bd_
52e2398a1d
Merge remote-tracking branch 'origin/main'
2023-02-02 18:43:20 +09:00
bd_
6566fd7b79
1.4.3
2023-01-31 20:20:49 +09:00
bd_
85617735e9
fix(visible-head-accessory): workaround unity crash
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Reported-By: Momishiro
2023-01-30 22:55:56 +09:00
dependabot[bot]
08494f840d
chore(deps): bump ua-parser-js from 0.7.32 to 0.7.33 in /docs
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Bumps [ua-parser-js](https://github.com/faisalman/ua-parser-js ) from 0.7.32 to 0.7.33.
- [Release notes](https://github.com/faisalman/ua-parser-js/releases )
- [Changelog](https://github.com/faisalman/ua-parser-js/blob/master/changelog.md )
- [Commits](https://github.com/faisalman/ua-parser-js/compare/0.7.32...0.7.33 )
---
updated-dependencies:
- dependency-name: ua-parser-js
dependency-type: indirect
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Signed-off-by: dependabot[bot] <support@github.com>
2023-01-28 12:10:28 +09:00
bd_
d6ab6c676f
1.4.2
2023-01-27 21:16:21 +09:00
bd_
8ac7217c26
fix: synced layer motion overrides not preserved over MA processing
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Reported-By: ぷも
2023-01-27 21:15:38 +09:00
bd_
0374a9a099
fix: ArgumentNullException when blend tree clips are missing/none
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fixes: 188
2023-01-27 21:15:26 +09:00
bd_
7e9dc20201
fix: proxy animations broken on legacy VRCSDK
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fixes : #187
2023-01-26 18:33:34 +09:00
bd_
91813c54e8
1.4.1
2023-01-24 21:41:54 +09:00
bd_
d1e047a3d2
fix: mesh processing aborts when encountering null sharedMesh
2023-01-24 21:41:33 +09:00
bd_
fb19fd6cc0
fix: simple asset-root toggles are not remapped correctly
2023-01-24 21:41:20 +09:00
bd_
51b828d318
chore: fix unit tests leaking assets
2023-01-21 10:56:10 +09:00
bd_
6d166b3317
chore: document VCC installation method
2023-01-21 10:56:03 +09:00
bd_
26270d5691
1.4.0
2023-01-20 20:42:23 +09:00
bd_
1b4b373343
1.4.0-rc-4
2023-01-19 21:49:40 +09:00
bd_
592f469b8b
fix: wrong translations for new bone proxy modes
2023-01-19 21:45:01 +09:00
bd_
55827868f9
fix: keep position/keep rotation modes not applied in editor
2023-01-19 21:42:11 +09:00
bd_
231ae585bb
rc3
2023-01-18 19:11:05 +09:00
bd_
33895a58e8
fix: BoneProxy non-humanoid references did not save properly
2023-01-18 19:09:28 +09:00
bd_
be32ed55f5
fix: BoneProxy editor is missing pos/rot hold options
2023-01-18 19:09:16 +09:00
bd_
ef1699e4da
rc2
2023-01-17 20:41:45 +09:00
bd_
eb7af61a08
[BoneProxy] feat: add support for keeping only one of world position/rotation
2023-01-17 20:40:42 +09:00
Gizmo
51f7c5936d
Add missing translations
2023-01-17 20:08:03 +09:00
Gizmo
acdcaa991e
feat: add simplified chinese translation
2023-01-17 20:08:03 +09:00
bd_
305377c1bb
feat: use english localization for untranslated strings
2023-01-17 20:06:50 +09:00
bd_
9f9c2af1bd
chore: remove outdated comment
2023-01-17 19:56:12 +09:00
bd_
df47be245f
fix: duplicate PB stripping fails in some configurations
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The previous logic failed when duplicate PBs explicitly specify their root transform.
This change rewrites this logic and expands the cases in which PBs are pruned.
