..
ErrorReporting
fix: issues preventing error log from being displayed in some cases ( #409 )
2023-08-28 21:25:17 +09:00
Images
The Big Rename
2022-11-10 20:42:46 -08:00
Inspector
fix: missing references when VPM resolver is not present
2023-08-22 18:44:02 +09:00
Localization
ui: improve setup outfit usability ( #422 )
2023-09-08 19:42:16 +09:00
Menu
fix: missing references when VPM resolver is not present
2023-08-22 18:44:02 +09:00
OptimizationPasses
chore: remove a noisy debug log
2023-07-30 01:52:48 +09:00
AnimationDatabase.cs
chore: automatically save assets referenced at the end of processing
2023-07-30 01:52:54 +09:00
AnimationDatabase.cs.meta
feat: improved merge armature implementation ( #174 )
2023-01-05 04:10:22 -08:00
AnimatorMerger.cs
chore: automatically save assets referenced at the end of processing
2023-07-30 01:52:54 +09:00
AnimatorMerger.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
ApplyOnPlay.cs
fix: missing references when VPM resolver is not present
2023-08-22 18:44:02 +09:00
ApplyOnPlay.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
assembly-info.cs
feat: unified clothing menu
2023-05-14 20:18:41 +09:00
assembly-info.cs.meta
feat: unified clothing menu
2023-05-14 20:18:41 +09:00
AvatarProcessor.cs
fix: Animator can cache incorrect humanoid bone mappings ( #431 )
2023-09-14 19:28:49 +09:00
AvatarProcessor.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
BlendshapeSyncAnimationProcessor.cs
fix: missing references when VPM resolver is not present
2023-08-22 18:44:02 +09:00
BlendshapeSyncAnimationProcessor.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
BoneProxyProcessor.cs
feat: Add error reporting UI
2023-02-08 22:19:10 +09:00
BoneProxyProcessor.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
BuildContext.cs
chore: fix perf issues with new asset saving logic
2023-08-04 20:23:56 +09:00
BuildContext.cs.meta
feat: improved merge armature implementation ( #174 )
2023-01-05 04:10:22 -08:00
EasySetupOutfit.cs
fix: automatic bounds does not account for armature scale ( #423 )
2023-09-08 19:59:26 +09:00
EasySetupOutfit.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
ErrorReporting.meta
feat: Add error reporting UI
2023-02-08 22:19:10 +09:00
HeuristicBoneMapper.cs
feat: disregard digits in heuristic bone mapper ( #393 )
2023-08-13 21:36:50 +09:00
HeuristicBoneMapper.cs.meta
Initial implementation of heuristic bone matching
2022-12-10 16:58:46 -08:00
Images.meta
The Big Rename
2022-11-10 20:42:46 -08:00
Inspector.meta
The Big Rename
2022-11-10 20:42:46 -08:00
Localization.meta
The Big Rename
2022-11-10 20:42:46 -08:00
Menu.meta
feat: add object-based menu system ( #218 )
2023-03-04 14:15:27 +09:00
MenuInstallHook.cs
fix: missing references when VPM resolver is not present
2023-08-22 18:44:02 +09:00
MenuInstallHook.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
MergeAnimatorProcessor.cs
fix: missing references when VPM resolver is not present
2023-08-22 18:44:02 +09:00
MergeAnimatorProcessor.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
MergeArmatureHook.cs
fix: non-unit scale armatures result in incorrect constraint behavior ( #421 )
2023-09-08 18:44:09 +09:00
MergeArmatureHook.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
MeshRetargeter.cs
fix: improve handling of scale correction when root bone is null ( #425 )
2023-09-08 20:32:03 +09:00
MeshRetargeter.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
MeshSettingsPass.cs
ボーンが存在しないSkinnedMeshRendererでRootBoneを設定すると描画位置がずれる問題の修正 ( #345 )
2023-06-23 19:57:20 +09:00
MeshSettingsPass.cs.meta
feat: add Mesh Settings component
2023-06-05 20:18:46 +09:00
ModularAvatarSettings.cs
fix: missing references when VPM resolver is not present
2023-08-22 18:44:02 +09:00
ModularAvatarSettings.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
nadena.dev.modular-avatar.core.editor.asmdef
fix: missing references when VPM resolver is not present
2023-08-22 18:44:02 +09:00
nadena.dev.modular-avatar.core.editor.asmdef.meta
The Big Rename
2022-11-10 20:42:46 -08:00
OptimizationPasses.meta
GC unused game objects ( #229 )
2023-03-04 14:15:27 +09:00
ParameterPolicy.cs
fix: missing references when VPM resolver is not present
2023-08-22 18:44:02 +09:00
ParameterPolicy.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
PathMappings.cs
fix: missing references when VPM resolver is not present
2023-08-22 18:44:02 +09:00
PathMappings.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
PhysboneBlockerPass.cs
feat: Add error reporting UI
2023-02-08 22:19:10 +09:00
PhysboneBlockerPass.cs.meta
Add a component to block PhysBone chains ( #113 )
2022-11-30 12:49:45 -08:00
PreventStripTagObjects.cs
chore: adjust PreventStripTagObjects to avoid stripping non-MA components as well
2023-05-17 20:27:33 +09:00
PreventStripTagObjects.cs.meta
chore: workaround IEditorOnly objects being deleted too soon
2023-04-15 19:17:30 +09:00
RemapAnimationPass.cs
fix: missing references when VPM resolver is not present
2023-08-22 18:44:02 +09:00
RemapAnimationPass.cs.meta
feat: improved merge armature implementation ( #174 )
2023-01-05 04:10:22 -08:00
RenameParametersHook.cs
fix: rename parameters hook interferes with menu installer references
2023-05-14 20:18:41 +09:00
RenameParametersHook.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
ReplaceObjectPass.cs
feat: add the Replace Object component
2023-07-30 02:32:57 +09:00
ReplaceObjectPass.cs.meta
feat: add the Replace Object component
2023-07-30 02:32:57 +09:00
Util.cs
fix: missing references when VPM resolver is not present
2023-08-22 18:44:02 +09:00
Util.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
Version.cs
Avoid exposing a bunch of internal APIs
2022-11-27 13:51:39 -08:00
Version.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
VisibleHeadAccessoryMeshProcessor.cs
fix: missing references when VPM resolver is not present
2023-08-22 18:44:02 +09:00
VisibleHeadAccessoryMeshProcessor.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
VisibleHeadAccessoryProcessor.cs
fix: incorrect scaling for Visible Head Accessory ( #412 )
2023-09-03 18:10:17 +09:00
VisibleHeadAccessoryProcessor.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00