.. |
Animation
|
perf: switch to AssetSaver API (#1372)
|
2024-11-28 16:59:01 -08:00 |
ErrorReporting
|
feat(error): Integrate with NDMF error reporting and localization system (#570)
|
2023-12-21 17:38:46 +09:00 |
FixupPasses
|
chore: Fix non-VRChat support (for MA 1.10.5) (#1324)
|
2024-10-27 10:06:35 -07:00 |
HarmonyPatches
|
chore: set harmony ID on UnpatchAll call
|
2024-10-01 20:16:17 -07:00 |
Images
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
Inspector
|
feat: Sync Parameter Sequence
|
2024-12-01 15:36:53 -08:00 |
Localization
|
feat: Sync Parameter Sequence
|
2024-12-01 15:36:53 -08:00 |
Menu
|
fix: issues when handling VRCExpressionMenus with an uninitialized type field (#1303)
|
2024-10-19 17:46:31 -07:00 |
MiscPreview
|
feat: Remove Vertex Color (#1378)
|
2024-12-01 13:54:43 -08:00 |
OptimizationPasses
|
chore: Fix non-VRChat support (for MA 1.10.5) (#1324)
|
2024-10-27 10:06:35 -07:00 |
ParamsUsage
|
fix: empty MA Parameters names break auto param UI (#1346)
|
2024-11-16 19:02:37 -08:00 |
PluginDefinition
|
feat: Sync Parameter Sequence
|
2024-12-01 15:36:53 -08:00 |
ReactiveObjects
|
fix: MA Parameters bool items + MA Menu Item auto value is broken (#1345)
|
2024-11-16 19:02:24 -08:00 |
ScaleAdjuster
|
fix: NRE from scale adjuster preview (#1251)
|
2024-10-02 19:51:17 -07:00 |
ActiveAnimationRetargeter.cs
|
feat: shape changer can respond to multiple parent objects being animated (#916)
|
2024-07-06 21:39:42 -07:00 |
ActiveAnimationRetargeter.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
Animation.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
ApplyAnimatorDefaultValuesPass.cs
|
Make compatible with Unity 6 projects (#1232)
|
2024-10-19 18:58:41 -07:00 |
ApplyAnimatorDefaultValuesPass.cs.meta
|
feat: allow animator-only defaults to be set using MA Parameters (#648)
|
2024-02-12 14:59:39 +09:00 |
assembly-info.cs
|
feat: add UI to show parameter usage (#773)
|
2024-03-14 21:33:44 +09:00 |
assembly-info.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
AvatarProcessor.cs
|
change: MA Info is now a normal editor window (#850)
|
2024-05-13 05:19:55 +09:00 |
AvatarProcessor.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
BlendshapeSyncAnimationProcessor.cs
|
chore: Wrap VRC dependencies and VRCAvatarDescriptors (#504)
|
2023-11-10 15:37:56 +09:00 |
BlendshapeSyncAnimationProcessor.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
BoneProxyProcessor.cs
|
fix: name collisions with Bone Proxies break animation mappings (#542)
|
2023-11-26 20:48:16 +09:00 |
BoneProxyProcessor.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
BuildContext.cs
|
perf: switch to AssetSaver API (#1372)
|
2024-11-28 16:59:01 -08:00 |
BuildContext.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
CreateBlendTree.cs
|
feat: Added BlendTree to right click create asset menu. (#555)
|
2023-12-22 16:16:09 +09:00 |
CreateBlendTree.cs.meta
|
feat: Added BlendTree to right click create asset menu. (#555)
|
2023-12-22 16:16:09 +09:00 |
ErrorReporting.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
FixupPasses.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
HarmonyPatches.meta
|
fix/reimplement: scale adjuster results in infinite loops sometimes (#677)
|
2024-02-18 20:21:26 +09:00 |
HeuristicBoneMapper.cs
|
fix: heuristic matching for "びしょ濡れのしずくちゃん" (#1370)
|
2024-11-25 19:09:12 -08:00 |
HeuristicBoneMapper.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
Images.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
Inspector.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
LegacyAvatarOptimizerWarning.cs
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
LegacyAvatarOptimizerWarning.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
Localization.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
Menu.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
MenuInstallHook.cs
|
chore: Wrap VRC dependencies and VRCAvatarDescriptors (#504)
|
2023-11-10 15:37:56 +09:00 |
MenuInstallHook.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
MergeAnimatorProcessor.cs
|
chore: Fix non-VRChat support (for MA 1.10.5) (#1324)
|
2024-10-27 10:06:35 -07:00 |
MergeAnimatorProcessor.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
MergeArmatureHook.cs
|
fix: MA MergeArmature forget to retaining the root bone. (#1355)
|
2024-11-24 16:41:20 -08:00 |
MergeArmatureHook.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
MergeBlendTreePass.cs
|
fix: MergeDirectBlendTree overwrites animator default parameters with zeroes (#689)
|
2024-02-22 18:30:24 +09:00 |
MergeBlendTreePass.cs.meta
|
