bd_
b55fa356db
Merge remote-tracking branch 'origin/main' into 000/plugin
2023-09-17 22:01:26 +09:00
bd_
685e690d3a
fix: workaround issues with double-Armature hack ( #436 )
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fixes : #308
2023-09-15 21:00:08 +09:00
bd_
99386fc756
feat: NDMF integration
2023-09-04 23:18:23 +09:00
anatawa12
6591f35a78
fix: missing references when VPM resolver is not present
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* chore: configure overrideReferences false and referenced dlls
* chore: clear unused using
* chore: remove unused meta file
* fix: missing reference
2023-08-22 18:44:02 +09:00
anatawa12
897e9915bc
fix: MA Replace Object doesn't have icon ( #386 )
2023-08-13 16:21:17 +09:00
bd_
fedf07c5c7
feat: add a feature to unpack generated assets to separate files ( #376 )
2023-08-06 19:24:53 +09:00
bd_
3044969454
fix: issues with menu generation ( #371 )
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* chore: adding unit tests for #366 and #326
* fix: duplicate submenu controls not generated for multiple installers
When multiple installers referenced the same expressions menu asset,
only one submenu control would be generated.
* fix: submenus incorrectly deduping across different postprocessing contexts
Fixes : #366 , #326
* fix: postprocess context not being inherited into submenus (#326 )
This caused issues where parameter mappings were not being applied to
submenus.
2023-08-04 21:45:07 +09:00
bd_
9609328cf0
ui: implement replace object UI and add screenshots to docs
2023-07-30 02:32:57 +09:00
bd_
4240a4f4cf
feat: add the Replace Object component
2023-07-30 02:32:57 +09:00
bd_
4b40c5197a
chore: fixup stray import
2023-07-30 02:11:49 +09:00
bd_
dec90cb6ca
chore: use binary serialization for generated assets
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Thanks to @anatawa12 for the suggestion
2023-07-30 01:52:54 +09:00
bd_
51b73fec72
feat: add support for unmangled names and nested merging in MergeArmature
2023-07-30 01:44:53 +09:00
bd_
21373e13bc
chore: fix warnings
2023-07-30 01:42:20 +09:00
bd_
1965389904
fix: remove some leftover bits of the outfit menu system
2023-06-19 20:04:07 +09:00
bd_
f41719e432
chore: remove components merged into the Mesh Settings component
2023-06-05 20:46:04 +09:00
bd_
3c7634e4ea
feat: add Mesh Settings component
2023-06-05 20:18:46 +09:00
bd_
d5c2b98a05
Merge branch 'main' into enhancement/add_bounds_override_module
2023-06-05 19:04:30 +09:00
AoiKamishiro
7bc29b2ea5
MAProbeAnchorの追加(ModularAvatarでAnchorOverrideを設定できるように) ( #304 )
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Co-authored-by: AoiKamishiro <aoi.kamishiro@kamishiro.online>
2023-06-05 18:53:49 +09:00
raiti-chan
17589fceb5
Add BoundsOverride module and BoundsOverrideBlocker module
2023-05-31 22:37:10 +09:00
raiti-chan
9f0522b273
Changed to replace labels and subParameters of Control with an empty array if they are null.
