modular-avatar/Packages/nadena.dev.modular-avatar/Editor
anatawa12 c8e535cd7e
fix: Animator can cache incorrect humanoid bone mappings (#431)
When multiple bones with the same name exist in the initial hierarchy, the root Animator
can cache (prior to MA execution) bones that will later be deleted or renamed due to MA
action. While this isn't persisted to the avatar asset bundle, it can result in validation failures
blocking upload. To resolve this, invalidate this cache late in MA execution.
2023-09-14 19:28:49 +09:00
..
ErrorReporting fix: issues preventing error log from being displayed in some cases (#409) 2023-08-28 21:25:17 +09:00
Images The Big Rename 2022-11-10 20:42:46 -08:00
Inspector fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
Localization ui: improve setup outfit usability (#422) 2023-09-08 19:42:16 +09:00
Menu fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
OptimizationPasses chore: remove a noisy debug log 2023-07-30 01:52:48 +09:00
AnimationDatabase.cs chore: automatically save assets referenced at the end of processing 2023-07-30 01:52:54 +09:00
AnimationDatabase.cs.meta feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
AnimatorMerger.cs chore: automatically save assets referenced at the end of processing 2023-07-30 01:52:54 +09:00
AnimatorMerger.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
ApplyOnPlay.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
ApplyOnPlay.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
assembly-info.cs feat: unified clothing menu 2023-05-14 20:18:41 +09:00
assembly-info.cs.meta feat: unified clothing menu 2023-05-14 20:18:41 +09:00
AvatarProcessor.cs fix: Animator can cache incorrect humanoid bone mappings (#431) 2023-09-14 19:28:49 +09:00
AvatarProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BlendshapeSyncAnimationProcessor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
BlendshapeSyncAnimationProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BoneProxyProcessor.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
BoneProxyProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BuildContext.cs chore: fix perf issues with new asset saving logic 2023-08-04 20:23:56 +09:00
BuildContext.cs.meta feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
EasySetupOutfit.cs fix: automatic bounds does not account for armature scale (#423) 2023-09-08 19:59:26 +09:00
EasySetupOutfit.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
ErrorReporting.meta feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
HeuristicBoneMapper.cs feat: disregard digits in heuristic bone mapper (#393) 2023-08-13 21:36:50 +09:00
HeuristicBoneMapper.cs.meta Initial implementation of heuristic bone matching 2022-12-10 16:58:46 -08:00
Images.meta The Big Rename 2022-11-10 20:42:46 -08:00
Inspector.meta The Big Rename 2022-11-10 20:42:46 -08:00
Localization.meta The Big Rename 2022-11-10 20:42:46 -08:00
Menu.meta feat: add object-based menu system (#218) 2023-03-04 14:15:27 +09:00
MenuInstallHook.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
MenuInstallHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MergeAnimatorProcessor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
MergeAnimatorProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MergeArmatureHook.cs fix: non-unit scale armatures result in incorrect constraint behavior (#421) 2023-09-08 18:44:09 +09:00
MergeArmatureHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MeshRetargeter.cs fix: improve handling of scale correction when root bone is null (#425) 2023-09-08 20:32:03 +09:00
MeshRetargeter.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MeshSettingsPass.cs ボーンが存在しないSkinnedMeshRendererでRootBoneを設定すると描画位置がずれる問題の修正 (#345) 2023-06-23 19:57:20 +09:00
MeshSettingsPass.cs.meta feat: add Mesh Settings component 2023-06-05 20:18:46 +09:00
ModularAvatarSettings.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
ModularAvatarSettings.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
nadena.dev.modular-avatar.core.editor.asmdef fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
nadena.dev.modular-avatar.core.editor.asmdef.meta The Big Rename 2022-11-10 20:42:46 -08:00
OptimizationPasses.meta GC unused game objects (#229) 2023-03-04 14:15:27 +09:00
ParameterPolicy.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
ParameterPolicy.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
PathMappings.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
PathMappings.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
PhysboneBlockerPass.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
PhysboneBlockerPass.cs.meta Add a component to block PhysBone chains (#113) 2022-11-30 12:49:45 -08:00
PreventStripTagObjects.cs chore: adjust PreventStripTagObjects to avoid stripping non-MA components as well 2023-05-17 20:27:33 +09:00
PreventStripTagObjects.cs.meta chore: workaround IEditorOnly objects being deleted too soon 2023-04-15 19:17:30 +09:00
RemapAnimationPass.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
RemapAnimationPass.cs.meta feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
RenameParametersHook.cs fix: rename parameters hook interferes with menu installer references 2023-05-14 20:18:41 +09:00
RenameParametersHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
ReplaceObjectPass.cs feat: add the Replace Object component 2023-07-30 02:32:57 +09:00
ReplaceObjectPass.cs.meta feat: add the Replace Object component 2023-07-30 02:32:57 +09:00
Util.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
Util.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
Version.cs Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
Version.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
VisibleHeadAccessoryMeshProcessor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
VisibleHeadAccessoryMeshProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
VisibleHeadAccessoryProcessor.cs fix: incorrect scaling for Visible Head Accessory (#412) 2023-09-03 18:10:17 +09:00
VisibleHeadAccessoryProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00