Commit Graph

312 Commits

Author SHA1 Message Date
Sayamame-beans
26153ea60d
feat: improve behavior when called setup outfit for setuped outfit (#1200) 2024-10-19 17:52:51 -07:00
bd_
5bafb0ba9d
fix: "extract menu to objects" does not set the target of its menu group properly (#1304)
Closes: #1297
2024-10-19 17:46:39 -07:00
bd_
11a62c88d4
fix: issues when handling VRCExpressionMenus with an uninitialized type field (#1303) 2024-10-19 17:46:31 -07:00
bd_
123523540e
fix: parameters lose their default value when others are moved around (#1302)
Closes: #1296
2024-10-19 17:15:43 -07:00
bd_
ab4d1fd2f4
fix: transient NRE when opening reaction debugger (#1301) 2024-10-19 17:15:33 -07:00
bd_
9dc342e81e
fix: always-on toggles fail to animate objects to off (#1300)
Closes: #1285
2024-10-19 17:15:23 -07:00
bd_
ae975506d7
fix: occasionally objects controlling reactive components "flicker" (#1298)
Reported-by: @whipnice
2024-10-19 17:15:14 -07:00
bd_
b73feb6b71
fix: inactive menu items don't appear in RO debugger (#1291) 2024-10-15 19:13:08 -07:00
bd_
662172c2e5
fix: NRE in RO simulator (#1292) 2024-10-15 19:13:01 -07:00
bd_
5d399dce4a ci: workaround VPM issues 2024-10-14 21:17:31 -07:00
nadena-dev-ci
766f728a8a
New Crowdin updates (#1284)
* Update source file en-US.json

* Update source file en-US.json

* New translations en-us.json (Japanese)
2024-10-13 18:28:53 -07:00
bd_
f40d02ceb9
fix: NRE when AnimatorControllerLayer.stateMachine is null (#1283)
Closes: #1056
2024-10-12 17:29:27 -07:00
bd_
7ae98d63b0
fix: missing localization strings for Replace Object errors (#1282)
Closes: #1281
2024-10-12 17:29:19 -07:00
nekobako
0b8cd3b3b6
feat: add support for drag-and-drop on MaterialSetter and ShapeChanger (#1271)
* feat: add support for drag-and-drop on MaterialSetter and ShapeChanger

* fix: allow adding known objects to MaterialSetter and ShapeChanger
2024-10-12 16:52:37 -07:00
Sayamame-beans
4a376f8723
Merge Armatureの"Reset position to base avatar"にA/Tポーズ変換オプションを追加 (#1188)
* feat: A/T Pose conversion on "Reset position to base avatar"

* chore: reorder posReset options

* chore: unify FixAPose functions into SetupOutfit.FixAPose
2024-10-12 16:34:30 -07:00
bd_
828e6b4548
fix: propagate shape changer effects through BlendshapeSync (#1267)
Closes: #1259
2024-10-05 17:46:45 -07:00
bd_
656a401684
fix: proxy animations are cloned in Merge Animator (#1266)
This fixes issues with しゃがみ置き換え+α among other things.
2024-10-05 15:19:42 -07:00
bd_
30cafb21e4
fix: incorrect handling of shape key deletion (#1258)
This change reworks delete handling to be more consistent with other properties,
by treating it as a virtual property (`deletedShape.{blendshapeName}`) instead of
a weird additional field of blendshape keys. This then fixes a number of issues
(e.g. broken preview for delete keys).

Fixes: #1253
2024-10-03 20:16:53 -07:00
bd_
816d2b28cb
fix: NRE from scale adjuster preview (#1251) 2024-10-02 19:51:17 -07:00
bd_
4ec36ca489
fix: shape changer preview overrides default blendshape values inappropriately (#1250)
Closes: #1227
2024-10-02 19:48:38 -07:00
bd_
409592f952
fix(rc): constant-off objects are not handled correctly (#1249)
Closes: #1233
2024-10-02 19:42:19 -07:00
bd_
02204c272f
Revert "fix: remove unnecessory exit transitions for reactive components (#1161)" (#1248)
This reverts commit 9dfa0dae23. Those
transitions are needed when controlling the same object from multiple
parameters.

