Commit Graph

56 Commits

Author SHA1 Message Date
bd_
b55fa356db Merge remote-tracking branch 'origin/main' into 000/plugin 2023-09-17 22:01:26 +09:00
bd_
685e690d3a
fix: workaround issues with double-Armature hack (#436)
fixes: #308
2023-09-15 21:00:08 +09:00
bd_
99386fc756 feat: NDMF integration 2023-09-04 23:18:23 +09:00
anatawa12
6591f35a78
fix: missing references when VPM resolver is not present
* chore: configure overrideReferences false and referenced dlls

* chore: clear unused using

* chore: remove unused meta file

* fix: missing reference
2023-08-22 18:44:02 +09:00
anatawa12
897e9915bc
fix: MA Replace Object doesn't have icon (#386) 2023-08-13 16:21:17 +09:00
bd_
fedf07c5c7
feat: add a feature to unpack generated assets to separate files (#376) 2023-08-06 19:24:53 +09:00
bd_
3044969454 fix: issues with menu generation (#371)
* chore: adding unit tests for #366 and #326

* fix: duplicate submenu controls not generated for multiple installers

When multiple installers referenced the same expressions menu asset,
only one submenu control would be generated.

* fix: submenus incorrectly deduping across different postprocessing contexts

Fixes: #366, #326

* fix: postprocess context not being inherited into submenus (#326)

This caused issues where parameter mappings were not being applied to
submenus.
2023-08-04 21:45:07 +09:00
bd_
9609328cf0 ui: implement replace object UI and add screenshots to docs 2023-07-30 02:32:57 +09:00
bd_
4240a4f4cf feat: add the Replace Object component 2023-07-30 02:32:57 +09:00
bd_
4b40c5197a chore: fixup stray import 2023-07-30 02:11:49 +09:00
bd_
dec90cb6ca chore: use binary serialization for generated assets
Thanks to @anatawa12 for the suggestion
2023-07-30 01:52:54 +09:00
bd_
51b73fec72 feat: add support for unmangled names and nested merging in MergeArmature 2023-07-30 01:44:53 +09:00
bd_
21373e13bc chore: fix warnings 2023-07-30 01:42:20 +09:00
bd_
1965389904 fix: remove some leftover bits of the outfit menu system 2023-06-19 20:04:07 +09:00
bd_
f41719e432 chore: remove components merged into the Mesh Settings component 2023-06-05 20:46:04 +09:00
bd_
3c7634e4ea feat: add Mesh Settings component 2023-06-05 20:18:46 +09:00
bd_
d5c2b98a05
Merge branch 'main' into enhancement/add_bounds_override_module 2023-06-05 19:04:30 +09:00
AoiKamishiro
7bc29b2ea5
MAProbeAnchorの追加(ModularAvatarでAnchorOverrideを設定できるように) (#304)
Co-authored-by: AoiKamishiro <aoi.kamishiro@kamishiro.online>
2023-06-05 18:53:49 +09:00
raiti-chan
17589fceb5 Add BoundsOverride module and BoundsOverrideBlocker module 2023-05-31 22:37:10 +09:00
raiti-chan
9f0522b273 Changed to replace labels and subParameters of Control with an empty array if they are null. 2023-05-21 16:32:53 +09:00
bd_
bf42cb95c1 rollback: remove action system for 1.5.0 release 2023-05-14 22:02:52 +09:00
bd_
ababe2e80a ui: presets menu 2023-05-14 20:18:41 +09:00
bd_
0d5ae35661 feat: make it easier to adjust the order of outfit menu items 2023-05-14 20:18:41 +09:00
bd_
1175e43bfd chore: extract column logic for future inspectors 2023-05-14 20:18:41 +09:00
bd_
d8cab10a3d feat: unified clothing menu 2023-05-14 20:18:41 +09:00
bd_
5cba6f24cb feat: initial support for blendshape actions 2023-04-30 20:58:11 +09:00
bd_
93a0171940 feat: control groups now use default-to-off, no override support for now 2023-04-30 20:08:31 +09:00
bd_
cae4622bfc compat/feat: use AvatarObjectReference for action paths 2023-04-30 19:55:45 +09:00
bd_
f7f9fc773c
fix: SDK 3.2.0-beta.1 compatibility (#289) 2023-04-26 20:20:30 +09:00
bd_
a910fa5c05 Merge remote-tracking branch 'origin/main' into dev-merge 2023-04-15 18:16:07 +09:00
bd_
a300622bb2
feat: support unsynced/saved toggles in new menu system (#276)
* chore: add support for synced/saved settings on menu actions

