dependabot[bot]
5c084a8b8a
chore(deps): bump softprops/action-gh-release in /.github/workflows ( #1358 )
...
Bumps [softprops/action-gh-release](https://github.com/softprops/action-gh-release ) from 2.0.9 to 2.1.0.
- [Release notes](https://github.com/softprops/action-gh-release/releases )
- [Changelog](https://github.com/softprops/action-gh-release/blob/master/CHANGELOG.md )
- [Commits](e7a8f85e1c...01570a1f39
)
---
updated-dependencies:
- dependency-name: softprops/action-gh-release
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-11-20 18:32:12 -08:00
dependabot[bot]
2a3da2fec3
chore(deps): bump cross-spawn from 7.0.3 to 7.0.6 in /docs~ ( #1364 )
...
Bumps [cross-spawn](https://github.com/moxystudio/node-cross-spawn ) from 7.0.3 to 7.0.6.
- [Changelog](https://github.com/moxystudio/node-cross-spawn/blob/master/CHANGELOG.md )
- [Commits](https://github.com/moxystudio/node-cross-spawn/compare/v7.0.3...v7.0.6 )
---
updated-dependencies:
- dependency-name: cross-spawn
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-11-20 18:31:59 -08:00
bd_
ef4304acf1
1.10.9
2024-11-19 19:05:11 -08:00
bd_
46f5296528
Revert "Use VRCParentConstraint instead of constraint hack for world fixed objects when available ( #1326 )" ( #1363 )
...
This reverts commit a984cf8673
. The prior
behavior was to lock world fixed objects at their offset from the
origin; however with this change we ended up locking them at a location
relative to the avatar spawn location, breaking some gimmicks.
I tried experimenting a bit with VRCConstraint to try to replicate this
behavior, but it seems a bit non-trivial, so we'll revert this as a
hotfix for now.
2024-11-19 19:04:33 -08:00
bd_
9f4a7a6304
chore: update dependencies ( #1354 )
2024-11-16 20:12:47 -08:00
bd_
2c0b6df863
1.10.8
2024-11-16 19:46:41 -08:00
bd_
b7373b6584
fix: incorrect item name in mesh settings JP docs ( #1352 )
...
Closes : #1314
2024-11-16 19:45:30 -08:00
bd_
4b5cf06097
docs: update MA Parameters docs ( #1351 )
2024-11-16 19:43:19 -08:00
bd_
e68e176aa4
feat: allow multi-edit of "Is Default" when parameter names are empty ( #1350 )
2024-11-16 19:20:36 -08:00
bd_
d23b9f94a2
fix: empty MA Parameters names break auto param UI ( #1346 )
2024-11-16 19:02:37 -08:00
bd_
30512c26e8
fix: NotSynced parameters become synced when merging ( #1347 )
...
Closes : #1342
2024-11-16 19:02:32 -08:00
bd_
4405d7aa56
fix: MA Parameters bool items + MA Menu Item auto value is broken ( #1345 )
...
Closes : #1331
2024-11-16 19:02:24 -08:00
Jeremy Lam aka. Vistanz
a984cf8673
Use VRCParentConstraint instead of constraint hack for world fixed objects when available ( #1326 )
...
* Fixes error when merging same parameter with different type in RC menu item.
* Rollback ReactiveObjectPass, use another approach
* Set defaults to ModularAvatarMergeAnimator to prevent potential errors
* Use VRCParentConstraint instead of constraint hack
for world fixed objects when available
* Make sure the VRC constraint only applies on VRChat avatars
* Extract creation logic to external method
* Rearrange method
* Get rid of unit test
* Fix unit test build error
* Fix assert fail
2024-11-16 19:02:09 -08:00
dependabot[bot]
7980d933c2
chore(deps): bump softprops/action-gh-release in /.github/workflows ( #1338 )
...
Bumps [softprops/action-gh-release](https://github.com/softprops/action-gh-release ) from 2.0.8 to 2.0.9.
- [Release notes](https://github.com/softprops/action-gh-release/releases )
- [Changelog](https://github.com/softprops/action-gh-release/blob/master/CHANGELOG.md )
- [Commits](c062e08bd5...e7a8f85e1c
)
---
updated-dependencies:
- dependency-name: softprops/action-gh-release
dependency-type: direct:production
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-11-03 21:26:56 -08:00
bd_
ef0beec8ed
1.10.7
2024-11-03 18:33:03 -08:00
bd_
81ad82b765
fix: ParameterAssignerPass forces all parameters to float type ( #1337 )
...
