..
Animation
Make compatible with Unity 6 projects ( #1232 )
2024-10-19 18:58:41 -07:00
ErrorReporting
feat(error): Integrate with NDMF error reporting and localization system ( #570 )
2023-12-21 17:38:46 +09:00
FixupPasses
chore: Wrap VRC dependencies and VRCAvatarDescriptors ( #504 )
2023-11-10 15:37:56 +09:00
HarmonyPatches
chore: set harmony ID on UnpatchAll call
2024-10-01 20:16:17 -07:00
Images
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
Inspector
Make compatible with Unity 6 projects ( #1232 )
2024-10-19 18:58:41 -07:00
Localization
New Crowdin updates ( #1284 )
2024-10-13 18:28:53 -07:00
Menu
fix: issues when handling VRCExpressionMenus with an uninitialized type field ( #1303 )
2024-10-19 17:46:31 -07:00
OptimizationPasses
chore: fix compiler warnings
2024-09-27 19:37:23 -07:00
ParamsUsage
chore: fix compiler warnings
2024-09-27 19:37:23 -07:00
PluginDefinition
Make compatible with Unity 6 projects ( #1232 )
2024-10-19 18:58:41 -07:00
ReactiveObjects
Make compatible with Unity 6 projects ( #1232 )
2024-10-19 18:58:41 -07:00
ScaleAdjuster
fix: NRE from scale adjuster preview ( #1251 )
2024-10-02 19:51:17 -07:00
ActiveAnimationRetargeter.cs
feat: shape changer can respond to multiple parent objects being animated ( #916 )
2024-07-06 21:39:42 -07:00
ActiveAnimationRetargeter.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
Animation.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
ApplyAnimatorDefaultValuesPass.cs
Make compatible with Unity 6 projects ( #1232 )
2024-10-19 18:58:41 -07:00
ApplyAnimatorDefaultValuesPass.cs.meta
feat: allow animator-only defaults to be set using MA Parameters ( #648 )
2024-02-12 14:59:39 +09:00
assembly-info.cs
feat: add UI to show parameter usage ( #773 )
2024-03-14 21:33:44 +09:00
assembly-info.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
AvatarProcessor.cs
change: MA Info is now a normal editor window ( #850 )
2024-05-13 05:19:55 +09:00
AvatarProcessor.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
BlendshapeSyncAnimationProcessor.cs
chore: Wrap VRC dependencies and VRCAvatarDescriptors ( #504 )
2023-11-10 15:37:56 +09:00
BlendshapeSyncAnimationProcessor.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
BoneProxyProcessor.cs
fix: name collisions with Bone Proxies break animation mappings ( #542 )
2023-11-26 20:48:16 +09:00
BoneProxyProcessor.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
BuildContext.cs
fix: self-referencing menus result in stack overflow ( #827 )
2024-04-16 14:33:17 +09:00
BuildContext.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
CreateBlendTree.cs
feat: Added BlendTree to right click create asset menu. ( #555 )
2023-12-22 16:16:09 +09:00
CreateBlendTree.cs.meta
feat: Added BlendTree to right click create asset menu. ( #555 )
2023-12-22 16:16:09 +09:00
ErrorReporting.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
FixupPasses.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
HarmonyPatches.meta
fix/reimplement: scale adjuster results in infinite loops sometimes ( #677 )
2024-02-18 20:21:26 +09:00
HeuristicBoneMapper.cs
fix: add pattern of "upper_chest" as a chest bone ( #1168 )
2024-09-17 19:56:15 -07:00
HeuristicBoneMapper.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
Images.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
Inspector.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
LegacyAvatarOptimizerWarning.cs
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
LegacyAvatarOptimizerWarning.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
Localization.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
Menu.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
MenuInstallHook.cs
chore: Wrap VRC dependencies and VRCAvatarDescriptors ( #504 )
2023-11-10 15:37:56 +09:00
MenuInstallHook.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
MergeAnimatorProcessor.cs
fix: ignore blendtree-only layers when determing animator WD state
2024-10-01 20:12:52 -07:00
MergeAnimatorProcessor.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
MergeArmatureHook.cs
fix: merge armature does not retain VRCConstraint bone references ( #1020 )
2024-08-18 21:55:19 -07:00
MergeArmatureHook.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
