..
AnimateAddedBones
fix: direct blend parameters not being remapped ( #246 )
2023-03-25 15:29:00 +09:00
DirectBlendTreeParameters
fix: direct blend parameters not being remapped ( #246 )
2023-03-25 15:29:00 +09:00
DuplicatePBStripping
fix: duplicate PB stripping fails in some configurations
2023-01-17 00:01:08 +09:00
GameObjectGC
fix: retain bones ending in "end"
2023-06-19 20:11:18 +09:00
MergeArmatureTests
feat: add support for unmangled names and nested merging in MergeArmature
2023-07-30 01:44:53 +09:00
MeshSettingsTests
chore: remove components merged into the Mesh Settings component
2023-06-05 20:46:04 +09:00
MiscAnimationTests
fix: high quality curve setting is not preserved properly ( #225 )
2023-02-25 17:53:02 +09:00
RenameParametersTests
fix: internal parameters not renamed on installed VRCExpressionMenu submenus ( #314 )
2023-05-23 21:10:22 +09:00
ReplaceObject
feat: add the Replace Object component
2023-07-30 02:32:57 +09:00
SerializationTests
chore: fix perf issues with new asset saving logic
2023-08-04 20:23:56 +09:00
SimpleArmatureToggle
fix: direct blend parameters not being remapped ( #246 )
2023-03-25 15:29:00 +09:00
SyncedLayerHandling
fix: synced layer motion overrides not preserved over MA processing
2023-01-27 21:15:38 +09:00
TransformMappingThroughSwitchedObject
fix: direct blend parameters not being remapped ( #246 )
2023-03-25 15:29:00 +09:00
VirtualMenuTests
fix: issues with menu generation ( #371 )
2023-08-04 21:45:07 +09:00
AnimateAddedBones.meta
chore: Add AnimateAddedBones test
2023-01-16 21:15:30 +09:00
BoneProxyTest.cs
chore: fixing broken tests
2023-04-15 19:49:50 +09:00
BoneProxyTest.cs.meta
[BoneProxy] feat: add support for keeping only one of world position/rotation
2023-01-17 20:40:42 +09:00
DirectBlendTreeParameters.meta
feat: unified clothing menu
2023-05-14 20:18:41 +09:00
DuplicatePBStripping.meta
fix: duplicate PB stripping fails in some configurations
2023-01-17 00:01:08 +09:00
GameObjectGC.meta
fix: "fake humanoid" bones can be pruned by game object GC pass
2023-05-21 17:01:07 +09:00
LocalizationTest.cs
feat: use english localization for untranslated strings
2023-01-17 20:06:50 +09:00
LocalizationTest.cs.meta
feat: use english localization for untranslated strings
2023-01-17 20:06:50 +09:00
MergeArmatureTests.meta
fix: Don't strip objects which contain unrecognized components ( #325 )
2023-06-05 21:41:46 +09:00
MeshSettingsTests.meta
chore: remove components merged into the Mesh Settings component
2023-06-05 20:46:04 +09:00
MinimalAvatar.prefab
fix: "fake humanoid" bones can be pruned by game object GC pass
2023-05-21 17:01:07 +09:00
MinimalAvatar.prefab.meta
[BoneProxy] feat: add support for keeping only one of world position/rotation
2023-01-17 20:40:42 +09:00
MiscAnimationTests.meta
fix: high quality curve setting is not preserved properly ( #225 )
2023-02-25 17:53:02 +09:00
NullSubparameterTest.cs
自動生成などでsubParametersがnullのメニューアセットを指定した場合にエラるのを回避 ( #263 )
2023-04-10 20:18:59 +09:00
NullSubparameterTest.cs.meta
自動生成などでsubParametersがnullのメニューアセットを指定した場合にエラるのを回避 ( #263 )
2023-04-10 20:18:59 +09:00
PathMappingTest.cs
chore: Add AnimateAddedBones test
2023-01-16 21:15:30 +09:00
PathMappingTest.cs.meta
feat: improved merge armature implementation ( #174 )
2023-01-05 04:10:22 -08:00
RenameParametersTests.meta
fix: parameter drivers attached to state machines are not renamed properly ( #226 )
2023-02-25 17:53:15 +09:00
ReplaceObject.meta
feat: add the Replace Object component
2023-07-30 02:32:57 +09:00
RetargetMeshesTest.cs
fix: retarget is not performed if rootBone is the only bone to be retargeted ( #241 )
2023-04-09 19:08:57 +09:00
RetargetMeshesTest.cs.meta
fix: retarget is not performed if rootBone is the only bone to be retargeted ( #241 )
2023-04-09 19:08:57 +09:00
SerializationSweepTest.cs
fix: serialization GC not recursing into scriptable objects
2023-07-31 21:05:35 +09:00
SerializationSweepTest.cs.meta
fix: serialization GC not recursing into scriptable objects
2023-07-31 21:05:35 +09:00
SerializationTests.meta
chore: fix perf issues with new asset saving logic
2023-08-04 20:23:56 +09:00
SimpleArmatureToggle.meta
fix: simple asset-root toggles are not remapped correctly
2023-01-24 21:41:20 +09:00
SyncedLayerHandling.meta
fix: synced layer motion overrides not preserved over MA processing
2023-01-27 21:15:38 +09:00
TestBase.cs
chore: hopefully fixing CI issues
2023-07-30 02:32:57 +09:00
TestBase.cs.meta
chore: Add AnimateAddedBones test
2023-01-16 21:15:30 +09:00
Tests.asmdef
chore: enable code coverage
2023-01-16 21:15:30 +09:00
Tests.asmdef.meta
feat: improved merge armature implementation ( #174 )
2023-01-05 04:10:22 -08:00
TransformMappingThroughSwitchedObject.meta
chore: Add TransformMappingThroughSwitchedObject test
2023-01-16 21:15:30 +09:00
VirtualMenuTests.meta
feat: add object-based menu system ( #218 )
2023-03-04 14:15:27 +09:00