Closes : #1335
2024-11-03 18:32:29 -08:00
bd_
973e7d2448
fix: suppress ObjectReferenceFixer in play mode ( #1336 )
...
Not sure if this will do anything, but maybe it'll help with the perf issues people have reported?
2024-11-03 18:32:22 -08:00
nadena-dev-ci
59ff119d20
New Crowdin updates ( #1330 )
...
* Update source file en-US.json
* New translations en-us.json (Japanese)
2024-11-03 18:32:15 -08:00
bd_
6fd8ac0cd7
1.10.6
2024-11-02 15:23:41 -07:00
Ao_425
29e2041312
chore: Add mesh settings regardless of parent presence in Setup Outfit ( #1322 )
...
* chore: remove parent check for adding meshsettings
* chore: a little refactoring
2024-11-02 15:20:13 -07:00
bd_
a3b9acba39
ui: Improvements to MA Parameters editor ( #1329 )
...
* Add import-from-asset feature (Closes : #880 , #668 , #410 )
* Limit size of scrollable area to avoid double-scrolling
* Add support for pressing the "delete" key to delete parameters.
2024-11-02 15:17:58 -07:00
Sayamame-beans
497d16f89d
Improve InferPrefixSuffix / Support using Humanoid Rig on Setup Outfit ( #1167 )
...
* feat: inferring prefix/suffix now supports infer with HeuristicBoneMapper
* feat: inferring prefix/suffix is now triggered when prefix/suffix is empty and merge target changed
* chore: add comment for inferring prefix/suffix with HeuristicBoneMapper
* feat: support using Humanoid Rig on RenameBonesByHeuristic
* feat: support using cloth's Humanoid Rig on merge_armature.adjust_names
* feat: support outfits' hips in one more deep place
* chore: refine condition on Heuristic Bone Mapper's exact humanoid bone matching
* chore: unify the process for get outfit's humanoid bones
* chore: rename variable name to clarify means
* chore: use InitializeOnLoadMethod instead of reflection to get boneNamePattern from Editor Assembly
* test: add some tests for SetupOutfit and InferPrefixSuffix
2024-11-02 15:17:24 -07:00
bd_
e752762d21
chore: remove stray log statement ( #1325 )
2024-11-02 13:23:33 -07:00
bd_
32ea6678f7
feat: object references are now corrected when their target path is renamed/changes ( #1323 )
2024-10-27 10:07:23 -07:00
bd_
1153abd16e
fix: NRE when Move Independently is placed on a scene root ( #1321 )
...
Closes : #1317
2024-10-27 10:07:14 -07:00
kaikoga
efa263b551
chore: Fix non-VRChat support (for MA 1.10.5) ( #1324 )
...
* feat: add version defines for VRCSDK
* chore: early return if VRCSDK project but not VRChat avatar
2024-10-27 10:06:35 -07:00
Jeremy Lam aka. Vistanz
07b648dcc1
Fixes error when merging same parameter with different type in RC menu item ( #1313 )
2024-10-25 20:11:23 -07:00
bd_
131f54a713
docs: Update JP version of mesh-settings.md ( #1315 )
...
Closes : #1314
2024-10-25 19:53:09 -07:00
dependabot[bot]
1cce15590c
chore(deps): bump http-proxy-middleware from 2.0.6 to 2.0.7 in /docs~ ( #1319 )
...
Bumps [http-proxy-middleware](https://github.com/chimurai/http-proxy-middleware ) from 2.0.6 to 2.0.7.
- [Release notes](https://github.com/chimurai/http-proxy-middleware/releases )
- [Changelog](https://github.com/chimurai/http-proxy-middleware/blob/v2.0.7/CHANGELOG.md )
- [Commits](https://github.com/chimurai/http-proxy-middleware/compare/v2.0.6...v2.0.7 )
---
updated-dependencies:
- dependency-name: http-proxy-middleware
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-25 19:53:00 -07:00
bd_
e0702c5dcf
1.10.5
2024-10-19 20:09:52 -07:00
Haï~
3b067e4664
Make compatible with Unity 6 projects ( #1232 )
...
* Disable compilation for use in Unity 6 (6000.0.20f1):
- Do not compile some classes and code paths in non-VRChat projects.
