bd_
7979891925
chore: remove reference to unreleased NDMF feature
2025-04-13 19:02:53 -07:00
bd_
48ed41eabd
chore(deps): update NDMF dependency
2025-04-13 18:58:23 -07:00
Kazuki Y.
a2cc8cade9
docs: ALCOMでのインストール方法を追加 / インストール後のチュートリアル記載を章立てに変更 ( #1556 )
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* docs: Add Installation for ALCOM
* fix: incorrect images
VSCodeでGitHubのリポジトリを直接開けて画像を入れると壊れるらしい.
2025-04-13 18:55:34 -07:00
二酸化カメレオン
d024d3c736
fix: typo ( #1554 )
2025-04-13 18:55:28 -07:00
bd_
a4b67a1cff
fix: transform lookthrough logic was broken and could result in deleted curves ( #1558 )
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Closes : #1550
2025-04-13 18:55:22 -07:00
bd_
9c86d7ded7
fix: play audio absolute paths in a relative controller break ( #1555 )
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In MA 1.11.x, while we corrected relative play audio paths where possible,
we would leave them unchanged if no corresponding object was found. This
meant that we maintained compatibility with older assets that uses absolute
addressing for their Play Audio paths. This change restores that behavior.
2025-04-13 18:55:16 -07:00
nadena.dev release bot
07a6695cfe
Release 1.12.4
1.12.4
2025-04-10 03:13:08 +00:00
bd_
211622a750
chore(deps): update NDMF dependency
2025-04-09 20:07:32 -07:00
bd_
acb46b13e0
fix: merge blend tree does not correct parameter type conflicts ( #1552 )
2025-04-09 20:07:18 -07:00
bd_
1ef36e25df
fix: reactive object could generate inconsistent WD results ( #1553 )
2025-04-09 20:07:14 -07:00
bd_
2a63c4b429
change: force blend tree-only layers to WD ON ( #1551 )
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Closes : #1545
2025-04-09 20:06:59 -07:00
nadena.dev release bot
420f9b00b1
Release 1.12.3
1.12.3
2025-04-05 21:55:36 +00:00
bd_
45b5db46c5
chore(deps): update NDMF dependency
2025-04-05 14:50:19 -07:00
bd_
03ee9d6048
fix: incorrect WD matching handling for single-animation-clip layers ( #1542 )
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Evidently, unity has special handling specifically for single-state layers with a blend tree, but _not_ for single-state layers with an animation clip.
Closes : #1541
2025-04-05 14:20:03 -07:00
dependabot[bot]
897d168137
chore(deps): bump image-size from 1.1.1 to 1.2.1 in /docs~ ( #1535 )
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Bumps [image-size](https://github.com/image-size/image-size ) from 1.1.1 to 1.2.1.
- [Release notes](https://github.com/image-size/image-size/releases )
- [Commits](https://github.com/image-size/image-size/compare/v1.1.1...v1.2.1 )
---
updated-dependencies:
- dependency-name: image-size
dependency-type: indirect
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Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-04-05 11:40:05 -07:00
nadena.dev release bot
400960257e
Release 1.12.2
1.12.2
2025-04-03 02:44:37 +00:00
bd_
f0fcbb66b1
fix: animated parameters in merge motion aren't renamed ( #1537 )
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* fix: animated parameters in merge motion aren't renamed
Closes : #1536
2025-04-02 19:39:34 -07:00
nadena.dev release bot
7fd35bb49a
Release 1.12.1
1.12.1
2025-04-02 02:22:57 +00:00
bd_
bc4c6628ee
chore(deps): update NDMF dep
2025-04-01 19:16:16 -07:00
bd_
b733ce2e4d
fix: MA breaks in new VRCSDK projects ( #1532 )
2025-04-01 19:01:37 -07:00
bd_
3324d3f71b
docs: fix CHANGELOG
2025-03-31 22:39:35 -07:00
nadena.dev release bot
c3d2cfb29f
Release 1.12.0
1.12.0
2025-04-01 05:10:29 +00:00
bd_
7610020c3b
chore(ci): fix typo
2025-03-31 22:05:48 -07:00
bd_
89de978c77
chore(ci): fix typo
2025-03-31 21:39:33 -07:00
bd_
db9389052c
chore(deps): update NDMF dependency
2025-03-31 18:53:19 -07:00
bd_
81aed5b798
fix: compatibility issue with lilycalInventory ( #1531 )
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The early animator cloning logic was dropped in refactoring, put it back.
