Commit Graph

  • 614663f3a7 fix: NRE from scale adjuster preview bd_ 2024-10-02 19:43:47 -0700
  • 409592f952
    fix(rc): constant-off objects are not handled correctly (#1249) bd_ 2024-10-02 19:42:19 -0700
  • e27e04f34c fix: shape changer preview overrides default blendshape values inappropriately bd_ 2024-10-02 19:40:54 -0700
  • dd1a05086f fix(rc): constant-off objects are not handled correctly bd_ 2024-10-02 19:02:05 -0700
  • 02204c272f
    Revert "fix: remove unnecessory exit transitions for reactive components (#1161)" (#1248) bd_ 2024-10-02 19:03:44 -0700
  • 36e035c8c7
    fix: inverted reactive components on inactive objects didn't set defa… (#1246) nekobako 2024-10-03 11:03:03 +0900
  • 1808984dcd Revert "fix: remove unnecessory exit transitions for reactive components (#1161)" bd_ 2024-10-02 18:50:34 -0700
  • 5fcb857170 chore: use InitiallyActive helper bd_ 2024-10-02 18:44:42 -0700
  • 66c2474bc3 fix: inverted reactive components on inactive objects didn't set default states nekobako 2024-10-03 03:08:40 +0900
  • 6c55185895 docs: fix reactive component help URL link bd_ 2024-10-01 20:11:57 -0700
  • 1c29af20fb docs: fix incorrect docusaurus directive bd_ 2024-10-01 20:14:26 -0700
  • 4b9d1128c6 chore: set harmony ID on UnpatchAll call bd_ 2024-10-01 20:09:47 -0700
  • 2c9939dea8 chore: remove ShapeChanger migration for beta only nekobako 2024-09-30 19:35:32 +0900
  • 8150e05dd0 New translations en-us.json (Chinese Traditional) nadena-dev-ci 2024-10-02 10:44:23 +0900
  • f85d455c8f fix: NRE issued when viewing Menu Item editor outside of an avatar bd_ 2024-10-01 20:04:12 -0700
  • 61b2acaf51 docs: fix incorrect docusaurus directive bd_ 2024-10-01 20:14:26 -0700
  • cb2afcc3d5 fix: Menu Installers on the same object as Merge Armature are not processed bd_ 2024-10-01 19:52:25 -0700
  • 838f1dac7e fix: ignore blendtree-only layers when determing animator WD state bd_ 2024-10-01 20:01:03 -0700
  • f7c3552efa docs: fix reactive component help URL link bd_ 2024-10-01 20:11:57 -0700
  • 82aa0a9ba3 chore: set harmony ID on UnpatchAll call bd_ 2024-10-01 20:09:47 -0700
  • cc70b65cf8 fix: NRE issued when viewing Menu Item editor outside of an avatar bd_ 2024-10-01 20:04:12 -0700
  • 1cbe5d7708 fix: ignore blendtree-only layers when determing animator WD state bd_ 2024-10-01 20:01:03 -0700
  • 2f4b536d22 fix: Menu Installers on the same object as Merge Armature are not processed bd_ 2024-10-01 19:52:25 -0700
  • e934211495 New translations en-us.json (Chinese Traditional) nadena-dev-ci 2024-10-02 10:44:23 +0900
  • 94002e4594 review: - Rebased to 1.10.0 - When editing multiple objects, always edit the label. Haï~ 2024-10-01 21:28:54 +0200
  • 9a47c07609 Fix hide internal components in Unity 6: - [AddComponentMenu("")] does not work in Unity 6. - Replace it with [AddComponentMenu("/")] - This alternative is confirmed to also work in Unity 2022. Haï~ 2024-10-01 09:46:21 +0200
  • eecb9c2c21 Disable compilation for use in Unity 6 (6000.0.20f1): - Do not compile some classes and code paths in non-VRChat projects. - This has been tested in Unity 6 (6000.0.20f1). Haï~ 2024-10-01 09:39:28 +0200
  • c5e787045a review: - Rebased to 1.10.0-rc.4 because the inspector of SubMenu of source Expressions Menu were broken in the base commit this branch initially started with, which was preventing testing some aspects raised during review. - When this is being rendered as part of an SubMenu of source Expressions Menu, don't use any of the label logic, as menu items within such an Expressions Menu are not backed by any GameObject. - Rename _isTryingRichLabel to _useLabel. - Since switching to unlinked always overwrites the label field with the current ObjectName, and switching to linked always empties the label field, the state of _useLabel while the Inspector is open is implied by the value of the label field, or the previous state of the _useLabel field itself when the label field is being emptied out. - In addition, use the |= operator. - When the name is linked, and