bd_
b70727076c
chore: reduce allocations in ScaleAdjusterPreview ( #1015 )
2024-08-18 13:32:59 -07:00
bd_
e5af635bd9
fix: memory corruption issue in NativeMemoryManager ( #1013 )
2024-08-17 18:44:12 -07:00
bd_
7a20eaf57e
fix: some issues with Shape Changer previews not updating ( #1012 )
2024-08-17 17:32:13 -07:00
bd_
7384715059
feat: MA Convert Constraints ( #1010 )
2024-08-16 18:52:04 -07:00
bd_
d83c3351d7
fix: MA Move Independently is not listed in the MA group in Add Components ( #1007 )
...
Closes : #1002
2024-08-13 20:33:08 -07:00
bd_
1b3b9194c0
fix: use-after-free issue in NativeMemoryManager ( #1006 )
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Closes : #1001
2024-08-13 20:32:52 -07:00
bd_
467b0d4431
ui: fix accidentally deleted USS for unregistered parameters ( #1005 )
2024-08-13 20:32:48 -07:00
bd_
3eea882019
feat: show parameter checkboxes when parameters are defined elsewhere/multiselect is active ( #1000 )
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Closes : #994
2024-08-13 20:32:42 -07:00
bd_
81bcd14bcd
chore: no-op change in BlendshapeSyncIntegrationTest.prefab
2024-08-13 19:59:52 -07:00
bd_
c0ee54e8c2
chore: remove obsolete .meta file
2024-08-13 19:59:23 -07:00
bd_
3644ffdb12
chore/fix: missing semicolon
2024-08-13 19:27:45 -07:00
bd_
622d846b9f
fix: menu item settings are overwritten when selecting multiple menu items ( #999 )
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Closes : #994
2024-08-12 19:13:28 -07:00
nadena-dev-ci
3838014517
New Crowdin updates ( #998 )
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* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Traditional)
* Update source file en-US.json
* New translations en-us.json (Japanese)
2024-08-12 18:47:44 -07:00
anatawa12
f4ab86fedc
feat: SetOrInherit mode in MA Mesh Settings for EasySetupOutfit ( #981 )
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* feat: SetOrInherit for MA Mesh Settings
* chore: use SetOrInherit in EasySetupOutfit
* test: fix test data
* Delete Editor/CheckBoneMapping.cs
2024-08-12 18:45:51 -07:00
bd_
e2e0b88dfa
1.10.0-beta.2
2024-08-11 18:49:11 -07:00
bd_
4617575123
fix: recursive parameter mappings are not correctly handled ( #987 )
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Closes : #808
2024-08-11 18:48:25 -07:00
nadena-dev-ci
13822f33e1
New Crowdin updates ( #986 )
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* Update source file en-US.json
* New translations en-us.json (Japanese)
* New translations en-us.json (Korean)
* New translations en-us.json (Chinese Simplified)
* New translations en-us.json (Chinese Traditional)
* Update source file en-US.json
* New translations en-us.json (Japanese)
* New translations en-us.json (Japanese)
* New translations en-us.json (Chinese Simplified)
* New translations en-us.json (Chinese Traditional)
* Update source file en-US.json
* New translations en-us.json (Japanese)
* New translations en-us.json (Japanese)
* New translations en-us.json (Japanese)
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2024-08-11 18:48:01 -07:00
bd_
3117275277
ui: make new menu item checkboxes translatable ( #988 )
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Note: The menuitem.prop.is_default string is changed and needs to be retranslated.
2024-08-11 18:44:31 -07:00
bd_
ed4f5dfd31
fix: a bunch of bugs related to invalid jobs in ArmatureAwase ( #985 )
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Closes : #839 , #856
2024-08-11 18:39:50 -07:00
bd_
d49f87e754
ui: various MA Parameters UI adjustments ( #984 )
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* chore: use ON/OFF for parameters default field
* ui: MA Parameters UI adjustments
2024-08-11 18:09:20 -07:00
nadena-dev-ci
5a7e02d591
New Crowdin updates ( #980 )
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* Update source file en-US.json
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Traditional)
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2024-08-11 17:07:21 -07:00
bd_
915ddc0d5b
docs: new tutorials ( #983 )
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* fix: missing localization key
* docs: new tutorials
2024-08-11 16:45:54 -07:00
bd_
a739598d13
chore: set icon for shape changer component
2024-08-10 20:05:26 -07:00
bd_
a3ce9b2505
docs: add new tutorial
2024-08-10 20:04:57 -07:00
bd_
4d246fa238
docs: add docs for material setter and update screenshots
2024-08-10 20:04:57 -07:00
bd_
cd366cab2d
additional minor fixes ( #976 )
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* fix: shape changer preview does not respect inverted mode
* fix: incorrect parameter generation for non-direct-child MAMIs
2024-08-10 19:27:06 -07:00
bd_
6b99b763a7
ui adjustments; added toggle creation shortcuts ( #975 )
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* ui: adjustments to reactive object UI
* ui: toggle creation shortcuts
2024-08-10 19:16:57 -07:00
bd_
d998763fbe
feat: add material switcher and inverse mode ( #974 )
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* feat: add material switcher
Also refactor everything...