2025-03-30 23:00:12 +00:00
bd_
706ce7aa2f
feat: use stable identifiers for MA Menu Items ( #1530 )
2025-03-30 18:07:48 +00:00
nadena.dev release bot
b75e74ef84
Release 1.12.0-rc.1
1.12.0-rc.1
2025-03-28 02:15:53 +00:00
bd_
8ef4cf6328
feat: MA Parameters auto-rename now uses stable names ( #1529 )
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Closes : #1527 , #1430
2025-03-23 13:50:59 -07:00
nadena-dev-ci
c521bd7721
Update source file en-US.json ( #1526 )
2025-03-23 19:22:08 +00:00
bd_
e46e958f39
fix: match WD = off setting is not respected ( #1528 )
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Closes : #1519
2025-03-23 18:34:19 +00:00
bd_
8a45515af0
chore(docs): update merge motion screenshots ( #1525 )
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Closes : #1517
2025-03-23 02:54:15 +00:00
bd_
36b442f904
feat: allow opt-out from MMD handling ( #1524 )
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Closes : #1518
2025-03-23 02:51:23 +00:00
bd_
124392c422
chore(docs): adjust docs translation ( #1523 )
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Closes : #1521
2025-03-23 02:46:40 +00:00
bd_
dff7f03c2f
fix: convert constraints fails to convert animations ( #1522 )
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Closes : #1520
2025-03-23 01:57:04 +00:00
nadena.dev release bot
713a0d3b1d
Release 1.12.0-rc.0
1.12.0-rc.0
2025-03-22 04:43:16 +00:00
nadena-dev-ci
e2a02982d5
New Crowdin updates ( #1516 )
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* New translations en-us.json (Japanese)
* New translations en-us.json (Korean)
* New translations en-us.json (Chinese Simplified)
* New translations en-us.json (Chinese Traditional)
* Update source file en-US.json
* New translations en-us.json (Japanese)
2025-03-21 21:38:09 -07:00
bd_
672dd8b31f
chore: update NDMF dependency
2025-03-21 21:34:28 -07:00
bd_
6175e20e46
fix: expressions menu icon compression breaks on iOS builds ( #1513 )
2025-03-22 03:25:00 +00:00
bd_
fce938820b
fix: compiler warnings ( #1515 )
2025-03-22 03:20:23 +00:00
bd_
34deac5681
feat: support merging animation clips in Merge Blend Tree ( #1514 )
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This renames Merge Blend Tree to Merge Motion, and expands it to support arbitrary motions.
Closes : #1438
2025-03-22 03:10:45 +00:00
bd_
b49e5cb460
fix: non-divisible-by-four texture sizes breaks automatic expressions menu icon compression ( #1508 )
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Closes : #1477
2025-03-19 03:25:30 +00:00
bd_
3165d471b5
chore(changelog): fix header after release
2025-03-16 21:14:45 -07:00
bd_
2d59c74066
fix(ci): perform-release workflow doesn't update JP CHANGELOGs
2025-03-16 21:13:33 -07:00
nadena.dev release bot
55d744885f
Release 1.12.0-beta.0
1.12.0-beta.0
2025-03-17 04:09:15 +00:00
bd_
318d65f3b5
fix: DelayDisable unnecessarily tracks no-longer-relevant game objects ( #1504 )
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Closes : #1469
2025-03-17 03:58:05 +00:00
bd_
aac70873c5
chore(deps): Update NDMF dependency ( #1503 )
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Closes : #1410
2025-03-17 03:37:02 +00:00
bd_
5a17d6ea9a
feat: World Fixed Object now uses VRCParentConstraint and supports Android builds ( #1502 )
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Closes : #1417
2025-03-17 03:11:58 +00:00
bd_
62fd986fd0
fix: unity editor shortcuts break while editing MA Parameters text fields ( #1501 )
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Closes : #1414
2025-03-17 02:58:37 +00:00
bd_
39b4df8367
fix: missing japanese docs for World Scale Object ( #1500 )
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Closes : #1498
2025-03-15 04:02:21 +00:00