..
AnimateAddedBones
fix: direct blend parameters not being remapped ( #246 )
2023-03-25 15:29:00 +09:00
DirectBlendTreeParameters
fix: direct blend parameters not being remapped ( #246 )
2023-03-25 15:29:00 +09:00
DuplicatePBStripping
fix: duplicate PB stripping fails in some configurations
2023-01-17 00:01:08 +09:00
MiscAnimationTests
fix: high quality curve setting is not preserved properly ( #225 )
2023-02-25 17:53:02 +09:00
RenameParametersTests
fix: parameter drivers attached to state machines are not renamed properly ( #226 )
2023-02-25 17:53:15 +09:00
SimpleArmatureToggle
fix: direct blend parameters not being remapped ( #246 )
2023-03-25 15:29:00 +09:00
SyncedLayerHandling
fix: synced layer motion overrides not preserved over MA processing
2023-01-27 21:15:38 +09:00
TransformMappingThroughSwitchedObject
fix: direct blend parameters not being remapped ( #246 )
2023-03-25 15:29:00 +09:00
AnimateAddedBones.meta
chore: Add AnimateAddedBones test
2023-01-16 21:15:30 +09:00
BoneProxyTest.cs
fix: keep position/keep rotation modes not applied in editor
2023-01-19 21:42:11 +09:00
BoneProxyTest.cs.meta
[BoneProxy] feat: add support for keeping only one of world position/rotation
2023-01-17 20:40:42 +09:00
DuplicatePBStripping.meta
fix: duplicate PB stripping fails in some configurations
2023-01-17 00:01:08 +09:00
LocalizationTest.cs
feat: use english localization for untranslated strings
2023-01-17 20:06:50 +09:00
LocalizationTest.cs.meta
feat: use english localization for untranslated strings
2023-01-17 20:06:50 +09:00
MinimalAvatar.prefab
[BoneProxy] feat: add support for keeping only one of world position/rotation
2023-01-17 20:40:42 +09:00
MinimalAvatar.prefab.meta
[BoneProxy] feat: add support for keeping only one of world position/rotation
2023-01-17 20:40:42 +09:00
MiscAnimationTests.meta
fix: high quality curve setting is not preserved properly ( #225 )
2023-02-25 17:53:02 +09:00
PathMappingTest.cs
chore: Add AnimateAddedBones test
2023-01-16 21:15:30 +09:00
PathMappingTest.cs.meta
feat: improved merge armature implementation ( #174 )
2023-01-05 04:10:22 -08:00
RenameParametersTests.meta
fix: parameter drivers attached to state machines are not renamed properly ( #226 )
2023-02-25 17:53:15 +09:00
RetargetMeshesTest.cs
fix: retarget is not performed if rootBone is the only bone to be retargeted ( #241 )
2023-04-09 19:08:57 +09:00
RetargetMeshesTest.cs.meta
fix: retarget is not performed if rootBone is the only bone to be retargeted ( #241 )
2023-04-09 19:08:57 +09:00
SimpleArmatureToggle.meta
fix: simple asset-root toggles are not remapped correctly
2023-01-24 21:41:20 +09:00
SyncedLayerHandling.meta
fix: synced layer motion overrides not preserved over MA processing
2023-01-27 21:15:38 +09:00
TestBase.cs
fix: direct blend parameters not being remapped ( #246 )
2023-03-25 15:29:00 +09:00
TestBase.cs.meta
chore: Add AnimateAddedBones test
2023-01-16 21:15:30 +09:00
Tests.asmdef
chore: enable code coverage
2023-01-16 21:15:30 +09:00
Tests.asmdef.meta
feat: improved merge armature implementation ( #174 )
2023-01-05 04:10:22 -08:00
TransformMappingThroughSwitchedObject.meta
chore: Add TransformMappingThroughSwitchedObject test
2023-01-16 21:15:30 +09:00