the user begins typing the "<" character, set the label field, and do not apply the name. This will automatically switch to linked mode as the inspector will be reevaluated a second time. - If the original object name already contains a "<" character (i.e. it comes from a previous version of Modular Avatar), there will be no automatic conversion happening as long as the object name still contains the "<" character. - Changed the localization keys to discard the rich text toggle aspect. - Not addressed: When multiple Menu Item components are selected, the behaviour of the inspector currently edits the GameObject name, with no link button, and no automatic conversion when typing "<", regardless of the contents of the label field. Haï~ 2024-09-06 15:01:09 +0200
  • 776f08be3f review: - Add a link/unlink icon to the right of the name field. - Only show the rich text preview when there is the character '<' in the label field. - Toggling link from ON to OFF will set the label to the current GameObject name. Haï~ 2024-09-03 22:25:20 +0200
  • b01b280f79 feat: menu name may use string field Haï~ 2024-09-05 11:35:51 +0200
  • 0723a33017 fix: NREs when MenuItemGUI is used outside of an avatar nre-menuitem bd_ 2024-09-30 20:23:19 -0700
  • 05601da7bc chore: remove ShapeChanger migration for beta only nekobako 2024-09-30 19:35:32 +0900
  • a71af7ae0a 1.10.0 1.10.0 bd_ 2024-09-29 13:34:41 -0700
  • 6dafe72c3b fix: play audio path mapping is broken bd_ 2024-09-29 13:53:07 -0700
  • 79ccb0c674 fix: play audio path mapping is broken bd_ 2024-09-29 13:53:07 -0700
  • 848f857728 docs: updates to outfit creator documentation bd_ 2024-09-29 13:15:10 -0700
  • a2bf3b2f81 docs: updates to outfit creator documentation bd_ 2024-09-29 13:15:10 -0700
  • 01d75fb284 chore(deps): bump nathanvaughn/actions-cloudflare-purge dependabot[bot] 2024-09-16 05:05:16 +0000
  • cd4cadf23f docs: add discord link bd_ 2024-09-29 12:40:28 -0700
  • 0f28cf7aba fix: warning is shown when using FPV on Android bd_ 2024-09-29 12:43:07 -0700
  • caed707def fix: warning is shown when using FPV on Android bd_ 2024-09-29 12:43:07 -0700
  • c8a036f93f docs: add discord link bd_ 2024-09-29 12:40:28 -0700
  • cc93c7e5ed feat: replace checkboxes in ObjectToggle with dropdowns nekobako 2024-09-29 19:06:28 +0900
  • 69a298e5b7 feat: replace checkboxes in ObjectToggle with dropdowns nekobako 2024-09-29 19:06:28 +0900
  • 88ee50977b Merge branch 'main' into vrm kaikoga 2024-09-29 18:30:37 +0900
  • 588271cbd2 fix JSON syntax kaikoga 2024-09-29 18:22:52 +0900
  • 7040e3992b fix: ROSimulator UI refresh sometimes gets wedged bd_ 2024-09-28 19:56:01 -0700
  • 688c69f1a0 fix: ROSimulator UI refresh sometimes gets wedged bd_ 2024-09-28 19:56:01 -0700
  • f3f2de3337 feat: add tracing points for the NDMF preview tracing system bd_ 2024-09-28 18:17:50 -0700
  • 9e4f01af40 feat: add tracing points for the NDMF preview tracing system bd_ 2024-09-28 18:17:50 -0700
  • 3ef94d99dd feat: support outfits' hips in one more deep place Sayamame-beans 2024-09-28 14:56:10 +0900
  • dcf1151276
    Merge branch 'main' into enhance_a-t_pose_conversion Sayamame-beans 2024-09-28 12:53:59 +0900
  • b866628b24 chore: fix compiler warnings bd_ 2024-09-27 19:24:19 -0700
  • 30fda1492b chore: fix compiler warnings bd_ 2024-09-27 19:24:19 -0700
  • 7e5c227867 docs: update Visible Head Accessory docs bd_ 2024-09-27 18:55:38 -0700
  • 1fe8255f52 docs: update mesh settings docs bd_ 2024-09-27 18:55:10 -0700
  • e5d9031793 docs: update Visible Head Accessory docs bd_ 2024-09-27 18:55:38 -0700
  • 63c5518d37 docs: update mesh settings docs bd_ 2024-09-27 18:55:10 -0700
  • 3f5d5a2013 1.10.0-rc.9 1.10.0-rc.9 bd_ 2024-09-27 18:34:45 -0700
  • 4f398d21c3
    New Crowdin updates (#1212) nadena-dev-ci 2024-09-28 10:06:53 +0900
  • ff29a3a81c New translations en-us.json (Japanese) nadena-dev-ci 2024-09-28 10:06:09 +0900
  • ee64cafe02
    fix: remove ObjectIdentityComparer (#1211) bd_ 2024-09-25 21:39:01 -0700
  • e63a34e2ba
