..
AnimationDatabase.cs
fix: proxy animations are cloned in Merge Animator ( #1266 )
2024-10-05 15:19:42 -07:00
AnimationDatabase.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
AnimationServicesContext.cs
Make compatible with Unity 6 projects ( #1232 )
2024-10-19 18:58:41 -07:00
AnimationServicesContext.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
AnimationUtil.cs
fix: cloned AnimatorController is not registered in ObjectRegistry #1205 ( #1206 )
2024-09-24 18:11:39 -07:00
AnimationUtil.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
AnimatorCombiner.cs
fix: NRE when AnimatorControllerLayer.stateMachine
is null ( #1283 )
2024-10-12 17:29:27 -07:00
AnimatorCombiner.cs.meta
fix: remove duplicate animator merger and add parameter type mismatch error asset references ( #585 )
2023-12-27 20:30:04 +09:00
DeepClone.cs
fix: animation clips are not added to the persistent asset object on build ( #1182 )
2024-09-20 20:32:27 -07:00
DeepClone.cs.meta
feat: add merge blend tree component ( #572 )
2023-12-22 17:17:40 +09:00
EditorCurveBindingComparer.cs
feat: shape changer can respond to multiple parent objects being animated ( #916 )
2024-07-06 21:39:42 -07:00
EditorCurveBindingComparer.cs.meta
feat: shape changer can respond to multiple parent objects being animated ( #916 )
2024-07-06 21:39:42 -07:00
GameObjectDisableDelayPass.cs
Make compatible with Unity 6 projects ( #1232 )
2024-10-19 18:58:41 -07:00
GameObjectDisableDelayPass.cs.meta
feat: delay GameObjects turning OFF by one frame, when they control ShapeChangers ( #934 )
2024-07-28 20:22:32 -07:00
IOnCommitObjectRenames.cs
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
IOnCommitObjectRenames.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
PathMappings.cs
Make compatible with Unity 6 projects ( #1232 )
2024-10-19 18:58:41 -07:00
PathMappings.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
ReadableProperty.cs
feat: delay GameObjects turning OFF by one frame, when they control ShapeChangers ( #934 )
2024-07-28 20:22:32 -07:00
ReadableProperty.cs.meta
feat: shape changer can respond to multiple parent objects being animated ( #916 )
2024-07-06 21:39:42 -07:00