bd_
3c7634e4ea
feat: add Mesh Settings component
2023-06-05 20:18:46 +09:00
bd_
095c2667a0
fix: MA Menu Item was showing a spurious gizmo icon
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Fix this for new components as well by using reflection to find all avatar tag components
and remove the gizmos appropriately.
2023-06-05 19:10:31 +09:00
bd_
d5c2b98a05
Merge branch 'main' into enhancement/add_bounds_override_module
2023-06-05 19:04:30 +09:00
AoiKamishiro
7bc29b2ea5
MAProbeAnchorの追加(ModularAvatarでAnchorOverrideを設定できるように) ( #304 )
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Co-authored-by: AoiKamishiro <aoi.kamishiro@kamishiro.online>
2023-06-05 18:53:49 +09:00
raiti-chan
17589fceb5
Add BoundsOverride module and BoundsOverrideBlocker module
2023-05-31 22:37:10 +09:00
bd_
f4d8383ced
1.5.1
2023-05-23 21:11:07 +09:00
bd_
a4c3e1d0f4
fix: internal parameters not renamed on installed VRCExpressionMenu submenus ( #314 )
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Thanks to suzuryg for finding the cause of the bug and suggesting an initial fix.
Reported-By: 33linn
Fixes : #305
2023-05-23 21:10:22 +09:00
HotKonti
c87ac92a04
Add Korean language support ( #269 )
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* Add Korean language support
- Update Localization.cs to include Korean
- Add ko.json for Korean translations
- Add ko.json.meta file for metadata
2023-05-21 17:12:48 +09:00
bd_
044e2ae704
fix: "fake humanoid" bones can be pruned by game object GC pass
2023-05-21 17:01:07 +09:00
raiti-chan
9f0522b273
Changed to replace labels and subParameters of Control with an empty array if they are null.
2023-05-21 16:32:53 +09:00
bd_
ce2ba4f312
1.5.0
2023-05-17 20:28:06 +09:00
bd_
05f2276aab
chore: adjust PreventStripTagObjects to avoid stripping non-MA components as well
2023-05-17 20:27:33 +09:00
Azukimochi
a7e4c11885
Add "Elbow_L/R" to bone name mapping
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"Elbow_L/R" is bone name of KokuriRuru
2023-05-15 20:12:35 +09:00
bd_
86dd536e6e
1.5.0-beta-4
2023-05-14 22:13:17 +09:00
bd_
bf42cb95c1
rollback: remove action system for 1.5.0 release
2023-05-14 22:02:52 +09:00
bd_
ababe2e80a
ui: presets menu
2023-05-14 20:18:41 +09:00
bd_
0d5ae35661
feat: make it easier to adjust the order of outfit menu items
2023-05-14 20:18:41 +09:00
bd_
6b5fc80167
fix: rename parameters hook interferes with menu installer references
2023-05-14 20:18:41 +09:00
bd_
ff7c3ff702
ui: add option to add outfit menu to avatar
2023-05-14 20:18:41 +09:00
bd_
e763281966
ui: group menu items [NEEDS DOCS]
2023-05-14 20:18:41 +09:00
bd_
1e2c821a25
ui/fix: action-related config shown on menu items with no actions
2023-05-14 20:18:41 +09:00
bd_
5a36db7b7f
ui: add action blendshape editor
2023-05-14 20:18:41 +09:00
bd_
1175e43bfd
chore: extract column logic for future inspectors
2023-05-14 20:18:41 +09:00
bd_
d8cab10a3d
feat: unified clothing menu
2023-05-14 20:18:41 +09:00
bd_
5cba6f24cb
feat: initial support for blendshape actions
2023-04-30 20:58:11 +09:00
bd_
93a0171940
feat: control groups now use default-to-off, no override support for now
2023-04-30 20:08:31 +09:00
bd_
cae4622bfc
compat/feat: use AvatarObjectReference for action paths
2023-04-30 19:55:45 +09:00
bd_
47a1e8393c
1.5.0-beta-3
2023-04-26 20:21:25 +09:00
bd_
f7f9fc773c
fix: SDK 3.2.0-beta.1 compatibility ( #289 )
2023-04-26 20:20:30 +09:00
Hitsub
f12db983c1
Meshが空のSkinnedMeshRendererがあるとActionGeneratorがエラーを起こすのを修正 ( #280 )
2023-04-20 17:33:15 +09:00
Hitsub
1901035fd8
空のSubMenuがあるとMenuInstallerの表示でエラーが発生するのを修正 ( #282 )
2023-04-20 17:33:04 +09:00
bd_
626072ae69
1.5.0-beta-2
2023-04-15 19:50:27 +09:00
bd_
