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ErrorReporting
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fix: issues preventing error log from being displayed in some cases (#409)
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2023-08-28 21:25:17 +09:00 |
FixupPasses
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fix: fixup expressions menus to avoid validation errors (#434)
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2023-09-14 21:24:20 +09:00 |
Images
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
Inspector
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fix: missing references when VPM resolver is not present
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2023-08-22 18:44:02 +09:00 |
Localization
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ui: improve setup outfit usability (#422)
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2023-09-08 19:42:16 +09:00 |
Menu
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fix: missing references when VPM resolver is not present
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2023-08-22 18:44:02 +09:00 |
OptimizationPasses
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fix: workaround issues with double-Armature hack (#436)
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2023-09-15 21:00:08 +09:00 |
AnimationDatabase.cs
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chore: automatically save assets referenced at the end of processing
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2023-07-30 01:52:54 +09:00 |
AnimationDatabase.cs.meta
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feat: improved merge armature implementation (#174)
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2023-01-05 04:10:22 -08:00 |
AnimatorMerger.cs
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chore: automatically save assets referenced at the end of processing
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2023-07-30 01:52:54 +09:00 |
AnimatorMerger.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
ApplyOnPlay.cs
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fix: missing references when VPM resolver is not present
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2023-08-22 18:44:02 +09:00 |
ApplyOnPlay.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
assembly-info.cs
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feat: unified clothing menu
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2023-05-14 20:18:41 +09:00 |
assembly-info.cs.meta
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feat: unified clothing menu
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2023-05-14 20:18:41 +09:00 |
AvatarProcessor.cs
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fix: fixup expressions menus to avoid validation errors (#434)
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2023-09-14 21:24:20 +09:00 |
AvatarProcessor.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
BlendshapeSyncAnimationProcessor.cs
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fix: missing references when VPM resolver is not present
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2023-08-22 18:44:02 +09:00 |
BlendshapeSyncAnimationProcessor.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
BoneProxyProcessor.cs
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feat: Add error reporting UI
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2023-02-08 22:19:10 +09:00 |
BoneProxyProcessor.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
BuildContext.cs
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fix: fixup expressions menus to avoid validation errors (#434)
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2023-09-14 21:24:20 +09:00 |
BuildContext.cs.meta
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feat: improved merge armature implementation (#174)
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2023-01-05 04:10:22 -08:00 |
EasySetupOutfit.cs
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fix: avoid name collisions in setup outfit (#435)
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2023-09-14 21:33:22 +09:00 |
EasySetupOutfit.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
ErrorReporting.meta
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feat: Add error reporting UI
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2023-02-08 22:19:10 +09:00 |
FixupPasses.meta
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fix: fixup expressions menus to avoid validation errors (#434)
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2023-09-14 21:24:20 +09:00 |
HeuristicBoneMapper.cs
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fix: avoid name collisions in setup outfit (#435)
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2023-09-14 21:33:22 +09:00 |
HeuristicBoneMapper.cs.meta
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Initial implementation of heuristic bone matching
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2022-12-10 16:58:46 -08:00 |
Images.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
Inspector.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
Localization.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
Menu.meta
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feat: add object-based menu system (#218)
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2023-03-04 14:15:27 +09:00 |
MenuInstallHook.cs
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fix: missing references when VPM resolver is not present
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2023-08-22 18:44:02 +09:00 |
MenuInstallHook.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
MergeAnimatorProcessor.cs
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fix: missing references when VPM resolver is not present
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2023-08-22 18:44:02 +09:00 |
MergeAnimatorProcessor.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
MergeArmatureHook.cs
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fix: non-unit scale armatures result in incorrect constraint behavior (#421)
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2023-09-08 18:44:09 +09:00 |
MergeArmatureHook.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
MeshRetargeter.cs
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fix: improve handling of scale correction when root bone is null (#425)
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2023-09-08 20:32:03 +09:00 |
MeshRetargeter.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
MeshSettingsPass.cs
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ボーンが存在しないSkinnedMeshRendererでRootBoneを設定すると描画位置がずれる問題の修正 (#345)
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2023-06-23 19:57:20 +09:00 |
MeshSettingsPass.cs.meta
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feat: add Mesh Settings component
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2023-06-05 20:18:46 +09:00 |
ModularAvatarSettings.cs
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fix: missing references when VPM resolver is not present
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2023-08-22 18:44:02 +09:00 |
ModularAvatarSettings.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
nadena.dev.modular-avatar.core.editor.asmdef
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fix: missing references when VPM resolver is not present
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2023-08-22 18:44:02 +09:00 |
nadena.dev.modular-avatar.core.editor.asmdef.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
OptimizationPasses.meta
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GC unused game objects (#229)
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2023-03-04 14:15:27 +09:00 |
ParameterPolicy.cs
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fix: missing references when VPM resolver is not present
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2023-08-22 18:44:02 +09:00 |
ParameterPolicy.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
PathMappings.cs
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fix: missing references when VPM resolver is not present
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2023-08-22 18:44:02 +09:00 |
PathMappings.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
PhysboneBlockerPass.cs
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feat: Add error reporting UI
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2023-02-08 22:19:10 +09:00 |
PhysboneBlockerPass.cs.meta
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Add a component to block PhysBone chains (#113)
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2022-11-30 12:49:45 -08:00 |
PreventStripTagObjects.cs
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chore: adjust PreventStripTagObjects to avoid stripping non-MA components as well
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2023-05-17 20:27:33 +09:00 |
PreventStripTagObjects.cs.meta
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chore: workaround IEditorOnly objects being deleted too soon
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2023-04-15 19:17:30 +09:00 |
RemapAnimationPass.cs
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fix: missing references when VPM resolver is not present
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2023-08-22 18:44:02 +09:00 |
RemapAnimationPass.cs.meta
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feat: improved merge armature implementation (#174)
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2023-01-05 04:10:22 -08:00 |
RenameParametersHook.cs
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fix: rename parameters hook interferes with menu installer references
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2023-05-14 20:18:41 +09:00 |
RenameParametersHook.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
ReplaceObjectPass.cs
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feat: add the Replace Object component
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2023-07-30 02:32:57 +09:00 |
ReplaceObjectPass.cs.meta
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feat: add the Replace Object component
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2023-07-30 02:32:57 +09:00 |
Util.cs
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fix: missing references when VPM resolver is not present
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2023-08-22 18:44:02 +09:00 |
Util.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
Version.cs
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Avoid exposing a bunch of internal APIs
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2022-11-27 13:51:39 -08:00 |
Version.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
VisibleHeadAccessoryMeshProcessor.cs
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fix: missing references when VPM resolver is not present
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2023-08-22 18:44:02 +09:00 |
VisibleHeadAccessoryMeshProcessor.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
VisibleHeadAccessoryProcessor.cs
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fix: incorrect scaling for Visible Head Accessory (#412)
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2023-09-03 18:10:17 +09:00 |
VisibleHeadAccessoryProcessor.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |