Commit Graph

427 Commits

Author SHA1 Message Date
bd_
5320c474dd 1.7.5 2023-09-08 20:32:31 +09:00
bd_
eecac2350e
fix: improve handling of scale correction when root bone is null (#425) 2023-09-08 20:32:03 +09:00
bd_
f9c19c6d67
fix: automatic bounds does not account for armature scale (#423) 2023-09-08 19:59:26 +09:00
bd_
b6537da650
ui: improve setup outfit usability (#422)
Show a descriptive error when setup outfit fails (fixes #415).
Use HeuristicBoneMapper to fuzzy-match hips (fixes #414)
2023-09-08 19:42:16 +09:00
bd_
75fe74da53
fix: non-unit scale armatures result in incorrect constraint behavior (#421) 2023-09-08 18:44:09 +09:00
bd_
36b13b8192 chore: protect against prefab instances leaking into play mode 2023-09-05 20:16:41 +09:00
bd_
99386fc756 feat: NDMF integration 2023-09-04 23:18:23 +09:00
bd_
b155202714
fix: incorrect scaling for Visible Head Accessory (#412) 2023-09-03 18:10:17 +09:00
bd_
8251f3fcf7
fix: missing load in background flag on clap sample asset (#413) 2023-09-03 18:10:06 +09:00
bd_
e3e7bc6e87 1.7.4 2023-08-28 21:25:49 +09:00
bd_
8da1c9d3be
fix: issues preventing error log from being displayed in some cases (#409) 2023-08-28 21:25:17 +09:00
bd_
798d38d1ce 1.7.3 2023-08-22 19:53:47 +09:00
bd_
34b973e9fe 1.7.3-rc.0 2023-08-22 18:58:11 +09:00
anatawa12
39da3b6742
chore: remove all components with missing script (#404)
* chore: remove all components with missing script
* Traverse disabled gameobjects when purging missing scripts

Co-authored-by: bd_ <bd_@nadena.dev>
2023-08-22 18:50:08 +09:00
anatawa12
6591f35a78
fix: missing references when VPM resolver is not present
* chore: configure overrideReferences false and referenced dlls

* chore: clear unused using

* chore: remove unused meta file

* fix: missing reference
2023-08-22 18:44:02 +09:00
bd_
f3ff0bdb5b 1.7.2 2023-08-20 14:16:01 +09:00
bd_
0335c31725
fix: issues with build failures when there are duplicate object paths (#398) 2023-08-20 14:15:10 +09:00
bd_
5a5142bf62 chore: improve null checks in FixupAnimatorDebugData 2023-08-20 13:23:03 +09:00
bd_
8471a3134d chore: Add missing metafile 2023-08-19 16:26:20 +09:00
bd_
86aca10ed5 1.7.1 2023-08-13 21:38:17 +09:00
bd_
c48ef9be0e
feat: disregard digits in heuristic bone mapper (#393)
Closes: #387
2023-08-13 21:36:50 +09:00
bd_
06a473eaec
fix: menu installer GUI selection window is broken (#392)
Fixes #391
2023-08-13 21:36:04 +09:00
anatawa12
897e9915bc
fix: MA Replace Object doesn't have icon (#386) 2023-08-13 16:21:17 +09:00
bd_
176e792137 1.7.0 2023-08-07 21:12:02 +09:00
bd_
16faa4d98a 1.7.0-beta.2 2023-08-06 19:33:49 +09:00
bd_
2fe0f45873
fix: replace object UI doesn't allow the target to be set (#378)
Fixes: #377
2023-08-06 19:33:04 +09:00
bd_
fedf07c5c7
feat: add a feature to unpack generated assets to separate files (#376) 2023-08-06 19:24:53 +09:00
bd_
f63c2f9a1a 1.7.0-beta.1 2023-08-04 21:45:42 +09:00
bd_
3044969454 fix: issues with menu generation (#371)
* chore: adding unit tests for #366 and #326

* fix: duplicate submenu controls not generated for multiple installers

When multiple installers referenced the same expressions menu asset,
only one submenu control would be generated.

* fix: submenus incorrectly deduping across different postprocessing contexts

Fixes: #366, #326

* fix: postprocess context not being inherited into submenus (#326)

This caused issues where parameter mappings were not being applied to
submenus.
2023-08-04 21:45:07 +09:00
bd_
333d4e8a95 chore: fix perf issues with new asset saving logic 2023-08-04 20:23:56 +09:00
anatawa12
6cb59f5fea fix: MA is not performed in Awake if enter playmode settings is enabled 2023-08-03 21:13:17 +09:00
bd_
abdbecf26f fix: attempting to add scene assets to avatar asset 2023-08-02 22:54:30 +09:00
bd_
0f2895c14e fix: serialization GC not recursing into scriptable objects 2023-07-31 21:05:35 +09:00
bd_
9138205ace fix: hands mask not set when merging if the initial configuration used the default
Fixed: #349
2023-07-30 21:05:13 +09:00
bd_
8aba9d4cc7 fix: adjust processing order for Mesh Settings
Closes: #354
2023-07-30 21:05:04 +09:00
bd_
c10a2de7de chore: hopefully fixing CI issues 2023-07-30 02:32:57 +09:00
bd_
9609328cf0 ui: implement replace object UI and add screenshots to docs 2023-07-30 02:32:57 +09:00
bd_
4240a4f4cf feat: add the Replace Object component 2023-07-30 02:32:57 +09:00
bd_
4b40c5197a chore: fixup stray import 2023-07-30 02:11:49 +09:00
bd_
7ce6d93083 chore: automatically save assets referenced at the end of processing 2023-07-30 01:52:54 +09:00
bd_
dec90cb6ca chore: use binary serialization for generated assets
Thanks to @anatawa12 for the suggestion
2023-07-30 01:52:54 +09:00
bd_
806841481c chore: remove a noisy debug log 2023-07-30 01:52:48 +09:00
bd_
51b73fec72 feat: add support for unmangled names and nested merging in MergeArmature 2023-07-30 01:44:53 +09:00
bd_
5231b75055 chore: fix warnings 2023-07-30 01:44:53 +09:00
bd_
21373e13bc chore: fix warnings 2023-07-30 01:42:20 +09:00
bd_
05ed734438 fix: build fails when already-registered subassets are installed as replacement clips 2023-07-29 18:14:47 +09:00
Narazaka
35bcdf9e45 fix #355 2023-07-22 14:32:55 +09:00
AoiKamishiro
0e2dd7197d
ボーンが存在しないSkinnedMeshRendererでRootBoneを設定すると描画位置がずれる問題の修正 (#345)
* Fixed a bug when setting RootBone in SkinnedMeshRenderer with 0 bones.

Co-authored-by: AoiKamishiro <aoi.kamishiro@kamishiro.online>
2023-06-23 19:57:20 +09:00
anatawa12
69dbab616f
chore: remove meta file for empty folder
empty folders are not tracked by git so such a meta file will be removed by unity on loading
2023-06-19 21:58:03 +09:00
bd_
c0b4777462 v1.6.0 2023-06-19 20:52:51 +09:00
bd_
90811f3e55
Merge pull request #341 from bdunderscore/bone-mappings
fix: add some heuristic bone mappings
2023-06-19 20:29:19 +09:00
bd_
085c19cf1b
Merge pull request #340 from bdunderscore/velo-magnitude
fix: add VelocityMagnitude as builtin parameter
2023-06-19 20:20:35 +09:00
bd_
5b40a9392c
Merge pull request #339 from bdunderscore/retain-end-bones
fix: retain bones ending in "end"
2023-06-19 20:20:24 +09:00
bd_
7c2be605e7 fix: add some heuristic bone mappings
Closes: #316
2023-06-19 20:19:38 +09:00
bd_
339789c7c2 fix: add VelocityMagnitude as builtin parameter 2023-06-19 20:13:14 +09:00
bd_
3bed8b8527 fix: retain bones ending in "end"
Closes: #332
2023-06-19 20:11:18 +09:00
bd_
1965389904 fix: remove some leftover bits of the outfit menu system 2023-06-19 20:04:07 +09:00
bd_
cdb5ede7fe
Merge pull request #324 from bdunderscore/enhancement/mesh-settings
Add the Mesh Settings component
2023-06-19 20:02:08 +09:00
Hitsub
9a56ff5bb6
Change timing of BuildHeightCache (#333) (#336) 2023-06-18 15:45:07 +09:00
anatawa12
5577e4c1bc
fix: ArgumentException with components with missing script (#327) 2023-06-06 23:40:46 +09:00
bd_
ed4c1ad5a0
fix: Don't strip objects which contain unrecognized components (#325)
Fixes: #321
2023-06-05 21:41:46 +09:00
bd_
f41719e432 chore: remove components merged into the Mesh Settings component 2023-06-05 20:46:04 +09:00
bd_
3c7634e4ea feat: add Mesh Settings component 2023-06-05 20:18:46 +09:00
bd_
095c2667a0 fix: MA Menu Item was showing a spurious gizmo icon
Fix this for new components as well by using reflection to find all avatar tag components
and remove the gizmos appropriately.
2023-06-05 19:10:31 +09:00
bd_
d5c2b98a05
Merge branch 'main' into enhancement/add_bounds_override_module 2023-06-05 19:04:30 +09:00
AoiKamishiro
7bc29b2ea5
MAProbeAnchorの追加(ModularAvatarでAnchorOverrideを設定できるように) (#304)
Co-authored-by: AoiKamishiro <aoi.kamishiro@kamishiro.online>
2023-06-05 18:53:49 +09:00
raiti-chan
17589fceb5 Add BoundsOverride module and BoundsOverrideBlocker module 2023-05-31 22:37:10 +09:00
bd_
f4d8383ced 1.5.1 2023-05-23 21:11:07 +09:00
bd_
a4c3e1d0f4
fix: internal parameters not renamed on installed VRCExpressionMenu submenus (#314)
Thanks to suzuryg for finding the cause of the bug and suggesting an initial fix.

