bd_
409592f952
fix(rc): constant-off objects are not handled correctly ( #1249 )
...
Closes : #1233
2024-10-02 19:42:19 -07:00
bd_
02204c272f
Revert "fix: remove unnecessory exit transitions for reactive components ( #1161 )" ( #1248 )
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This reverts commit 9dfa0dae23
. Those
transitions are needed when controlling the same object from multiple
parameters.
Closes : #1233
2024-10-02 19:03:44 -07:00
nekobako
36e035c8c7
fix: inverted reactive components on inactive objects didn't set defa… ( #1246 )
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* fix: inverted reactive components on inactive objects didn't set default states
* chore: use `InitiallyActive` helper
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2024-10-02 19:03:03 -07:00
bd_
4b9d1128c6
chore: set harmony ID on UnpatchAll call
2024-10-01 20:16:17 -07:00
nadena-dev-ci
8150e05dd0
New translations en-us.json (Chinese Traditional)
2024-10-01 20:15:07 -07:00
bd_
f85d455c8f
fix: NRE issued when viewing Menu Item editor outside of an avatar
2024-10-01 20:14:58 -07:00
bd_
cb2afcc3d5
fix: Menu Installers on the same object as Merge Armature are not processed
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Changes to pass ordering caused Merge Armature to destroy menus before being
processed by Menu Installer; fix this by hoisting menu generation to occur within
the animation services context, before Merge Armature runs. This is safe because
the menu installer pass does not interact with the avatar's animator controllers
directly.
2024-10-01 20:13:02 -07:00
bd_
838f1dac7e
fix: ignore blendtree-only layers when determing animator WD state
2024-10-01 20:12:52 -07:00
bd_
6dafe72c3b
fix: play audio path mapping is broken
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Closes : #936
2024-09-29 14:28:44 -07:00
bd_
0f28cf7aba
fix: warning is shown when using FPV on Android
2024-09-29 12:49:58 -07:00
nekobako
cc93c7e5ed
feat: replace checkboxes in ObjectToggle with dropdowns
2024-09-29 06:26:12 -07:00
bd_
7040e3992b
fix: ROSimulator UI refresh sometimes gets wedged
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Closes : #1219
2024-09-28 20:05:53 -07:00
bd_
f3f2de3337
feat: add tracing points for the NDMF preview tracing system
2024-09-28 19:34:36 -07:00
bd_
b866628b24
chore: fix compiler warnings
2024-09-27 19:37:23 -07:00
nadena-dev-ci
4f398d21c3
New Crowdin updates ( #1212 )
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* New translations en-us.json (Japanese)
* New translations en-us.json (Korean)
* New translations en-us.json (Chinese Simplified)
* New translations en-us.json (Chinese Traditional)
* Update source file en-US.json
* New translations en-us.json (Japanese)
2024-09-27 18:06:53 -07:00
bd_
ee64cafe02
fix: remove ObjectIdentityComparer ( #1211 )
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Apparently, it's safe to use Unity objects as keys in HashMaps, and doing
so actually fixes some edge cases where assets are recreated as a new C# object.
2024-09-25 21:39:01 -07:00
bd_
e63a34e2ba
fix: scale adjuster preview destroys proxy renderers inappropriately ( #1213 )
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The scale adjuster preview system reparented proxy renderers under proxy
bones, in order to handle null root bones and MeshRenderers. However, it
then destroyed the entire proxy bone hierarchy, taking all proxy renderers
with it. This change instead tracks proxies, and reparents them back to the
root to avoid this issue.
Closes : #1177
2024-09-25 21:09:58 -07:00
bd_
a018df9219
chore: improve PropCache debuggability by adding a name property ( #1209 )
2024-09-25 20:01:59 -07:00
bd_
13b0ffe0b5
fix: missing observations in LocateReactions ( #1210 )
2024-09-25 20:01:55 -07:00
Sayamame-beans
de1744b080
chore: update some messages ( #1208 )
2024-09-25 19:35:25 -07:00
nadena-dev-ci
d82c41c390
New translations en-us.json (Japanese) ( #1204 )
2024-09-24 18:56:57 -07:00
lilxyzw
2826c27d63
fix: cloned AnimatorController is not registered in ObjectRegistry #1205 ( #1206 )
2024-09-24 18:11:39 -07:00
bd_
51fedbd9b0
fix: ROSimulator registers multiple event handlers for state override buttons ( #1203 )
2024-09-23 20:27:56 -07:00
bd_
bf47a4c544
fix: reactive components break WD ON avatars ( #1202 )
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Closes : #1199
2024-09-23 20:18:04 -07:00
Sayamame-beans
8e49df703f
fix: BoneProxy target couldn't be empty after assigned ( #1192 )
2024-09-23 19:14:26 -07:00
Sayamame-beans
032e7a692e
chore: fpvisible.NotUnderHead is now Warning, not Error ( #1194 )
2024-09-23 19:13:29 -07:00
Sayamame-beans
3b86822547
fix: Setup Outfit cause NRE when nothing selected ( #1197 )
2024-09-23 19:12:39 -07:00
nekobako
2d8f5d764e
fix: resolve parameter type conflicts for menu items in params usage … ( #1174 )
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* fix: resolve parameter type conflicts for menu items in params usage window
* Revert "fix: resolve parameter type conflicts for menu items in params usage window"
This reverts commit 4c6b41de4c
.
