modular-avatar/Assets/_ModularAvatar/EditModeTests
bd_ c454bc1ed8
fix: blendshape sync not being processed (#466)
* Add integration test for blendshape sync

* fix: blendshape sync not being processed

This change refactors AnimationDatabase to be part of the same extension
context as the TrackObjectRenames functionality (which is renamed back to
PathMappings). This then allows us to sequence deactivation of this context
to come after blendshape processing completes.

Fixes: #461
2023-10-01 00:09:43 +09:00
..
ActiveAnimationRetargeterTests fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
AnimateAddedBones fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
Animation fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
BlendshapeSyncTests fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
DirectBlendTreeParameters fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
DuplicatePBStripping fix: duplicate PB stripping fails in some configurations 2023-01-17 00:01:08 +09:00
ExpressionMenuFixupTests fix: fixup expressions menus to avoid validation errors (#434) 2023-09-14 21:24:20 +09:00
GameObjectGC fix: workaround issues with double-Armature hack (#436) 2023-09-15 21:00:08 +09:00
MergeArmatureTests fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
MeshSettingsTests chore: remove components merged into the Mesh Settings component 2023-06-05 20:46:04 +09:00
MiscAnimationTests fix: high quality curve setting is not preserved properly (#225) 2023-02-25 17:53:02 +09:00
RenameParametersTests fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
ReplaceObject fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
SerializationTests feat: NDMF integration 2023-09-04 23:18:23 +09:00
SimpleArmatureToggle fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
SyncedLayerHandling fix: synced layer motion overrides not preserved over MA processing 2023-01-27 21:15:38 +09:00
TransformMappingThroughSwitchedObject fix: direct blend parameters not being remapped (#246) 2023-03-25 15:29:00 +09:00
VirtualMenuTests fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
WorldFixedObjectTest fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
ActiveAnimationRetargeterTests.meta feat: MA World Fixed Object (#385) 2023-09-24 16:59:02 +09:00
AnimateAddedBones.meta chore: Add AnimateAddedBones test 2023-01-16 21:15:30 +09:00
Animation.meta Move animation utility APIs back to Modular Avatar for now 2023-09-17 18:16:27 +09:00
AvatarObjectReferenceTest.cs fix: workaround issues with double-Armature hack (#436) 2023-09-15 21:00:08 +09:00
AvatarObjectReferenceTest.cs.meta fix: workaround issues with double-Armature hack (#436) 2023-09-15 21:00:08 +09:00
BlendshapeSyncTests.meta fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
BoneProxyTest.cs feat: NDMF integration 2023-09-04 23:18:23 +09:00
BoneProxyTest.cs.meta [BoneProxy] feat: add support for keeping only one of world position/rotation 2023-01-17 20:40:42 +09:00
BuildAssetBundle.cs test: add test for runtime build (#452) 2023-09-26 19:55:39 +09:00
BuildAssetBundle.cs.meta test: add test for runtime build (#452) 2023-09-26 19:55:39 +09:00
ComponentSettingsTest.cs feat: NDMF integration 2023-09-04 23:18:23 +09:00
ComponentSettingsTest.cs.meta test: add test for icon of components (#389) 2023-08-13 17:15:25 +09:00
DirectBlendTreeParameters.meta feat: unified clothing menu 2023-05-14 20:18:41 +09:00
DuplicateObjectNameTest.cs feat: NDMF integration 2023-09-04 23:18:23 +09:00
DuplicateObjectNameTest.cs.meta fix: issues with build failures when there are duplicate object paths (#398) 2023-08-20 14:15:10 +09:00
DuplicatePBStripping.meta fix: duplicate PB stripping fails in some configurations 2023-01-17 00:01:08 +09:00
ExpressionMenuFixupTests.meta fix: fixup expressions menus to avoid validation errors (#434) 2023-09-14 21:24:20 +09:00
GameObjectGC.meta fix: "fake humanoid" bones can be pruned by game object GC pass 2023-05-21 17:01:07 +09:00
LocalizationTest.cs feat: use english localization for untranslated strings 2023-01-17 20:06:50 +09:00
LocalizationTest.cs.meta feat: use english localization for untranslated strings 2023-01-17 20:06:50 +09:00
MergeArmatureTests.meta fix: Don't strip objects which contain unrecognized components (#325) 2023-06-05 21:41:46 +09:00
MeshSettingsTests.meta chore: remove components merged into the Mesh Settings component 2023-06-05 20:46:04 +09:00
MinimalAvatar.prefab fix: "fake humanoid" bones can be pruned by game object GC pass 2023-05-21 17:01:07 +09:00
MinimalAvatar.prefab.meta [BoneProxy] feat: add support for keeping only one of world position/rotation 2023-01-17 20:40:42 +09:00
MiscAnimationTests.meta fix: high quality curve setting is not preserved properly (#225) 2023-02-25 17:53:02 +09:00
NullSubparameterTest.cs 自動生成などでsubParametersがnullのメニューアセットを指定した場合にエラるのを回避 (#263) 2023-04-10 20:18:59 +09:00
NullSubparameterTest.cs.meta 自動生成などでsubParametersがnullのメニューアセットを指定した場合にエラるのを回避 (#263) 2023-04-10 20:18:59 +09:00
RenameParametersTests.meta fix: parameter drivers attached to state machines are not renamed properly (#226) 2023-02-25 17:53:15 +09:00
ReplaceObject.meta feat: add the Replace Object component 2023-07-30 02:32:57 +09:00
RetargetMeshesTest.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
RetargetMeshesTest.cs.meta fix: retarget is not performed if rootBone is the only bone to be retargeted (#241) 2023-04-09 19:08:57 +09:00
SerializationTests.meta chore: fix perf issues with new asset saving logic 2023-08-04 20:23:56 +09:00
SimpleArmatureToggle.meta fix: simple asset-root toggles are not remapped correctly 2023-01-24 21:41:20 +09:00
SyncedLayerHandling.meta fix: synced layer motion overrides not preserved over MA processing 2023-01-27 21:15:38 +09:00
TestBase.cs Move animation utility APIs back to Modular Avatar for now 2023-09-17 18:16:27 +09:00
TestBase.cs.meta chore: Add AnimateAddedBones test 2023-01-16 21:15:30 +09:00
Tests.asmdef feat: NDMF integration 2023-09-04 23:18:23 +09:00
Tests.asmdef.meta feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
TransformMappingThroughSwitchedObject.meta chore: Add TransformMappingThroughSwitchedObject test 2023-01-16 21:15:30 +09:00
VirtualMenuTests.meta feat: add object-based menu system (#218) 2023-03-04 14:15:27 +09:00
WorldFixedObjectTest.meta feat: MA World Fixed Object (#385) 2023-09-24 16:59:02 +09:00