2023-05-21 16:32:53 +09:00
bd_
bf42cb95c1
rollback: remove action system for 1.5.0 release
2023-05-14 22:02:52 +09:00
bd_
ababe2e80a
ui: presets menu
2023-05-14 20:18:41 +09:00
bd_
0d5ae35661
feat: make it easier to adjust the order of outfit menu items
2023-05-14 20:18:41 +09:00
bd_
1175e43bfd
chore: extract column logic for future inspectors
2023-05-14 20:18:41 +09:00
bd_
d8cab10a3d
feat: unified clothing menu
2023-05-14 20:18:41 +09:00
bd_
5cba6f24cb
feat: initial support for blendshape actions
2023-04-30 20:58:11 +09:00
bd_
93a0171940
feat: control groups now use default-to-off, no override support for now
2023-04-30 20:08:31 +09:00
bd_
cae4622bfc
compat/feat: use AvatarObjectReference for action paths
2023-04-30 19:55:45 +09:00
bd_
f7f9fc773c
fix: SDK 3.2.0-beta.1 compatibility ( #289 )
2023-04-26 20:20:30 +09:00
bd_
a910fa5c05
Merge remote-tracking branch 'origin/main' into dev-merge
2023-04-15 18:16:07 +09:00
bd_
a300622bb2
feat: support unsynced/saved toggles in new menu system ( #276 )
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* chore: add support for synced/saved settings on menu actions
* feat: move action defaults to control group
* chore: finish the control group ui updates
* docs: update tutorial
* docs: update control group documentation
* docs/ui: menu install target UI and docs
2023-04-15 18:11:30 +09:00
bd_
9dc44d8ccc
feat: add support for local-only parameters to Parameters component ( #275 )
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* feat: add support for local parameters
* docs: update parameters docs
2023-04-15 17:06:35 +09:00
bd_
0f07872659
chore: set icons for new component scripts
2023-04-15 16:39:32 +09:00
bd_
d1288fd335
fix: use IEditorOnly instead of mokeypatching the SDK ( #274 )
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Increased SDK version requirement to 3.1.13 accordingly.
2023-04-11 20:21:00 +09:00
bd_
023e8266ec
fix: add "add menu item" button
2023-04-04 19:33:19 +09:00
bd_
76edc43aca
feat: menu actions ( #231 )
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Add a new feature to generate animations for menu items automatically.
Currently this only supports generating blend-tree based GameObject toggles.
2023-03-04 14:31:23 +09:00
bd_
55a2229bc6
add missing Menu folder asset
2023-03-04 14:15:27 +09:00
bd_
99f8052dd9
Add missing AddComponentMenu annotations
2023-03-04 14:15:27 +09:00
bd_
d39e17a8f6
feat: add object-based menu system ( #218 )
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This adds a GameObject/Component based menu editing system, heavily inspired by Hai's Expressions Menu Hierarchy editor (https://github.com/hai-vr/av3-expressions-menu-hierarchy-editor )
2023-03-04 14:15:27 +09:00
bd_
d4639e2d70
Move actual icon to the icons repository
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Since the icon isn't MIT-licensed, this change replaces it in the dev
repo with a placeholder and adds the real icon back in at package build
time (like we do with the main logo image).
2023-02-17 20:59:11 +09:00
Razgriz
7192f90e8e
Add MA Icon & Assign to MA Component Scripts
2023-02-17 20:59:11 +09:00
bd_
c2e6bb53cd
feat: Add error reporting UI
2023-02-08 22:19:10 +09:00
bd_
55827868f9
fix: keep position/keep rotation modes not applied in editor
2023-01-19 21:42:11 +09:00
bd_
33895a58e8
fix: BoneProxy non-humanoid references did not save properly
2023-01-18 19:09:28 +09:00
bd_
eb7af61a08
[BoneProxy] feat: add support for keeping only one of world position/rotation
2023-01-17 20:40:42 +09:00
anatawa12
85676c5fbf
chore: make RuntimeUtil internal via InternalsVisibleTo
2023-01-09 19:23:30 +09:00
らいちちゃん
a361789c43
feat: add support for nested Menu Installer operation
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With this change it is now possible for Menu Installer to specify as its target a menu installed by another Menu Installer, or a submenu thereof. This allows prefabs to inject extension entries into other prefab menus.
2023-01-01 23:42:54 -08:00
bd_
5351b7befb
fix: multiple bugs in Activator
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* Activator tries to mark scene dirty in play mode (fixes #164 )
* Activator creates multiple hidden objects which build up over time
2022-12-20 04:32:49 -08:00
bd_
2bea35b9df
chore: fix harmless use-after-destroy warning in Activator
2022-12-18 15:41:43 +09:00
bd_
f49c6a0d2e
ensure that MA processing runs even if all MA components are inactive
2022-12-17 21:31:16 -08:00