bd_
973e7d2448
fix: suppress ObjectReferenceFixer in play mode ( #1336 )
...
Not sure if this will do anything, but maybe it'll help with the perf issues people have reported?
2024-11-03 18:32:22 -08:00
nadena-dev-ci
59ff119d20
New Crowdin updates ( #1330 )
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* Update source file en-US.json
* New translations en-us.json (Japanese)
2024-11-03 18:32:15 -08:00
bd_
6fd8ac0cd7
1.10.6
2024-11-02 15:23:41 -07:00
Ao_425
29e2041312
chore: Add mesh settings regardless of parent presence in Setup Outfit ( #1322 )
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* chore: remove parent check for adding meshsettings
* chore: a little refactoring
2024-11-02 15:20:13 -07:00
bd_
a3b9acba39
ui: Improvements to MA Parameters editor ( #1329 )
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* Add import-from-asset feature (Closes : #880 , #668 , #410 )
* Limit size of scrollable area to avoid double-scrolling
* Add support for pressing the "delete" key to delete parameters.
2024-11-02 15:17:58 -07:00
Sayamame-beans
497d16f89d
Improve InferPrefixSuffix / Support using Humanoid Rig on Setup Outfit ( #1167 )
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* feat: inferring prefix/suffix now supports infer with HeuristicBoneMapper
* feat: inferring prefix/suffix is now triggered when prefix/suffix is empty and merge target changed
* chore: add comment for inferring prefix/suffix with HeuristicBoneMapper
* feat: support using Humanoid Rig on RenameBonesByHeuristic
* feat: support using cloth's Humanoid Rig on merge_armature.adjust_names
* feat: support outfits' hips in one more deep place
* chore: refine condition on Heuristic Bone Mapper's exact humanoid bone matching
* chore: unify the process for get outfit's humanoid bones
* chore: rename variable name to clarify means
* chore: use InitializeOnLoadMethod instead of reflection to get boneNamePattern from Editor Assembly
* test: add some tests for SetupOutfit and InferPrefixSuffix
2024-11-02 15:17:24 -07:00
bd_
e752762d21
chore: remove stray log statement ( #1325 )
2024-11-02 13:23:33 -07:00
bd_
32ea6678f7
feat: object references are now corrected when their target path is renamed/changes ( #1323 )
2024-10-27 10:07:23 -07:00
bd_
1153abd16e
fix: NRE when Move Independently is placed on a scene root ( #1321 )
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Closes : #1317
2024-10-27 10:07:14 -07:00
kaikoga
efa263b551
chore: Fix non-VRChat support (for MA 1.10.5) ( #1324 )
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* feat: add version defines for VRCSDK
* chore: early return if VRCSDK project but not VRChat avatar
2024-10-27 10:06:35 -07:00
Jeremy Lam aka. Vistanz
07b648dcc1
Fixes error when merging same parameter with different type in RC menu item ( #1313 )
2024-10-25 20:11:23 -07:00
bd_
131f54a713
docs: Update JP version of mesh-settings.md ( #1315 )
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Closes : #1314
2024-10-25 19:53:09 -07:00
dependabot[bot]
1cce15590c
chore(deps): bump http-proxy-middleware from 2.0.6 to 2.0.7 in /docs~ ( #1319 )
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Bumps [http-proxy-middleware](https://github.com/chimurai/http-proxy-middleware ) from 2.0.6 to 2.0.7.
- [Release notes](https://github.com/chimurai/http-proxy-middleware/releases )
- [Changelog](https://github.com/chimurai/http-proxy-middleware/blob/v2.0.7/CHANGELOG.md )
- [Commits](https://github.com/chimurai/http-proxy-middleware/compare/v2.0.6...v2.0.7 )
---
updated-dependencies:
- dependency-name: http-proxy-middleware
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-25 19:53:00 -07:00
bd_
e0702c5dcf
1.10.5
2024-10-19 20:09:52 -07:00
Haï~
3b067e4664
Make compatible with Unity 6 projects ( #1232 )
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* Disable compilation for use in Unity 6 (6000.0.20f1):
- Do not compile some classes and code paths in non-VRChat projects.
- This has been tested in Unity 6 (6000.0.20f1).
* Fix hide internal components in Unity 6:
- [AddComponentMenu("")] does not work in Unity 6.
- Replace it with [AddComponentMenu("/")]
- This alternative is confirmed to also work in Unity 2022.
---------
Co-authored-by: Haï~ <hai-vr@users.noreply.github.com>
Co-authored-by: bd_ <bd_@nadena.dev>
2024-10-19 18:58:41 -07:00
Sayamame-beans
26153ea60d
feat: improve behavior when called setup outfit for setuped outfit ( #1200 )
2024-10-19 17:52:51 -07:00
bd_
5bafb0ba9d
fix: "extract menu to objects" does not set the target of its menu group properly ( #1304 )
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Closes : #1297
2024-10-19 17:46:39 -07:00
bd_
11a62c88d4
fix: issues when handling VRCExpressionMenus with an uninitialized type field ( #1303 )
2024-10-19 17:46:31 -07:00
bd_
123523540e
fix: parameters lose their default value when others are moved around ( #1302 )
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Closes : #1296
2024-10-19 17:15:43 -07:00
bd_
ab4d1fd2f4
fix: transient NRE when opening reaction debugger ( #1301 )
2024-10-19 17:15:33 -07:00
bd_
9dc342e81e
fix: always-on toggles fail to animate objects to off ( #1300 )
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Closes : #1285
2024-10-19 17:15:23 -07:00
bd_
ae975506d7
fix: occasionally objects controlling reactive components "flicker" ( #1298 )
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Reported-by: @whipnice
2024-10-19 17:15:14 -07:00
bd_
3ba0219430
1.10.4
2024-10-15 19:19:07 -07:00
bd_
8bf1d29bf3
test: add missing blendshape/RC tests ( #1293 )
2024-10-15 19:16:43 -07:00
dependabot[bot]
55ab65e22d
chore(deps): bump nathanvaughn/actions-cloudflare-purge ( #1287 )
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Bumps [nathanvaughn/actions-cloudflare-purge](https://github.com/nathanvaughn/actions-cloudflare-purge ) from cd4afdf666c2e6a6720048f27ac9cbdd664a673a to 992cc4e96422fb8ddf077281678373fe41e7736c.