MergeBlendTreePass.cs
fix: MergeDirectBlendTree overwrites animator default parameters with zeroes ( #689 )
2024-02-22 18:30:24 +09:00
MergeBlendTreePass.cs.meta
feat: add merge blend tree component ( #572 )
2023-12-22 17:17:40 +09:00
MeshRetargeter.cs
chore: use ndmf Avatar Root api where applicable ( #482 )
2023-10-15 18:44:53 +09:00
MeshRetargeter.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
MeshSettingsPass.cs
feat: SetOrInherit mode in MA Mesh Settings for EasySetupOutfit ( #981 )
2024-08-12 18:45:51 -07:00
MeshSettingsPass.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
nadena.dev.modular-avatar.core.editor.asmdef
perf: reimplement ModularAvatarScaleAdjuster ( #1073 )
2024-09-01 17:29:32 -07:00
nadena.dev.modular-avatar.core.editor.asmdef.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
nadena.dev.modular-avatar.core.editor.asmdef~
fix: avatar masks are not rewritten when merging animators ( #1093 )
2024-09-03 15:44:29 -07:00
ObjectReferenceFixer.cs
feat: update AvatarObjectReference paths when target object is moved in scene ( #1074 )
2024-09-01 17:29:58 -07:00
ObjectReferenceFixer.cs.meta
feat: update AvatarObjectReference paths when target object is moved in scene ( #1074 )
2024-09-01 17:29:58 -07:00
OptimizationPasses.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
ParameterPolicy.cs
fix: menu item is not considered for unused parameter detection ( #915 )
2024-07-06 21:15:28 -07:00
ParameterPolicy.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
ParamsUsage.meta
feat: add UI to show parameter usage ( #773 )
2024-03-14 21:33:44 +09:00
PhysboneBlockerPass.cs
chore: Wrap VRC dependencies and VRCAvatarDescriptors ( #504 )
2023-11-10 15:37:56 +09:00
PhysboneBlockerPass.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
PluginDefinition.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
PreventStripTagObjects.cs
chore: Wrap VRC dependencies and VRCAvatarDescriptors ( #504 )
2023-11-10 15:37:56 +09:00
PreventStripTagObjects.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
ReactiveObjects.meta
feat: add Object Toggle component ( #942 )
2024-08-03 19:56:07 -07:00
RebindHumanoidAvatar.cs
Preserve local transform when rebinding humanoid avatar ( #1062 )
2024-08-31 16:54:48 -07:00
RebindHumanoidAvatar.cs.meta
Preserve local transform when rebinding humanoid avatar ( #1062 )
2024-08-31 16:54:48 -07:00
RenameParametersHook.cs
Fix parameter synced conflict ( #1150 )
2024-09-15 14:24:13 -07:00
RenameParametersHook.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
ReplaceObjectPass.cs
fix: Replace Object dropping children (bdunderscore#547) ( #575 )
2023-12-25 20:53:39 +09:00
ReplaceObjectPass.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
ScaleAdjuster.meta
fix: ScaleAdjuster breaks scene view selection ( #718 )
2024-03-03 17:26:23 +09:00
ScaleAdjusterPass.cs
fix: Scale Adjuster breaks physbones ( #938 )
2024-07-30 08:44:42 -07:00
ScaleAdjusterPass.cs.meta
fix/reimplement: scale adjuster results in infinite loops sometimes ( #677 )
2024-02-18 20:21:26 +09:00
SetupOutfit.cs
feat: improve behavior when called setup outfit for setuped outfit ( #1200 )
2024-10-19 17:52:51 -07:00
SetupOutfit.cs.meta
feat: add API to trigger Setup Outfit processing ( #1018 )
2024-08-19 20:08:36 -07:00
Util.cs
chore: Wrap VRC dependencies and VRCAvatarDescriptors ( #504 )
2023-11-10 15:37:56 +09:00
Util.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
Version.cs
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
Version.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
VisibleHeadAccessoryMeshProcessor.cs
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
VisibleHeadAccessoryMeshProcessor.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
VisibleHeadAccessoryProcessor.cs
Make compatible with Unity 6 projects ( #1232 )
2024-10-19 18:58:41 -07:00
VisibleHeadAccessoryProcessor.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00
WorldFixedObjectProcessor.cs
fix: world fixed object breaks android builds ( #629 )
2024-01-28 20:13:33 +09:00
WorldFixedObjectProcessor.cs.meta
chore: restructure repository to put package at top-level ( #477 )
2023-10-08 15:39:57 +09:00