- This has been tested in Unity 6 (6000.0.20f1).
* Fix hide internal components in Unity 6:
- [AddComponentMenu("")] does not work in Unity 6.
- Replace it with [AddComponentMenu("/")]
- This alternative is confirmed to also work in Unity 2022.
---------
Co-authored-by: Haï~ <hai-vr@users.noreply.github.com>
Co-authored-by: bd_ <bd_@nadena.dev>
2024-10-19 18:58:41 -07:00
Sayamame-beans
26153ea60d
feat: improve behavior when called setup outfit for setuped outfit ( #1200 )
2024-10-19 17:52:51 -07:00
bd_
5bafb0ba9d
fix: "extract menu to objects" does not set the target of its menu group properly ( #1304 )
...
Closes : #1297
2024-10-19 17:46:39 -07:00
bd_
11a62c88d4
fix: issues when handling VRCExpressionMenus with an uninitialized type field ( #1303 )
2024-10-19 17:46:31 -07:00
bd_
123523540e
fix: parameters lose their default value when others are moved around ( #1302 )
...
Closes : #1296
2024-10-19 17:15:43 -07:00
bd_
ab4d1fd2f4
fix: transient NRE when opening reaction debugger ( #1301 )
2024-10-19 17:15:33 -07:00
bd_
9dc342e81e
fix: always-on toggles fail to animate objects to off ( #1300 )
...
Closes : #1285
2024-10-19 17:15:23 -07:00
bd_
ae975506d7
fix: occasionally objects controlling reactive components "flicker" ( #1298 )
...
Reported-by: @whipnice
2024-10-19 17:15:14 -07:00
bd_
3ba0219430
1.10.4
2024-10-15 19:19:07 -07:00
bd_
8bf1d29bf3
test: add missing blendshape/RC tests ( #1293 )
2024-10-15 19:16:43 -07:00
dependabot[bot]
55ab65e22d
chore(deps): bump nathanvaughn/actions-cloudflare-purge ( #1287 )
...
Bumps [nathanvaughn/actions-cloudflare-purge](https://github.com/nathanvaughn/actions-cloudflare-purge ) from cd4afdf666c2e6a6720048f27ac9cbdd664a673a to 992cc4e96422fb8ddf077281678373fe41e7736c.
- [Release notes](https://github.com/nathanvaughn/actions-cloudflare-purge/releases )
- [Commits](cd4afdf666...992cc4e964
)
---
updated-dependencies:
- dependency-name: nathanvaughn/actions-cloudflare-purge
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-15 19:13:24 -07:00
bd_
b73feb6b71
fix: inactive menu items don't appear in RO debugger ( #1291 )
2024-10-15 19:13:08 -07:00
bd_
662172c2e5
fix: NRE in RO simulator ( #1292 )
2024-10-15 19:13:01 -07:00
bd_
5d399dce4a
ci: workaround VPM issues
2024-10-14 21:17:31 -07:00
nadena-dev-ci
766f728a8a
New Crowdin updates ( #1284 )
...
* Update source file en-US.json
* Update source file en-US.json
* New translations en-us.json (Japanese)
2024-10-13 18:28:53 -07:00
bd_
f40d02ceb9
fix: NRE when AnimatorControllerLayer.stateMachine
is null ( #1283 )
...
Closes : #1056
2024-10-12 17:29:27 -07:00
bd_
7ae98d63b0
fix: missing localization strings for Replace Object errors ( #1282 )
...
Closes : #1281
2024-10-12 17:29:19 -07:00
nekobako
0b8cd3b3b6
feat: add support for drag-and-drop on MaterialSetter and ShapeChanger ( #1271 )
...
* feat: add support for drag-and-drop on MaterialSetter and ShapeChanger
* fix: allow adding known objects to MaterialSetter and ShapeChanger
2024-10-12 16:52:37 -07:00
Mooncake Sugar
7f9e65bcbc
docs: delete button group on top page ( #1270 )
2024-10-12 16:35:54 -07:00
Sayamame-beans
4a376f8723
Merge Armatureの"Reset position to base avatar"にA/Tポーズ変換オプションを追加 ( #1188 )
...
* feat: A/T Pose conversion on "Reset position to base avatar"
* chore: reorder posReset options
* chore: unify FixAPose functions into SetupOutfit.FixAPose
2024-10-12 16:34:30 -07:00