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AnimationDatabase.cs
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feat: delay GameObjects turning OFF by one frame, when they control ShapeChangers (#934)
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2024-07-28 20:22:32 -07:00 |
AnimationDatabase.cs.meta
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chore: restructure repository to put package at top-level (#477)
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2023-10-08 15:39:57 +09:00 |
AnimationServicesContext.cs
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fix: shape changer would not generate animations when controlled only by object toggle (#951)
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2024-08-05 21:50:35 -07:00 |
AnimationServicesContext.cs.meta
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chore: restructure repository to put package at top-level (#477)
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2023-10-08 15:39:57 +09:00 |
AnimationUtil.cs
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fix: float conversion breaks sub-state-machine entry transitions, including FaceEmo (#674)
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2024-02-17 19:19:35 +09:00 |
AnimationUtil.cs.meta
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chore: restructure repository to put package at top-level (#477)
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2023-10-08 15:39:57 +09:00 |
AnimatorCombiner.cs
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Implement VRCAnimatorPlayAudio handling logic (#899)
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2024-06-24 10:19:34 +09:00 |
AnimatorCombiner.cs.meta
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fix: remove duplicate animator merger and add parameter type mismatch error asset references (#585)
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2023-12-27 20:30:04 +09:00 |
DeepClone.cs
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fix: MA Parameters does not update animator parameter curves (#1072)
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2024-08-31 20:47:13 -07:00 |
DeepClone.cs.meta
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feat: add merge blend tree component (#572)
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2023-12-22 17:17:40 +09:00 |
EditorCurveBindingComparer.cs
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feat: shape changer can respond to multiple parent objects being animated (#916)
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2024-07-06 21:39:42 -07:00 |
EditorCurveBindingComparer.cs.meta
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feat: shape changer can respond to multiple parent objects being animated (#916)
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2024-07-06 21:39:42 -07:00 |
GameObjectDisableDelayPass.cs
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feat: delay GameObjects turning OFF by one frame, when they control ShapeChangers (#934)
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2024-07-28 20:22:32 -07:00 |
GameObjectDisableDelayPass.cs.meta
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feat: delay GameObjects turning OFF by one frame, when they control ShapeChangers (#934)
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2024-07-28 20:22:32 -07:00 |
IOnCommitObjectRenames.cs
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chore: restructure repository to put package at top-level (#477)
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2023-10-08 15:39:57 +09:00 |
IOnCommitObjectRenames.cs.meta
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chore: restructure repository to put package at top-level (#477)
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2023-10-08 15:39:57 +09:00 |
PathMappings.cs
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fix: error when multiple gameobjects have the same path (#957)
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2024-08-06 20:43:55 -07:00 |
PathMappings.cs.meta
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chore: restructure repository to put package at top-level (#477)
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2023-10-08 15:39:57 +09:00 |
ReadableProperty.cs
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feat: delay GameObjects turning OFF by one frame, when they control ShapeChangers (#934)
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2024-07-28 20:22:32 -07:00 |
ReadableProperty.cs.meta
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feat: shape changer can respond to multiple parent objects being animated (#916)
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2024-07-06 21:39:42 -07:00 |