2023-01-17 00:01:08 +09:00
bd_
1b0cb3f75f
chore: Add CodeCoverage directories to .gitignore
2023-01-16 21:16:24 +09:00
bd_
dd07acda1d
chore: mark AfterProcessing hook internal
2023-01-16 21:15:30 +09:00
bd_
b30504c348
chore: enable code coverage
2023-01-16 21:15:30 +09:00
bd_
c3e0f94448
chore: Add TransformMappingThroughSwitchedObject test
2023-01-16 21:15:30 +09:00
bd_
f64f00e2d3
chore: Add AnimateAddedBones test
2023-01-16 21:15:30 +09:00
anatawa12
85676c5fbf
chore: make RuntimeUtil internal via InternalsVisibleTo
2023-01-09 19:23:30 +09:00
bd_
76dfa2a6fc
chore: more perf improvements
2023-01-05 21:47:37 +09:00
bd_
0217c0ecf0
1.4.0-rc-1
2023-01-05 21:31:15 +09:00
bd_
250e8be54c
fix: improve build performance by ~10x
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CreateAsset, as it turns out, can be extremely slow, particularly when used on Mesh objects.
By adding our generated objects as sub-objects of a container AnimatorController, we can
minimize this overhead.
2023-01-05 21:30:44 +09:00
bd_
b13f60e80f
chore: remove debug print
2023-01-05 21:12:30 +09:00
bd_
1635b988a9
feat: improved merge armature implementation ( #174 )
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This branch rewrites the merge armature logic to be both simpler and more reliable. In particular, all components in the merged armature will always be moved into the target armature, eliminating the need for complex and unreliable constraint adjustments. I also rewrite the path remapping logic to be more reliable by tracking actual GameObjects, rather than string paths.
This change fixes a number of constraint-heavy outfits, including:
* https://cloudz.booth.pm/items/3751948
* https://capettiya.booth.pm/items/4424678
It also fixes issues with some more advanced use cases, such as animating transforms on bones that are newly added using merge armature.
2023-01-05 04:10:22 -08:00
bd_
aba8d45bd8
docs: Link directly to latest release
2023-01-02 22:39:27 +09:00
dependabot[bot]
05523f7a54
Bump @algolia/client-search from 4.14.2 to 4.14.3 in /docs
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Bumps [@algolia/client-search](https://github.com/algolia/algoliasearch-client-javascript ) from 4.14.2 to 4.14.3.
- [Release notes](https://github.com/algolia/algoliasearch-client-javascript/releases )
- [Changelog](https://github.com/algolia/algoliasearch-client-javascript/blob/master/CHANGELOG.md )
- [Commits](https://github.com/algolia/algoliasearch-client-javascript/compare/4.14.2...4.14.3 )
---
updated-dependencies:
- dependency-name: "@algolia/client-search"
dependency-type: direct:production
update-type: version-update:semver-patch
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Signed-off-by: dependabot[bot] <support@github.com>
2023-01-02 20:34:28 +09:00
dependabot[bot]
986b36a1f1
Bump json5 from 2.2.1 to 2.2.3 in /docs
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Bumps [json5](https://github.com/json5/json5 ) from 2.2.1 to 2.2.3.
- [Release notes](https://github.com/json5/json5/releases )
- [Changelog](https://github.com/json5/json5/blob/main/CHANGELOG.md )
- [Commits](https://github.com/json5/json5/compare/v2.2.1...v2.2.3 )
---
updated-dependencies:
- dependency-name: json5
dependency-type: indirect
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Signed-off-by: dependabot[bot] <support@github.com>
2023-01-02 20:34:19 +09:00
bd_
74dc37d0d7
chore: docs updates for new menu installer behavior
2023-01-02 20:29:07 +09:00
bd_
b9fde37285
1.3.0
2023-01-02 16:47:09 +09:00
bd_
435ce7b248
fix: NPE in menu installer editor
2023-01-02 16:44:52 +09:00
bd_
569275dcba
fix: NPE on null submenu reference
2023-01-02 16:44:37 +09:00
らいちちゃん
a361789c43
feat: add support for nested Menu Installer operation
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With this change it is now possible for Menu Installer to specify as its target a menu installed by another Menu Installer, or a submenu thereof. This allows prefabs to inject extension entries into other prefab menus.
2023-01-01 23:42:54 -08:00
bd_
549ce8f0d3
fix: add more heuristic bone mappings
2023-01-02 16:27:35 +09:00
bd_
db49e2e210
fix: blendshape sync breaks with default binding
2022-12-31 18:43:11 +09:00
bd_
2bfefc7bac
1.2.1
2022-12-20 21:33:10 +09:00
bd_
5351b7befb
fix: multiple bugs in Activator
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* Activator tries to mark scene dirty in play mode (fixes #164 )
* Activator creates multiple hidden objects which build up over time
2022-12-20 04:32:49 -08:00