Commit Graph

  • 38690b031a New translations en-us.json (Japanese) nadena-dev-ci 2024-10-13 09:31:28 +09:00
  • a4eb461c6f Update source file en-US.json nadena-dev-ci 2024-10-13 09:31:26 +09:00
  • 7477ce5375 Update source file en-US.json nadena-dev-ci 2024-10-13 09:29:44 +09:00
  • f40d02ceb9
    fix: NRE when AnimatorControllerLayer.stateMachine is null (#1283) bd_ 2024-10-12 17:29:27 -07:00
  • 7ae98d63b0
    fix: missing localization strings for Replace Object errors (#1282) bd_ 2024-10-12 17:29:19 -07:00
  • c4b3036e50 fix: NRE when AnimatorControllerLayer.stateMachine is null bd_ 2024-10-12 17:13:35 -07:00
  • 06607d0805 fix: missing localization strings for Replace Object errors bd_ 2024-10-12 17:09:59 -07:00
  • 0b8cd3b3b6
    feat: add support for drag-and-drop on MaterialSetter and ShapeChanger (#1271) nekobako 2024-10-13 08:52:37 +09:00
  • 7f9e65bcbc
    docs: delete button group on top page (#1270) Mooncake Sugar 2024-10-13 08:35:54 +09:00
  • 4a376f8723
    Merge Armatureの"Reset position to base avatar"にA/Tポーズ変換オプションを追加 (#1188) Sayamame-beans 2024-10-13 08:34:30 +09:00
  • 4e0845dcb3 fix: allow adding known objects to MaterialSetter and ShapeChanger nekobako 2024-10-12 17:31:50 +09:00
  • 7ca79ee0b7 feat: add support for drag-and-drop on MaterialSetter and ShapeChanger nekobako 2024-10-07 02:33:34 +09:00
  • 29ca58c937 docs: delete button group on top page Tsukina-7mochi 2024-10-07 18:23:06 +09:00
  • d41d48e70f
    chore(deps): bump nathanvaughn/actions-cloudflare-purge dependabot[bot] 2024-10-07 05:59:55 +00:00
  • 1024f626e8 1.10.3 1.10.3 bd_ 2024-10-05 17:55:29 -07:00
  • 828e6b4548
    fix: propagate shape changer effects through BlendshapeSync (#1267) bd_ 2024-10-05 17:46:45 -07:00
  • c047342881 fix: propagate shape changer effects through BlendshapeSync bd_ 2024-10-05 15:56:00 -07:00
  • 656a401684
    fix: proxy animations are cloned in Merge Animator (#1266) bd_ 2024-10-05 15:19:42 -07:00
  • 394601d4a7
    docs: ドキュメントへの誘導を微調整 (#1265) Kisaragi 2024-10-06 07:19:32 +09:00
  • 7fbac38faf fix: proxy animations are cloned in Merge Animator bd_ 2024-10-05 14:50:10 -07:00
  • 8192823b11
    docs: ドキュメントへの誘導を微調整 Kisaragi 2024-10-05 10:58:42 +09:00
  • 4da4ebc984 1.10.2 bd_ 2024-10-03 20:17:33 -07:00
  • ac1406cb7e 1.10.2 1.10.2 bd_ 2024-10-03 20:17:33 -07:00
  • 30cafb21e4
    fix: incorrect handling of shape key deletion (#1258) bd_ 2024-10-03 20:16:53 -07:00
  • 38bd1941a0 fix: incorrect handling of shape key deletion bd_ 2024-10-03 20:02:01 -07:00
  • f34ea2a0c8 chore: fix delete shape changer test nekobako 2024-10-04 08:46:17 +09:00
  • a755dd854b chore: add toggled delete shape changer test nekobako 2024-10-04 00:04:24 +09:00
  • 05b03a1ea1 fix: shape changer delete preview not working nekobako 2024-10-03 18:38:30 +09:00
  • c379d730ca chore: fix unit test broken by merge bd_ 2024-10-02 20:09:14 -07:00
  • d9c0a21f0d 1.10.1 1.10.1 bd_ 2024-10-02 19:52:21 -07:00
  • 816d2b28cb
    fix: NRE from scale adjuster preview (#1251) bd_ 2024-10-02 19:51:17 -07:00
  • 4ec36ca489
    fix: shape changer preview overrides default blendshape values inappropriately (#1250) bd_ 2024-10-02 19:48:38 -07:00
  • 614663f3a7 fix: NRE from scale adjuster preview bd_ 2024-10-02 19:43:47 -07:00
  • 409592f952
    fix(rc): constant-off objects are not handled correctly (#1249) bd_ 2024-10-02 19:42:19 -07:00
  • e27e04f34c fix: shape changer preview overrides default blendshape values inappropriately bd_ 2024-10-02 19:40:54 -07:00
  • dd1a05086f fix(rc): constant-off objects are not handled correctly bd_ 2024-10-02 19:02:05 -07:00
  • 02204c272f
    Revert "fix: remove unnecessory exit transitions for reactive components (#1161)" (#1248) bd_ 2024-10-02 19:03:44 -07:00
  • 36e035c8c7
    fix: inverted reactive components on inactive objects didn't set defa… (#1246) nekobako 2024-10-03 11:03:03 +09:00
  • 1808984dcd Revert "fix: remove unnecessory exit transitions for reactive components (#1161)" bd_ 2024-10-02 18:50:34 -07:00