* refactor: simplify object curve handling
* refactor: additional refactoring and bugfixes
* feat: inverse mode
* feat: add material setter inspector UI
* chore: set material setter icon
* chore: fix error on build
* chore: adjust order of inverted element
2024-08-10 18:03:50 -07:00
bd_
3d1b4f1c76
docs: add drop shadow to logo in light mode ( #972 )
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Closes : #966
2024-08-08 21:53:29 -07:00
bd_
d4683f99e3
feat: add parameter introspection for automatic parameters ( #970 )
2024-08-08 21:51:56 -07:00
bd_
ead026a918
fix: only create autoparams when a reactive component is present ( #969 )
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Closes : #968
2024-08-08 21:51:47 -07:00
bd_
586fb90dca
1.10.0-beta.1
2024-08-07 20:59:50 -07:00
bd_
053a0d464b
fix: multiple bugs discovered during dogfooding ( #964 )
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* fix: initial state does not set proxy variables for toggled objects
* fix: incorrect constant analysis in property overlay pass
* fix: reactive objects respond to parent submenu active state inappropriately
* fix: property overlay pass does not register itself in animation database
* fix: object toggle default state is not applied properly
2024-08-07 20:59:13 -07:00
bd_
6d89db6a8a
fix: object toggle preview doesn't work when disabling objects ( #962 )
2024-08-07 18:19:49 -07:00
bd_
7d5860654a
feat: Visible Head Accessory can be used on Android builds ( #961 )
2024-08-06 21:09:22 -07:00
bd_
87ff50b161
1.10.0-beta.0
2024-08-06 20:49:22 -07:00
bd_
dee5241436
fix: missing layers in avatar descriptor can result in KeyNotFoundException ( #959 )
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Closes : #958
2024-08-06 20:48:50 -07:00
bd_
1c766e9fe8
fix: error when multiple gameobjects have the same path ( #957 )
2024-08-06 20:43:55 -07:00
bd_
c2f37bb3a1
ui: redesign MA parameters UI ( #956 )
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Closes : #860 , #720
2024-08-06 20:43:32 -07:00
bd_
489d3a7374
fix: actually fix cursed interaction with unity timeline ( #955 )
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Closes : #950
2024-08-06 20:30:29 -07:00
bd_
3d3aefd4f9
feat: use VRCHeadChop for VisibleHeadAccessory ( #954 )
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Closes : #784
2024-08-06 05:53:37 -07:00
bd_
9a974f5f09
fix: shape changer would not generate animations when controlled only by object toggle ( #951 )
2024-08-05 21:50:35 -07:00
bd_
098a85af50
fix: not all clip settings are copied properly ( #953 )
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Closes : #949
2024-08-05 21:13:50 -07:00
bd_
2cd996db55
fix: cursed interaction with Unity Timeline causes animation curves to be lost ( #952 )
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Closes : #950
2024-08-05 21:13:41 -07:00
bd_
0806c621c5
docs: change JP translation of reactive component
2024-08-04 21:28:59 -07:00
bd_
7a3b782fae
docs: documentation for general reactive components ( #946 )
2024-08-04 20:44:10 -07:00
bd_
8e7526e711
Connect reactive components to MenuItems ( #944 )
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* refactor: generalize support for arbitrary parameters as conditions
* feat: automatically assign Menu Item parameters
* feat: ReactiveComponents respond to MenuItems
* feat: AvatarObjectReference tracks both paths and direct object references
* feat: set isSaved/isSynced/default values from MenuItem
* feat: Object Toggle preview supports menu items and manipulating parent objects
* feat: reactive previews respond to menu item default value states
* chore: update NDMF dependency
2024-08-04 19:31:43 -07:00
bd_
bf9266f054
1.10.0-alpha.6
2024-08-03 21:06:31 -07:00
bd_
d999f799fb
fix: shapekey deletion logic broke all bones in the mesh ( #940 )
2024-08-03 21:05:58 -07:00
bd_
c50b3526f6
feat: expose per-component toggles to the NDMF plugin preview UI ( #941 )
2024-08-03 21:05:10 -07:00