mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2024-12-28 10:15:06 +08:00
d998763fbe
* feat: add material switcher Also refactor everything... * refactor: simplify object curve handling * refactor: additional refactoring and bugfixes * feat: inverse mode * feat: add material setter inspector UI * chore: set material setter icon * chore: fix error on build * chore: adjust order of inverted element
23 lines
550 B
C#
23 lines
550 B
C#
using UnityEngine;
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using UnityEngine.Serialization;
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namespace nadena.dev.modular_avatar.core
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{
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/// <summary>
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/// Tag class used internally to mark reactive components. Not publicly extensible.
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/// </summary>
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public abstract class ReactiveComponent : AvatarTagComponent
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{
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[SerializeField] private bool m_inverted = false;
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public bool Inverted
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{
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get => m_inverted;
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set => m_inverted = value;
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}
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internal ReactiveComponent()
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{
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}
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}
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} |