- [Release notes](https://github.com/nathanvaughn/actions-cloudflare-purge/releases )
- [Commits](cd4afdf666...992cc4e964
)
---
updated-dependencies:
- dependency-name: nathanvaughn/actions-cloudflare-purge
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-10-15 19:13:24 -07:00
bd_
b73feb6b71
fix: inactive menu items don't appear in RO debugger ( #1291 )
2024-10-15 19:13:08 -07:00
bd_
662172c2e5
fix: NRE in RO simulator ( #1292 )
2024-10-15 19:13:01 -07:00
bd_
5d399dce4a
ci: workaround VPM issues
2024-10-14 21:17:31 -07:00
nadena-dev-ci
766f728a8a
New Crowdin updates ( #1284 )
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* Update source file en-US.json
* Update source file en-US.json
* New translations en-us.json (Japanese)
2024-10-13 18:28:53 -07:00
bd_
f40d02ceb9
fix: NRE when AnimatorControllerLayer.stateMachine
is null ( #1283 )
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Closes : #1056
2024-10-12 17:29:27 -07:00
bd_
7ae98d63b0
fix: missing localization strings for Replace Object errors ( #1282 )
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Closes : #1281
2024-10-12 17:29:19 -07:00
nekobako
0b8cd3b3b6
feat: add support for drag-and-drop on MaterialSetter and ShapeChanger ( #1271 )
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* feat: add support for drag-and-drop on MaterialSetter and ShapeChanger
* fix: allow adding known objects to MaterialSetter and ShapeChanger
2024-10-12 16:52:37 -07:00
Mooncake Sugar
7f9e65bcbc
docs: delete button group on top page ( #1270 )
2024-10-12 16:35:54 -07:00
Sayamame-beans
4a376f8723
Merge Armatureの"Reset position to base avatar"にA/Tポーズ変換オプションを追加 ( #1188 )
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* feat: A/T Pose conversion on "Reset position to base avatar"
* chore: reorder posReset options
* chore: unify FixAPose functions into SetupOutfit.FixAPose
2024-10-12 16:34:30 -07:00
bd_
1024f626e8
1.10.3
2024-10-05 17:55:29 -07:00
bd_
828e6b4548
fix: propagate shape changer effects through BlendshapeSync ( #1267 )
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Closes : #1259
2024-10-05 17:46:45 -07:00
bd_
656a401684
fix: proxy animations are cloned in Merge Animator ( #1266 )
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This fixes issues with しゃがみ置き換え+α among other things.
2024-10-05 15:19:42 -07:00
Kisaragi
394601d4a7
docs: ドキュメントへの誘導を微調整 ( #1265 )
2024-10-05 15:19:32 -07:00
bd_
4da4ebc984
1.10.2
2024-10-03 20:18:00 -07:00
bd_
30cafb21e4
fix: incorrect handling of shape key deletion ( #1258 )
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This change reworks delete handling to be more consistent with other properties,
by treating it as a virtual property (`deletedShape.{blendshapeName}`) instead of
a weird additional field of blendshape keys. This then fixes a number of issues
(e.g. broken preview for delete keys).
Fixes : #1253
2024-10-03 20:16:53 -07:00
bd_
c379d730ca
chore: fix unit test broken by merge
2024-10-02 20:09:14 -07:00
bd_
d9c0a21f0d
1.10.1
2024-10-02 19:52:21 -07:00
bd_
816d2b28cb
fix: NRE from scale adjuster preview ( #1251 )
2024-10-02 19:51:17 -07:00
bd_
4ec36ca489
fix: shape changer preview overrides default blendshape values inappropriately ( #1250 )
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Closes : #1227
2024-10-02 19:48:38 -07:00
bd_
409592f952
fix(rc): constant-off objects are not handled correctly ( #1249 )
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Closes : #1233
2024-10-02 19:42:19 -07:00
bd_
02204c272f
Revert "fix: remove unnecessory exit transitions for reactive components ( #1161 )" ( #1248 )
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This reverts commit 9dfa0dae23
. Those
transitions are needed when controlling the same object from multiple
parameters.
Closes : #1233
2024-10-02 19:03:44 -07:00
nekobako
36e035c8c7
fix: inverted reactive components on inactive objects didn't set defa… ( #1246 )
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* fix: inverted reactive components on inactive objects didn't set default states
* chore: use `InitiallyActive` helper
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2024-10-02 19:03:03 -07:00
bd_
6c55185895
docs: fix reactive component help URL link
2024-10-01 20:19:14 -07:00
bd_
1c29af20fb
docs: fix incorrect docusaurus directive
2024-10-01 20:16:29 -07:00
bd_
4b9d1128c6
chore: set harmony ID on UnpatchAll call
2024-10-01 20:16:17 -07:00