Reported-By: 33linn
Fixes: #305
2023-05-23 21:10:22 +09:00
HotKonti
c87ac92a04
Add Korean language support (#269)
* Add Korean language support

- Update Localization.cs to include Korean
- Add ko.json for Korean translations
- Add ko.json.meta file for metadata
2023-05-21 17:12:48 +09:00
bd_
044e2ae704 fix: "fake humanoid" bones can be pruned by game object GC pass 2023-05-21 17:01:07 +09:00
raiti-chan
9f0522b273 Changed to replace labels and subParameters of Control with an empty array if they are null. 2023-05-21 16:32:53 +09:00
bd_
ce2ba4f312 1.5.0 2023-05-17 20:28:06 +09:00
bd_
05f2276aab chore: adjust PreventStripTagObjects to avoid stripping non-MA components as well 2023-05-17 20:27:33 +09:00
Azukimochi
a7e4c11885 Add "Elbow_L/R" to bone name mapping
"Elbow_L/R" is bone name of KokuriRuru
2023-05-15 20:12:35 +09:00
bd_
86dd536e6e 1.5.0-beta-4 2023-05-14 22:13:17 +09:00
bd_
0115e3946b chore: update VPM dependencies 2023-05-14 22:02:52 +09:00
bd_
bf42cb95c1 rollback: remove action system for 1.5.0 release 2023-05-14 22:02:52 +09:00
bd_
ababe2e80a ui: presets menu 2023-05-14 20:18:41 +09:00
bd_
ab529dc936 chore: dependency updates 2023-05-14 20:18:41 +09:00
bd_
0d5ae35661 feat: make it easier to adjust the order of outfit menu items 2023-05-14 20:18:41 +09:00
bd_
6b5fc80167 fix: rename parameters hook interferes with menu installer references 2023-05-14 20:18:41 +09:00
bd_
ff7c3ff702 ui: add option to add outfit menu to avatar 2023-05-14 20:18:41 +09:00
bd_
e763281966 ui: group menu items [NEEDS DOCS] 2023-05-14 20:18:41 +09:00
bd_
1e2c821a25 ui/fix: action-related config shown on menu items with no actions 2023-05-14 20:18:41 +09:00
bd_
5a36db7b7f ui: add action blendshape editor 2023-05-14 20:18:41 +09:00
bd_
1175e43bfd chore: extract column logic for future inspectors 2023-05-14 20:18:41 +09:00
bd_
d8cab10a3d feat: unified clothing menu 2023-05-14 20:18:41 +09:00
bd_
5cba6f24cb feat: initial support for blendshape actions 2023-04-30 20:58:11 +09:00
bd_
93a0171940 feat: control groups now use default-to-off, no override support for now 2023-04-30 20:08:31 +09:00
bd_
cae4622bfc compat/feat: use AvatarObjectReference for action paths 2023-04-30 19:55:45 +09:00
bd_
47a1e8393c 1.5.0-beta-3 2023-04-26 20:21:25 +09:00
bd_
f7f9fc773c
fix: SDK 3.2.0-beta.1 compatibility (#289) 2023-04-26 20:20:30 +09:00
Hitsub
f12db983c1
Meshが空のSkinnedMeshRendererがあるとActionGeneratorがエラーを起こすのを修正 (#280) 2023-04-20 17:33:15 +09:00
Hitsub
1901035fd8
空のSubMenuがあるとMenuInstallerの表示でエラーが発生するのを修正 (#282) 2023-04-20 17:33:04 +09:00
bd_
626072ae69 1.5.0-beta-2 2023-04-15 19:50:27 +09:00
bd_
4295767be7 chore: fixing broken tests 2023-04-15 19:49:50 +09:00
bd_
20dae6e5cb 1.5.0-beta-1 2023-04-15 19:36:43 +09:00
bd_
cc1d11a06c chore: workaround IEditorOnly objects being deleted too soon 2023-04-15 19:17:30 +09:00
bd_
a910fa5c05 Merge remote-tracking branch 'origin/main' into dev-merge 2023-04-15 18:16:07 +09:00