* fix: expand conflicting parameter types for menu item in introspection
* chore: update NDMF dependency
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2024-09-22 18:18:27 -07:00
bd_
a5e716cb3e
fix: incorrect auto parameter assignment when a non-auto item is set to 0 ( #1189 )
2024-09-22 18:12:26 -07:00
lilxyzw
54288ebd44
fix: MenuInstaller does not support cloning ( #1173 ) ( #1184 )
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* fix: MenuInstaller does not support cloning (#1173 )
* fix: error when root menu is specified
2024-09-22 14:35:05 -07:00
nekobako
9dfa0dae23
fix: remove unnecessory exit transitions for reactive components ( #1161 )
2024-09-22 13:42:31 -07:00
bd_
5090d45cfe
prof: add some profiling annotations ( #1183 )
2024-09-20 20:46:35 -07:00
bd_
7bf5106246
fix: animation clips are not added to the persistent asset object on build ( #1182 )
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This resulted in data loss when `AssetDatabase.StopAssetEditing()` was called, which can happen if VRCF triggers Poi lockdown.
2024-09-20 20:32:27 -07:00
bd_
9b4e76e053
fix: Scale Adjuster preview breaks after changing scale of avatar root ( #1172 )
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Closes : #1171
2024-09-17 20:26:26 -07:00
bd_
a98ef213ff
fix: performance issues with MAMenuItem ( #1170 )
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Cache parameter introspection results (using PropCache) to avoid excessive
recomputation.
Closes : #1165
2024-09-17 20:25:47 -07:00
nadena-dev-ci
c2b6766a40
New Crowdin updates ( #1169 )
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* New translations en-us.json (Japanese)
* New translations en-us.json (Japanese)
2024-09-17 20:25:41 -07:00
Sayamame-beans
8ed877c99c
fix: add pattern of "upper_chest" as a chest bone ( #1168 )
2024-09-17 19:56:15 -07:00
nekobako
56f1b67d31
fix: animator initial value type conversion ( #1163 )
2024-09-17 19:47:56 -07:00
bd_
3648348184
fix: ScaleAdjusterPreview breaks when avatar descriptors are nested ( #1154 )
2024-09-15 19:47:26 -07:00
nekobako
48b7d80f7c
Fix menu item float value ( #1140 )
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* fix: menu item with float value incorrectly generates bool parameter
* fix: reactive components generate transitions with overlapping condition ranges
* chore: add tests for menu item parameter type
* fix: incorrect parameter type detemination for float values
* chore: add more tests for menu item parameter type
* refactor: unify logic to determine parameter type and rename confusing variable
2024-09-15 19:32:59 -07:00
nekobako
c80d24ea46
Fix parameter synced conflict ( #1150 )
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* fix: parameter should be synced if any of sibling parameter is set to be synced
* fix: parameter should be saved/synced if any of menu item references same parameter is set to be saved/synced
2024-09-15 14:24:13 -07:00
nekobako
b83b89ce38
fix: incorrect default value for single menu item with automatic value ( #1147 )
2024-09-15 14:23:15 -07:00
bd_
4e3001ad65
fix: NullReferenceExceptions from ShapeChangerPreview
2024-09-14 18:42:01 -07:00
nekobako
faa8d210f2
Enhance default value field ( #1125 )
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* feat: enhance default value field input
* fix: format default value when update type or value on parameters inspector
* fix: don't accept NaN and Infinity for default value setting
2024-09-14 17:53:00 -07:00
nekobako
f4d80b857d
fix: exception thrown when opening prefab override ui ( #1141 )
2024-09-14 17:51:43 -07:00
bd_
fed6a22d72
fix: multiple issues with auto parameter value assignment ( #1136 )
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Closes : #1110
2024-09-13 19:27:01 -07:00
nadena-dev-ci
a9c2815106
New translations en-us.json (Chinese Traditional) ( #1126 )
2024-09-13 19:26:52 -07:00
nekobako
c0582a9961
fix: non-backwards-compatible changes to component initial values ( #1114 )
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* fix: init menu item settings only when added manually from inspector
* fix: init menu item settings when added from some shortcuts
* fix: init menu item settings when reset from context menu
* fix: init merge animator settings only when added manually from inspector
2024-09-13 18:57:03 -07:00
Rinna Koharu
3eaf8bee6d
fix: Add null checks to ScaleAdjusterPreview ( #1116 )
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* fix: Add null checks to ScaleAdjusterPreview
* chore: check for destroyed objects as well
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2024-09-13 18:54:20 -07:00
colloid
73755e7664
fix: add Rigify(metarig) bone mapping pattern ( #1131 )
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* fix: add Rigify(metarig) bone mapping pattern
Rigifyで追加されるボーン名(metarigの物)を追加
ミコジンちゃん
https://booth.pm/ja/items/5699843
にて動作確認
* fix: add Rigify(metarig) finger bone mapping pattern
Rigifyで追加される手のボーン名(metarigの物)を追加
2024-09-13 18:07:02 -07:00