  • 5fcb857170 chore: use InitiallyActive helper bd_ 2024-10-02 18:44:42 -07:00
  • 66c2474bc3 fix: inverted reactive components on inactive objects didn't set default states nekobako 2024-10-03 03:08:40 +09:00
  • 6c55185895 docs: fix reactive component help URL link bd_ 2024-10-01 20:11:57 -07:00
  • 1c29af20fb docs: fix incorrect docusaurus directive bd_ 2024-10-01 20:14:26 -07:00
  • 4b9d1128c6 chore: set harmony ID on UnpatchAll call bd_ 2024-10-01 20:09:47 -07:00
  • 2c9939dea8 chore: remove ShapeChanger migration for beta only nekobako 2024-09-30 19:35:32 +09:00
  • 8150e05dd0 New translations en-us.json (Chinese Traditional) nadena-dev-ci 2024-10-02 10:44:23 +09:00
  • f85d455c8f fix: NRE issued when viewing Menu Item editor outside of an avatar bd_ 2024-10-01 20:04:12 -07:00
  • 61b2acaf51 docs: fix incorrect docusaurus directive bd_ 2024-10-01 20:14:26 -07:00
  • cb2afcc3d5 fix: Menu Installers on the same object as Merge Armature are not processed bd_ 2024-10-01 19:52:25 -07:00
  • 838f1dac7e fix: ignore blendtree-only layers when determing animator WD state bd_ 2024-10-01 20:01:03 -07:00
  • f7c3552efa docs: fix reactive component help URL link bd_ 2024-10-01 20:11:57 -07:00
  • 82aa0a9ba3 chore: set harmony ID on UnpatchAll call bd_ 2024-10-01 20:09:47 -07:00
  • cc70b65cf8 fix: NRE issued when viewing Menu Item editor outside of an avatar bd_ 2024-10-01 20:04:12 -07:00
  • 1cbe5d7708 fix: ignore blendtree-only layers when determing animator WD state bd_ 2024-10-01 20:01:03 -07:00
  • 2f4b536d22 fix: Menu Installers on the same object as Merge Armature are not processed bd_ 2024-10-01 19:52:25 -07:00
  • e934211495 New translations en-us.json (Chinese Traditional) nadena-dev-ci 2024-10-02 10:44:23 +09:00
  • 94002e4594 review: - Rebased to 1.10.0 - When editing multiple objects, always edit the label. Haï~ 2024-10-01 21:28:54 +02:00
  • 9a47c07609 Fix hide internal components in Unity 6: - [AddComponentMenu("")] does not work in Unity 6. - Replace it with [AddComponentMenu("/")] - This alternative is confirmed to also work in Unity 2022. Haï~ 2024-10-01 09:46:21 +02:00
  • eecb9c2c21 Disable compilation for use in Unity 6 (6000.0.20f1): - Do not compile some classes and code paths in non-VRChat projects. - This has been tested in Unity 6 (6000.0.20f1). Haï~ 2024-10-01 09:39:28 +02:00
  • c5e787045a review: - Rebased to 1.10.0-rc.4 because the inspector of SubMenu of source Expressions Menu were broken in the base commit this branch initially started with, which was preventing testing some aspects raised during review. - When this is being rendered as part of an SubMenu of source Expressions Menu, don't use any of the label logic, as menu items within such an Expressions Menu are not backed by any GameObject. - Rename _isTryingRichLabel to _useLabel. - Since switching to unlinked always overwrites the label field with the current ObjectName, and switching to linked always empties the label field, the state of _useLabel while the Inspector is open is implied by the value of the label field, or the previous state of the _useLabel field itself when the label field is being emptied out. - In addition, use the |= operator. - When the name is linked, and the user begins typing the "<" character, set the label field, and do not apply the name. This will automatically switch to linked mode as the inspector will be reevaluated a second time. - If the original object name already contains a "<" character (i.e. it comes from a previous version of Modular Avatar), there will be no automatic conversion happening as long as the object name still contains the "<" character. - Changed the localization keys to discard the rich text toggle aspect. - Not addressed: When multiple Menu Item components are selected, the behaviour of the inspector currently edits the GameObject name, with no link button, and no automatic conversion when typing "<", regardless of the contents of the label field. Haï~ 2024-09-06 15:01:09 +02:00
