modular-avatar/Editor/Animation
bd_ 656a401684
fix: proxy animations are cloned in Merge Animator (#1266)
This fixes issues with しゃがみ置き換え+α among other things.
2024-10-05 15:19:42 -07:00
..
AnimationDatabase.cs fix: proxy animations are cloned in Merge Animator (#1266) 2024-10-05 15:19:42 -07:00
AnimationDatabase.cs.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
AnimationServicesContext.cs fix: shape changer would not generate animations when controlled only by object toggle (#951) 2024-08-05 21:50:35 -07:00
AnimationServicesContext.cs.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
AnimationUtil.cs fix: cloned AnimatorController is not registered in ObjectRegistry #1205 (#1206) 2024-09-24 18:11:39 -07:00
AnimationUtil.cs.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
AnimatorCombiner.cs fix: play audio path mapping is broken 2024-09-29 14:28:44 -07:00
AnimatorCombiner.cs.meta fix: remove duplicate animator merger and add parameter type mismatch error asset references (#585) 2023-12-27 20:30:04 +09:00
DeepClone.cs fix: animation clips are not added to the persistent asset object on build (#1182) 2024-09-20 20:32:27 -07:00
DeepClone.cs.meta feat: add merge blend tree component (#572) 2023-12-22 17:17:40 +09:00
EditorCurveBindingComparer.cs feat: shape changer can respond to multiple parent objects being animated (#916) 2024-07-06 21:39:42 -07:00
EditorCurveBindingComparer.cs.meta feat: shape changer can respond to multiple parent objects being animated (#916) 2024-07-06 21:39:42 -07:00
GameObjectDisableDelayPass.cs feat: delay GameObjects turning OFF by one frame, when they control ShapeChangers (#934) 2024-07-28 20:22:32 -07:00
GameObjectDisableDelayPass.cs.meta feat: delay GameObjects turning OFF by one frame, when they control ShapeChangers (#934) 2024-07-28 20:22:32 -07:00
IOnCommitObjectRenames.cs chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
IOnCommitObjectRenames.cs.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
PathMappings.cs prof: add some profiling annotations (#1183) 2024-09-20 20:46:35 -07:00
PathMappings.cs.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
ReadableProperty.cs feat: delay GameObjects turning OFF by one frame, when they control ShapeChangers (#934) 2024-07-28 20:22:32 -07:00
ReadableProperty.cs.meta feat: shape changer can respond to multiple parent objects being animated (#916) 2024-07-06 21:39:42 -07:00