4295767be7
chore: fixing broken tests
2023-04-15 19:49:50 +09:00
bd_
20dae6e5cb
1.5.0-beta-1
2023-04-15 19:36:43 +09:00
bd_
cc1d11a06c
chore: workaround IEditorOnly objects being deleted too soon
2023-04-15 19:17:30 +09:00
bd_
a910fa5c05
Merge remote-tracking branch 'origin/main' into dev-merge
2023-04-15 18:16:07 +09:00
bd_
5b0c57ce7c
docs: add jp reference docs for new menu system ( #277 )
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* docs: add SimpleToggle prefab
* docs: ja reference docs
2023-04-15 18:14:28 +09:00
bd_
a300622bb2
feat: support unsynced/saved toggles in new menu system ( #276 )
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* chore: add support for synced/saved settings on menu actions
* feat: move action defaults to control group
* chore: finish the control group ui updates
* docs: update tutorial
* docs: update control group documentation
* docs/ui: menu install target UI and docs
2023-04-15 18:11:30 +09:00
bd_
9dc44d8ccc
feat: add support for local-only parameters to Parameters component ( #275 )
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* feat: add support for local parameters
* docs: update parameters docs
2023-04-15 17:06:35 +09:00
bd_
ab3b05752a
chore: [ui] try to make the action toggle object ui a little bit clearer
2023-04-15 16:39:32 +09:00
bd_
0f07872659
chore: set icons for new component scripts
2023-04-15 16:39:32 +09:00
bd_
d1288fd335
fix: use IEditorOnly instead of mokeypatching the SDK ( #274 )
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Increased SDK version requirement to 3.1.13 accordingly.
2023-04-11 20:21:00 +09:00
bd_
82d58e52fa
fix: clap sample can't be uploaded on SDK 3.1.13 ( #273 )
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* chore: update VPM dependencies
* fix: set sample audio clip to load in background
2023-04-10 21:27:10 +09:00
Narazaka
00054c1a52
自動生成などでsubParametersがnullのメニューアセットを指定した場合にエラるのを回避 ( #263 )
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* 自動生成などでsubParametersがnullのメニューアセットを指定した場合にエラるのを回避
* chore: add test for null subparameter field issue
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2023-04-10 20:18:59 +09:00
anatawa12
00c683dd23
fix: retarget is not performed if rootBone is the only bone to be retargeted ( #241 )
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* fix: retarget is not performed if rootBone is the only bone to be retargeted
* fix: MeshRetargeter may cause NRE if mesh is null
* fix: MeshRetargeter is not working if sharedMesh is null
* test: add test case for SkinnedMeshRenderer only with rootBone
* test: fix RootBoneOnly test
* test: fix expected and actual
* test: add test for SkinnedMeshRenderer without mesh
2023-04-09 19:08:57 +09:00
eni
bd81bafc84
feat: add Foot=Ankle mapping, more hand bone names ( #265 )
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This adds support for KokuriRuru, which uses `Ankle_L`/`Ankle_R` for foot bones, and the finger bones generated with the regex replacement `"([A-Za-z]+?)([1-3]_[LR])"` → `"$1$2", "$1Finger$2"`. (Except for thumbs, which still use `Thumb[1-3]_L` not `ThumbFinger[1-3]_L`. This is left in, as another avatar may use this naming.)
2023-04-08 20:46:25 +09:00
bd_
c7d3cb6fa4
chore: use WD blend tree to avoid getting facial expressions stuck
2023-04-05 21:34:16 +09:00
eni
43cd1e3875
fix: inconsistent handedness in finger bone names ( #262 )
2023-04-04 19:59:14 +09:00
bd_
023e8266ec
fix: add "add menu item" button
2023-04-04 19:33:19 +09:00
bd_
72f0154cb4
fix: direct blend parameters not being remapped ( #246 )
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Closes : #245
2023-03-25 15:29:00 +09:00