    fix: scale adjuster preview destroys proxy renderers inappropriately (#1213) bd_ 2024-09-25 21:09:58 -0700
  • 5afe56f212 Update source file en-US.json nadena-dev-ci 2024-09-26 13:06:39 +0900
  • a018df9219
    chore: improve PropCache debuggability by adding a name property (#1209) bd_ 2024-09-25 20:01:59 -0700
  • 13b0ffe0b5
    fix: missing observations in LocateReactions (#1210) bd_ 2024-09-25 20:01:55 -0700
  • 508276e60c fix: scale adjuster preview destroys proxy renderers inappropriately bd_ 2024-09-25 20:00:42 -0700
  • 920de2c87b New translations en-us.json (Chinese Traditional) nadena-dev-ci 2024-09-26 11:50:02 +0900
  • bd97553516 New translations en-us.json (Chinese Simplified) nadena-dev-ci 2024-09-26 11:50:00 +0900
  • 49c01954e4 New translations en-us.json (Korean) nadena-dev-ci 2024-09-26 11:49:59 +0900
  • 0166794a37 New translations en-us.json (Japanese) nadena-dev-ci 2024-09-26 11:49:58 +0900
  • de1744b080
    chore: update some messages (#1208) Sayamame-beans 2024-09-26 11:35:25 +0900
  • 26f4d53888 fix: remove ObjectIdentityComparer bd_ 2024-09-25 19:30:49 -0700
  • 746616cb57 fix: missing observations in LocateReactions bd_ 2024-09-25 19:30:07 -0700
  • 9066a6d193 chore: improve PropCache debuggability by adding a name property bd_ 2024-09-25 19:29:56 -0700
  • 4fb2f98de3 chore: update some messages Sayamame-beans 2024-09-25 20:29:47 +0900
  • 119c56878c 1.10.0-rc.8 1.10.0-rc.8 bd_ 2024-09-24 18:59:49 -0700
  • d82c41c390
    New translations en-us.json (Japanese) (#1204) nadena-dev-ci 2024-09-25 10:56:57 +0900
  • 2826c27d63
    fix: cloned AnimatorController is not registered in ObjectRegistry #1205 (#1206) lilxyzw 2024-09-25 10:11:39 +0900
  • 8fed1c813b fix: cloned AnimatorController is not registered in ObjectRegistry #1205 lilxyzw 2024-09-24 15:27:31 +0900
  • 5dfb3baaa3 New translations en-us.json (Japanese) nadena-dev-ci 2024-09-24 13:26:04 +0900
  • 51fedbd9b0
    fix: ROSimulator registers multiple event handlers for state override buttons (#1203) bd_ 2024-09-23 20:27:56 -0700
  • 3663a6f9a6 fix: ROSimulator registers multiple event handlers for state override buttons bd_ 2024-09-23 20:17:59 -0700
  • bf47a4c544
    fix: reactive components break WD ON avatars (#1202) bd_ 2024-09-23 20:18:04 -0700
  • ec2bc9f109 fix: reactive components break WD ON avatars bd_ 2024-09-23 19:10:25 -0700
  • 8e49df703f
    fix: BoneProxy target couldn't be empty after assigned (#1192) Sayamame-beans 2024-09-24 11:14:26 +0900
  • 032e7a692e
    chore: fpvisible.NotUnderHead is now Warning, not Error (#1194) Sayamame-beans 2024-09-24 11:13:29 +0900
  • 3b86822547
    fix: Setup Outfit cause NRE when nothing selected (#1197) Sayamame-beans 2024-09-24 11:12:39 +0900
  • 9158f201fd feat: improve behavior when called setup outfit for setuped outfit Sayamame-beans 2024-09-23 21:58:04 +0900
  • 37ba27c839 fix: Setup Outfit cause NRE when nothing selected Sayamame-beans 2024-09-23 19:18:39 +0900
  • 8c42d92046 chore: fpvisible.NotUnderHead is now Warning, not Error Sayamame-beans 2024-09-23 16:43:58 +0900
  • 1a500c0b1e fix: BoneProxy target couldn't be empty after assigned Sayamame-beans 2024-09-23 15:04:51 +0900
  • fd3de6e680 1.10.0-rc.7 1.10.0-rc.7 bd_ 2024-09-22 18:18:52 -0700
  • 2d8f5d764e
    fix: resolve parameter type conflicts for menu items in params usage … (#1174) nekobako 2024-09-23 10:18:27 +0900
  • a5e716cb3e
    fix: incorrect auto parameter assignment when a non-auto item is set to 0 (#1189) bd_ 2024-09-22 18:12:26 -0700
  • 9fa9fa9224 chore: update NDMF dependency bd_ 2024-09-22 18:12:13 -0700
  • 1e15fc2a6f fix: incorrect auto parameter assignment when a non-auto item is set to 0 bd_ 2024-09-22 17:51:58 -0700
  • 73ff7bf6d1 chore: unify FixAPose functions into SetupOutfit.FixAPose Sayamame-beans 2024-09-23 09:07:39 +0900
  • 606a54f434 fix: expand conflicting parameter types for menu item in introspection nekobako 2024-09-20 18:22:14 +0900
  • 54288ebd44
    fix: MenuInstaller does not support cloning (#1173) (#1184) lilxyzw 2024-09-23 06:35:05 +0900