bd_
c0ea7f7e7e
Fix NPE when inspecting BoneProxy outside of an avatar
2022-10-15 14:38:34 -07:00
bd_
76d2adefd3
Add a context menu setup option for outfits
2022-10-05 11:44:13 +09:00
bd_
c40647e433
0.4.2
2022-10-04 17:54:49 -07:00
bd_
a585d31931
Fix spurious NPE
2022-10-05 09:54:21 +09:00
bd_
3db78a769c
Fix PBs referencing constrained bones not working
...
When a PB references a bone controlled by a constraint, the subtree rooted at that
bone will be present only on the original armature tree, and not in the avatar's
main armature tree (except for a stub object that may or may not be used for a constraint
reference).
Previously, there was a bug in which PBs would reference the stub object, rather than the
object that contains the bones that need to be animated by PBs. This commit changes the order
of processing so bones are only registered for rewriting PB referenced if their subtrees will
be transferred to the main armature.
2022-10-05 09:53:34 +09:00
bd_
7ca52e5a0a
[MergeArmature] Restore support for inferring prefix/suffix
2022-10-04 10:31:49 +09:00
dependabot[bot]
8b9037009a
Merge pull request #48 from bdunderscore/dependabot/npm_and_yarn/docs/typescript-4.8.4
2022-10-03 03:37:02 +00:00
bd_
b3693800e4
AvatarObjectReference defaults to a null referent
...
Fixes #47
2022-10-03 12:35:06 +09:00
dependabot[bot]
5b4eea442c
Bump typescript from 4.8.3 to 4.8.4 in /docs
...
Bumps [typescript](https://github.com/Microsoft/TypeScript ) from 4.8.3 to 4.8.4.
- [Release notes](https://github.com/Microsoft/TypeScript/releases )
- [Commits](https://github.com/Microsoft/TypeScript/compare/v4.8.3...v4.8.4 )
---
updated-dependencies:
- dependency-name: typescript
dependency-type: direct:development
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
2022-10-03 03:28:45 +00:00
bd_
0e16721898
0.4.1
2022-10-02 20:20:44 -07:00
bd_
5f4f26f106
Fixing more issues with constraint merging
2022-10-02 20:20:29 -07:00
bd_
594971b8e2
0.4.0
2022-10-02 19:12:26 -07:00
bd_
085e296d4c
Fix incorrect pathnames for manual apply mode
2022-10-03 11:11:09 +09:00
bd_
eec44171b4
Add option to match avatar write defaults settings ( #41 )
2022-10-03 11:11:04 +09:00
bd_
ca19f86347
Fix Inspector.meta folderAsset declaration
2022-10-02 19:01:06 -07:00
bd_
cb91283c1c
Fixing more issues with explicit constraint configurations
2022-10-02 18:58:33 -07:00
bd_
9b4d98a14d
Fix missing using statement
2022-10-02 18:58:33 -07:00
bd_
922fcb5fb0
MergeArmature: Support moving between avatars in hierarchy
...
WARNING: Prefab compatibility broken!
Fixes #38
2022-10-03 10:18:40 +09:00
bd_
7061ab0a8c
BoneProxy: Support moving between avatars dynamically
2022-10-03 10:18:40 +09:00
bd_
74c725e987
Add an internal class that tracks obj refs by path
2022-10-03 10:18:40 +09:00
bd_
ea2011f68d
Fix merging armatures containing explicitly set constraints
2022-10-03 08:43:33 +09:00
bd_
505ebeffc5
Add readme and compat warnings
2022-09-26 20:29:18 -07:00
bd_
4a8b5757a7
Update documentation hero images
2022-09-26 20:11:45 -07:00
bd_
c50fb944ac
v0.3.0
2022-09-25 20:06:27 -07:00
bd_
3d4aba9bcd
Add an option to manually apply changes
2022-09-26 12:05:53 +09:00
bd_
f6a915c2b3
Support referencing the basePath object in relative mode ( #21 )
2022-09-18 02:00:20 +09:00
bd_
108df78f06
Support absolute referenced animator merging ( #22 )
...
also fix a bug where only one animator per layer could be merged, oops.
2022-09-18 02:00:20 +09:00
bd_
5455e0da87
Avoid using ParentConstraints for bone proxy position tracking
2022-09-18 01:37:49 +09:00
bd_
cba767b0fa
Invoke extension hooks before cleaning components
2022-09-18 01:21:36 +09:00
bd_
441865cd22
Adding some hooks for xdress benefit
2022-09-18 01:21:36 +09:00
bd_
d96ee7a718
0.2.2
2022-09-14 07:53:37 -07:00
bd_
995589b696
Support older (pre-VCC) SDKs
2022-09-14 23:53:23 +09:00
bd_
17400cd77a
0.2.1
2022-09-11 15:28:54 -07:00
bd_
281c425f64
Fix stray reference to removed component
2022-09-11 15:28:02 -07:00
bd_
e88c46f9d2
0.2.0
2022-09-11 14:56:12 -07:00
bd_
12fe3f2c87
Improve stability of locked merge armature system
2022-09-11 14:54:52 -07:00
bd_
ab51e9dd82
Remove the need for an av3emu patch
2022-09-11 14:54:12 -07:00
bd_
cf82c93e55
0.1.4
2022-09-10 10:53:18 -07:00
bd_
4d6a143e79
Always cleanup assets when entering edit mode
2022-09-10 10:52:30 -07:00
bd_
5c0b62f295
Restore Merge Armature locked mode references on prefab instantiation
2022-09-10 10:52:30 -07:00
bd_
b889bc7323
Add VPM repo url
2022-09-10 09:58:48 -07:00
bd_
409a7fd5ec
0.1.3
2022-09-10 09:54:26 -07:00
bd_
d5956d6d2d
Fix attempted destruction of constraint assets
2022-09-10 09:54:26 -07:00
bd_
78e2d2516a
Disable write defaults on sample clap effect
2022-09-10 09:17:29 -07:00
bd_
bf1affa9b1
Rename assets
2022-09-10 09:17:26 -07:00
bd_
1c6db2a01f
Avoid scary errors when entering play mode
...
As part of our hook processing, we destroy modular-avatar components;
however, when entering play mode (without av3emu), these components
might be prefab assets. To avoid scary unity errors, unpack these prefabs
when entering play mode.
2022-09-10 09:10:15 -07:00
bd_
8d4d1642cf
Update dependabot.yml
2022-09-09 22:14:12 -07:00
bd_
cda684cfa2
Create dependabot.yml
2022-09-09 22:12:58 -07:00
bd_
86daf5bc57
Merge pull request #18 from bdunderscore/ja-docs
...
JA docs translations
2022-09-09 22:09:38 -07:00
bd_
ae575fc5aa
JA docs translations
2022-09-09 22:07:47 -07:00