  • 776f08be3f review: - Add a link/unlink icon to the right of the name field. - Only show the rich text preview when there is the character '<' in the label field. - Toggling link from ON to OFF will set the label to the current GameObject name. Haï~ 2024-09-03 22:25:20 +02:00
  • b01b280f79 feat: menu name may use string field Haï~ 2024-09-05 11:35:51 +02:00
  • 0723a33017 fix: NREs when MenuItemGUI is used outside of an avatar nre-menuitem bd_ 2024-09-30 20:23:19 -07:00
  • 05601da7bc chore: remove ShapeChanger migration for beta only nekobako 2024-09-30 19:35:32 +09:00
  • a71af7ae0a 1.10.0 1.10.0 bd_ 2024-09-29 13:34:41 -07:00
  • 6dafe72c3b fix: play audio path mapping is broken bd_ 2024-09-29 13:53:07 -07:00
  • 79ccb0c674 fix: play audio path mapping is broken bd_ 2024-09-29 13:53:07 -07:00
  • 848f857728 docs: updates to outfit creator documentation bd_ 2024-09-29 13:15:10 -07:00
  • a2bf3b2f81 docs: updates to outfit creator documentation bd_ 2024-09-29 13:15:10 -07:00
  • 01d75fb284 chore(deps): bump nathanvaughn/actions-cloudflare-purge dependabot[bot] 2024-09-16 05:05:16 +00:00
  • cd4cadf23f docs: add discord link bd_ 2024-09-29 12:40:28 -07:00
  • 0f28cf7aba fix: warning is shown when using FPV on Android bd_ 2024-09-29 12:43:07 -07:00
  • caed707def fix: warning is shown when using FPV on Android bd_ 2024-09-29 12:43:07 -07:00
  • c8a036f93f docs: add discord link bd_ 2024-09-29 12:40:28 -07:00
  • cc93c7e5ed feat: replace checkboxes in ObjectToggle with dropdowns nekobako 2024-09-29 19:06:28 +09:00
  • 69a298e5b7 feat: replace checkboxes in ObjectToggle with dropdowns nekobako 2024-09-29 19:06:28 +09:00
  • 88ee50977b Merge branch 'main' into vrm kaikoga 2024-09-29 18:30:37 +09:00
  • 588271cbd2 fix JSON syntax kaikoga 2024-09-29 18:22:52 +09:00
  • 7040e3992b fix: ROSimulator UI refresh sometimes gets wedged bd_ 2024-09-28 19:56:01 -07:00
  • 688c69f1a0 fix: ROSimulator UI refresh sometimes gets wedged bd_ 2024-09-28 19:56:01 -07:00
  • f3f2de3337 feat: add tracing points for the NDMF preview tracing system bd_ 2024-09-28 18:17:50 -07:00
  • 9e4f01af40 feat: add tracing points for the NDMF preview tracing system bd_ 2024-09-28 18:17:50 -07:00
  • 3ef94d99dd feat: support outfits' hips in one more deep place Sayamame-beans 2024-09-28 14:56:10 +09:00
  • dcf1151276
    Merge branch 'main' into enhance_a-t_pose_conversion Sayamame-beans 2024-09-28 12:53:59 +09:00
  • b866628b24 chore: fix compiler warnings bd_ 2024-09-27 19:24:19 -07:00
  • 30fda1492b chore: fix compiler warnings bd_ 2024-09-27 19:24:19 -07:00
  • 7e5c227867 docs: update Visible Head Accessory docs bd_ 2024-09-27 18:55:38 -07:00
  • 1fe8255f52 docs: update mesh settings docs bd_ 2024-09-27 18:55:10 -07:00
  • e5d9031793 docs: update Visible Head Accessory docs bd_ 2024-09-27 18:55:38 -07:00
  • 63c5518d37 docs: update mesh settings docs bd_ 2024-09-27 18:55:10 -07:00
  • 3f5d5a2013 1.10.0-rc.9 1.10.0-rc.9 bd_ 2024-09-27 18:34:45 -07:00
  • 4f398d21c3
    New Crowdin updates (#1212) nadena-dev-ci 2024-09-28 10:06:53 +09:00
  • ff29a3a81c New translations en-us.json (Japanese) nadena-dev-ci 2024-09-28 10:06:09 +09:00
  • ee64cafe02
    fix: remove ObjectIdentityComparer (#1211) bd_ 2024-09-25 21:39:01 -07:00
  • e63a34e2ba
    fix: scale adjuster preview destroys proxy renderers inappropriately (#1213) bd_ 2024-09-25 21:09:58 -07:00
  • 5afe56f212 Update source file en-US.json nadena-dev-ci 2024-09-26 13:06:39 +09:00
  • a018df9219
    chore: improve PropCache debuggability by adding a name property (#1209) bd_ 2024-09-25 20:01:59 -07:00
  • 13b0ffe0b5
    fix: missing observations in LocateReactions (#1210) bd_ 2024-09-25 20:01:55 -07:00
  • 508276e60c fix: scale adjuster preview destroys proxy renderers inappropriately bd_ 2024-09-25 20:00:42 -07:00
  • 920de2c87b New translations en-us.json (Chinese Traditional) nadena-dev-ci 2024-09-26 11:50:02 +09:00