* feat: move action defaults to control group

* chore: finish the control group ui updates

* docs: update tutorial

* docs: update control group documentation

* docs/ui: menu install target UI and docs
2023-04-15 18:11:30 +09:00
bd_
9dc44d8ccc
feat: add support for local-only parameters to Parameters component (#275)
* feat: add support for local parameters

* docs: update parameters docs
2023-04-15 17:06:35 +09:00
bd_
0f07872659 chore: set icons for new component scripts 2023-04-15 16:39:32 +09:00
bd_
d1288fd335
fix: use IEditorOnly instead of mokeypatching the SDK (#274)
Increased SDK version requirement to 3.1.13 accordingly.
2023-04-11 20:21:00 +09:00
bd_
023e8266ec fix: add "add menu item" button 2023-04-04 19:33:19 +09:00
bd_
76edc43aca
feat: menu actions (#231)
Add a new feature to generate animations for menu items automatically.
Currently this only supports generating blend-tree based GameObject toggles.
2023-03-04 14:31:23 +09:00
bd_
55a2229bc6 add missing Menu folder asset 2023-03-04 14:15:27 +09:00
bd_
99f8052dd9 Add missing AddComponentMenu annotations 2023-03-04 14:15:27 +09:00
bd_
d39e17a8f6 feat: add object-based menu system (#218)
This adds a GameObject/Component based menu editing system, heavily inspired by Hai's Expressions Menu Hierarchy editor (https://github.com/hai-vr/av3-expressions-menu-hierarchy-editor)
2023-03-04 14:15:27 +09:00
bd_
d4639e2d70 Move actual icon to the icons repository
Since the icon isn't MIT-licensed, this change replaces it in the dev
repo with a placeholder and adds the real icon back in at package build
time (like we do with the main logo image).
2023-02-17 20:59:11 +09:00
Razgriz
7192f90e8e Add MA Icon & Assign to MA Component Scripts 2023-02-17 20:59:11 +09:00
bd_
c2e6bb53cd feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
bd_
55827868f9 fix: keep position/keep rotation modes not applied in editor 2023-01-19 21:42:11 +09:00
bd_
33895a58e8 fix: BoneProxy non-humanoid references did not save properly 2023-01-18 19:09:28 +09:00
bd_
eb7af61a08 [BoneProxy] feat: add support for keeping only one of world position/rotation 2023-01-17 20:40:42 +09:00
anatawa12
85676c5fbf chore: make RuntimeUtil internal via InternalsVisibleTo 2023-01-09 19:23:30 +09:00
らいちちゃん
a361789c43
feat: add support for nested Menu Installer operation
With this change it is now possible for Menu Installer to specify as its target a menu installed by another Menu Installer, or a submenu thereof. This allows prefabs to inject extension entries into other prefab menus.
2023-01-01 23:42:54 -08:00
bd_
5351b7befb fix: multiple bugs in Activator
* Activator tries to mark scene dirty in play mode (fixes #164)
* Activator creates multiple hidden objects which build up over time
2022-12-20 04:32:49 -08:00
bd_
2bea35b9df chore: fix harmless use-after-destroy warning in Activator 2022-12-18 15:41:43 +09:00
bd_
f49c6a0d2e ensure that MA processing runs even if all MA components are inactive 2022-12-17 21:31:16 -08:00