Closes: #1233
2024-10-02 19:03:44 -07:00
nekobako
36e035c8c7
fix: inverted reactive components on inactive objects didn't set defa… (#1246)
* fix: inverted reactive components on inactive objects didn't set default states

* chore: use `InitiallyActive` helper

---------

Co-authored-by: bd_ <bd_@nadena.dev>
2024-10-02 19:03:03 -07:00
bd_
4b9d1128c6 chore: set harmony ID on UnpatchAll call 2024-10-01 20:16:17 -07:00
nadena-dev-ci
8150e05dd0 New translations en-us.json (Chinese Traditional) 2024-10-01 20:15:07 -07:00
bd_
f85d455c8f fix: NRE issued when viewing Menu Item editor outside of an avatar 2024-10-01 20:14:58 -07:00
bd_
cb2afcc3d5 fix: Menu Installers on the same object as Merge Armature are not processed
Changes to pass ordering caused Merge Armature to destroy menus before being
processed by Menu Installer; fix this by hoisting menu generation to occur within
the animation services context, before Merge Armature runs. This is safe because
the menu installer pass does not interact with the avatar's animator controllers
directly.
2024-10-01 20:13:02 -07:00
bd_
838f1dac7e fix: ignore blendtree-only layers when determing animator WD state 2024-10-01 20:12:52 -07:00
bd_
6dafe72c3b fix: play audio path mapping is broken
Closes: #936
2024-09-29 14:28:44 -07:00
bd_
0f28cf7aba fix: warning is shown when using FPV on Android 2024-09-29 12:49:58 -07:00
nekobako
cc93c7e5ed feat: replace checkboxes in ObjectToggle with dropdowns 2024-09-29 06:26:12 -07:00
bd_
7040e3992b fix: ROSimulator UI refresh sometimes gets wedged
Closes: #1219
2024-09-28 20:05:53 -07:00
bd_
f3f2de3337 feat: add tracing points for the NDMF preview tracing system 2024-09-28 19:34:36 -07:00
bd_
b866628b24 chore: fix compiler warnings 2024-09-27 19:37:23 -07:00
nadena-dev-ci
4f398d21c3
New Crowdin updates (#1212)
* New translations en-us.json (Japanese)

* New translations en-us.json (Korean)

* New translations en-us.json (Chinese Simplified)

* New translations en-us.json (Chinese Traditional)

* Update source file en-US.json

* New translations en-us.json (Japanese)
2024-09-27 18:06:53 -07:00
bd_
ee64cafe02
fix: remove ObjectIdentityComparer (#1211)
Apparently, it's safe to use Unity objects as keys in HashMaps, and doing
so actually fixes some edge cases where assets are recreated as a new C# object.
2024-09-25 21:39:01 -07:00
bd_
e63a34e2ba
fix: scale adjuster preview destroys proxy renderers inappropriately (#1213)
The scale adjuster preview system reparented proxy renderers under proxy
bones, in order to handle null root bones and MeshRenderers. However, it
then destroyed the entire proxy bone hierarchy, taking all proxy renderers
with it. This change instead tracks proxies, and reparents them back to the
root to avoid this issue.

Closes: #1177
2024-09-25 21:09:58 -07:00
bd_
a018df9219
chore: improve PropCache debuggability by adding a name property (#1209) 2024-09-25 20:01:59 -07:00
bd_
13b0ffe0b5
fix: missing observations in LocateReactions (#1210) 2024-09-25 20:01:55 -07:00
Sayamame-beans
de1744b080
chore: update some messages (#1208) 2024-09-25 19:35:25 -07:00
nadena-dev-ci
d82c41c390
New translations en-us.json (Japanese) (#1204) 2024-09-24 18:56:57 -07:00
lilxyzw
2826c27d63
fix: cloned AnimatorController is not registered in ObjectRegistry #1205 (#1206) 2024-09-24 18:11:39 -07:00
bd_
51fedbd9b0
fix: ROSimulator registers multiple event handlers for state override buttons (#1203) 2024-09-23 20:27:56 -07:00
bd_
bf47a4c544
fix: reactive components break WD ON avatars (#1202)
Closes: #1199
2024-09-23 20:18:04 -07:00
Sayamame-beans
8e49df703f
fix: BoneProxy target couldn't be empty after assigned (#1192) 2024-09-23 19:14:26 -07:00
Sayamame-beans
032e7a692e
chore: fpvisible.NotUnderHead is now Warning, not Error (#1194) 2024-09-23 19:13:29 -07:00
Sayamame-beans
3b86822547
fix: Setup Outfit cause NRE when nothing selected (#1197) 2024-09-23 19:12:39 -07:00
nekobako
2d8f5d764e
fix: resolve parameter type conflicts for menu items in params usage … (#1174)
* fix: resolve parameter type conflicts for menu items in params usage window

* Revert "fix: resolve parameter type conflicts for menu items in params usage window"

This reverts commit 4c6b41de4c.

* fix: expand conflicting parameter types for menu item in introspection

* chore: update NDMF dependency

---------

Co-authored-by: bd_ <bd_@nadena.dev>
2024-09-22 18:18:27 -07:00
bd_
a5e716cb3e
fix: incorrect auto parameter assignment when a non-auto item is set to 0 (#1189) 2024-09-22 18:12:26 -07:00
lilxyzw
54288ebd44
fix: MenuInstaller does not support cloning (#1173) (#1184)
* fix: MenuInstaller does not support cloning (#1173)

* fix: error when root menu is specified
2024-09-22 14:35:05 -07:00