feat: add merge blend tree component (#572)
|
2023-12-22 17:17:40 +09:00 |
MeshRetargeter.cs
|
chore: use ndmf Avatar Root api where applicable (#482)
|
2023-10-15 18:44:53 +09:00 |
MeshRetargeter.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
MeshSettingsPass.cs
|
fix: changed not to use Instantiate when creating inverse root bone (#1376)
|
2024-12-01 07:10:48 -08:00 |
MeshSettingsPass.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
MiscPreview.meta
|
feat: Remove Vertex Color (#1378)
|
2024-12-01 13:54:43 -08:00 |
nadena.dev.modular-avatar.core.editor.asmdef
|
perf: reimplement ModularAvatarScaleAdjuster (#1073)
|
2024-09-01 17:29:32 -07:00 |
nadena.dev.modular-avatar.core.editor.asmdef.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
nadena.dev.modular-avatar.core.editor.asmdef~
|
fix: avatar masks are not rewritten when merging animators (#1093)
|
2024-09-03 15:44:29 -07:00 |
ObjectReferenceFixer.cs
|
fix: suppress ObjectReferenceFixer in play mode (#1336)
|
2024-11-03 18:32:22 -08:00 |
ObjectReferenceFixer.cs.meta
|
feat: update AvatarObjectReference paths when target object is moved in scene (#1074)
|
2024-09-01 17:29:58 -07:00 |
OptimizationPasses.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
ParameterPolicy.cs
|
fix: menu item is not considered for unused parameter detection (#915)
|
2024-07-06 21:15:28 -07:00 |
ParameterPolicy.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
ParamsUsage.meta
|
feat: add UI to show parameter usage (#773)
|
2024-03-14 21:33:44 +09:00 |
PhysboneBlockerPass.cs
|
chore: Wrap VRC dependencies and VRCAvatarDescriptors (#504)
|
2023-11-10 15:37:56 +09:00 |
PhysboneBlockerPass.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
PluginDefinition.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
PreventStripTagObjects.cs
|
chore: Wrap VRC dependencies and VRCAvatarDescriptors (#504)
|
2023-11-10 15:37:56 +09:00 |
PreventStripTagObjects.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
ReactiveObjects.meta
|
feat: add Object Toggle component (#942)
|
2024-08-03 19:56:07 -07:00 |
RebindHumanoidAvatar.cs
|
Preserve local transform when rebinding humanoid avatar (#1062)
|
2024-08-31 16:54:48 -07:00 |
RebindHumanoidAvatar.cs.meta
|
Preserve local transform when rebinding humanoid avatar (#1062)
|
2024-08-31 16:54:48 -07:00 |
RemoveVertexColorPass.cs
|
feat: Remove Vertex Color (#1378)
|
2024-12-01 13:54:43 -08:00 |
RemoveVertexColorPass.cs.meta
|
feat: Remove Vertex Color (#1378)
|
2024-12-01 13:54:43 -08:00 |
RenameParametersHook.cs
|
fix: NotSynced parameters become synced when merging (#1347)
|
2024-11-16 19:02:32 -08:00 |
RenameParametersHook.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
ReplaceObjectPass.cs
|
fix: Replace Object dropping children (bdunderscore#547) (#575)
|
2023-12-25 20:53:39 +09:00 |
ReplaceObjectPass.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
ScaleAdjuster.meta
|
fix: ScaleAdjuster breaks scene view selection (#718)
|
2024-03-03 17:26:23 +09:00 |
ScaleAdjusterPass.cs
|
fix: Scale Adjuster breaks physbones (#938)
|
2024-07-30 08:44:42 -07:00 |
ScaleAdjusterPass.cs.meta
|
fix/reimplement: scale adjuster results in infinite loops sometimes (#677)
|
2024-02-18 20:21:26 +09:00 |
SetupOutfit.cs
|
chore: Add mesh settings regardless of parent presence in Setup Outfit (#1322)
|
2024-11-02 15:20:13 -07:00 |
SetupOutfit.cs.meta
|
feat: add API to trigger Setup Outfit processing (#1018)
|
2024-08-19 20:08:36 -07:00 |
SyncParameterSequencePass.cs
|
feat: Sync Parameter Sequence
|
2024-12-01 15:36:53 -08:00 |
SyncParameterSequencePass.cs.meta
|
feat: Sync Parameter Sequence
|
2024-12-01 15:36:53 -08:00 |
Util.cs
|
chore: Wrap VRC dependencies and VRCAvatarDescriptors (#504)
|
2023-11-10 15:37:56 +09:00 |
Util.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
Version.cs
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
Version.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
VisibleHeadAccessoryMeshProcessor.cs
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
VisibleHeadAccessoryMeshProcessor.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
VisibleHeadAccessoryProcessor.cs
|
Make compatible with Unity 6 projects (#1232)
|
2024-10-19 18:58:41 -07:00 |
VisibleHeadAccessoryProcessor.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |
WorldFixedObjectProcessor.cs
|
Revert "Use VRCParentConstraint instead of constraint hack for world fixed objects when available (#1326)" (#1363)
|
2024-11-19 19:04:33 -08:00 |
WorldFixedObjectProcessor.cs.meta
|
chore: restructure repository to put package at top-level (#477)
|
2023-10-08 15:39:57 +09:00 |