +09:00 |
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bd_
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5b40a9392c
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Merge pull request #339 from bdunderscore/retain-end-bones
fix: retain bones ending in "end"
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2023-06-19 20:20:24 +09:00 |
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bd_
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7c2be605e7
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fix: add some heuristic bone mappings
Closes: #316
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2023-06-19 20:19:38 +09:00 |
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bd_
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339789c7c2
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fix: add VelocityMagnitude as builtin parameter
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2023-06-19 20:13:14 +09:00 |
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bd_
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3bed8b8527
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fix: retain bones ending in "end"
Closes: #332
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2023-06-19 20:11:18 +09:00 |
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bd_
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1965389904
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fix: remove some leftover bits of the outfit menu system
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2023-06-19 20:04:07 +09:00 |
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bd_
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cdb5ede7fe
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Merge pull request #324 from bdunderscore/enhancement/mesh-settings
Add the Mesh Settings component
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2023-06-19 20:02:08 +09:00 |
|
Hitsub
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9a56ff5bb6
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Change timing of BuildHeightCache (#333) (#336)
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2023-06-18 15:45:07 +09:00 |
|
anatawa12
|
5577e4c1bc
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fix: ArgumentException with components with missing script (#327)
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2023-06-06 23:40:46 +09:00 |
|
bd_
|
ed4c1ad5a0
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fix: Don't strip objects which contain unrecognized components (#325)
Fixes: #321
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2023-06-05 21:41:46 +09:00 |
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bd_
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f41719e432
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chore: remove components merged into the Mesh Settings component
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2023-06-05 20:46:04 +09:00 |
|
bd_
|
3c7634e4ea
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feat: add Mesh Settings component
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2023-06-05 20:18:46 +09:00 |
|
bd_
|
095c2667a0
|
fix: MA Menu Item was showing a spurious gizmo icon
Fix this for new components as well by using reflection to find all avatar tag components
and remove the gizmos appropriately.
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2023-06-05 19:10:31 +09:00 |
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bd_
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d5c2b98a05
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Merge branch 'main' into enhancement/add_bounds_override_module
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2023-06-05 19:04:30 +09:00 |
|
AoiKamishiro
|
7bc29b2ea5
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MAProbeAnchorの追加(ModularAvatarでAnchorOverrideを設定できるように) (#304)
Co-authored-by: AoiKamishiro <aoi.kamishiro@kamishiro.online>
|
2023-06-05 18:53:49 +09:00 |
|
raiti-chan
|
17589fceb5
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Add BoundsOverride module and BoundsOverrideBlocker module
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2023-05-31 22:37:10 +09:00 |
|
bd_
|
f4d8383ced
|
1.5.1
|
2023-05-23 21:11:07 +09:00 |
|
bd_
|
a4c3e1d0f4
|
fix: internal parameters not renamed on installed VRCExpressionMenu submenus (#314)
Thanks to suzuryg for finding the cause of the bug and suggesting an initial fix.
Reported-By: 33linn
Fixes: #305
|
2023-05-23 21:10:22 +09:00 |
|
HotKonti
|
c87ac92a04
|
Add Korean language support (#269)
* Add Korean language support
- Update Localization.cs to include Korean
- Add ko.json for Korean translations
- Add ko.json.meta file for metadata
|
2023-05-21 17:12:48 +09:00 |
|
bd_
|
044e2ae704
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fix: "fake humanoid" bones can be pruned by game object GC pass
|
2023-05-21 17:01:07 +09:00 |
|
raiti-chan
|
9f0522b273
|
Changed to replace labels and subParameters of Control with an empty array if they are null.
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2023-05-21 16:32:53 +09:00 |
|
bd_
|
ce2ba4f312
|
1.5.0
|
2023-05-17 20:28:06 +09:00 |
|
bd_
|
05f2276aab
|
chore: adjust PreventStripTagObjects to avoid stripping non-MA components as well
|
2023-05-17 20:27:33 +09:00 |
|
Azukimochi
|
a7e4c11885
|
Add "Elbow_L/R" to bone name mapping
"Elbow_L/R" is bone name of KokuriRuru
|
2023-05-15 20:12:35 +09:00 |
|
bd_
|
86dd536e6e
|
1.5.0-beta-4
|
2023-05-14 22:13:17 +09:00 |
|
bd_
|
bf42cb95c1
|
rollback: remove action system for 1.5.0 release
|
2023-05-14 22:02:52 +09:00 |
|
bd_
|
ababe2e80a
|
ui: presets menu
|
2023-05-14 20:18:41 +09:00 |
|
bd_
|
0d5ae35661
|
feat: make it easier to adjust the order of outfit menu items
|
2023-05-14 20:18:41 +09:00 |
|
bd_
|
6b5fc80167
|
fix: rename parameters hook interferes with menu installer references
|
2023-05-14 20:18:41 +09:00 |
|
bd_
|
ff7c3ff702
|
ui: add option to add outfit menu to avatar
|
2023-05-14 20:18:41 +09:00 |
|
bd_
|
e763281966
|
ui: group menu items [NEEDS DOCS]
|
2023-05-14 20:18:41 +09:00 |
|
bd_
|
1e2c821a25
|
ui/fix: action-related config shown on menu items with no actions
|
2023-05-14 20:18:41 +09:00 |
|
bd_
|
5a36db7b7f
|
ui: add action blendshape editor
|
2023-05-14 20:18:41 +09:00 |
|
bd_
|
1175e43bfd
|
chore: extract column logic for future inspectors
|
2023-05-14 20:18:41 +09:00 |
|
bd_
|
d8cab10a3d
|
feat: unified clothing menu
|
2023-05-14 20:18:41 +09:00 |
|
bd_
|
5cba6f24cb
|
feat: initial support for blendshape actions
|
2023-04-30 20:58:11 +09:00 |
|
bd_
|
93a0171940
|
feat: control groups now use default-to-off, no override support for now
|
2023-04-30 20:08:31 +09:00 |
|
bd_
|
cae4622bfc
|
compat/feat: use AvatarObjectReference for action paths
|
2023-04-30 19:55:45 +09:00 |
|
bd_
|
47a1e8393c
|
1.5.0-beta-3
|
2023-04-26 20:21:25 +09:00 |
|