nadena-dev-ci
a9c2815106
New translations en-us.json (Chinese Traditional) ( #1126 )
2024-09-13 19:26:52 -07:00
nekobako
c0582a9961
fix: non-backwards-compatible changes to component initial values ( #1114 )
...
* fix: init menu item settings only when added manually from inspector
* fix: init menu item settings when added from some shortcuts
* fix: init menu item settings when reset from context menu
* fix: init merge animator settings only when added manually from inspector
2024-09-13 18:57:03 -07:00
Rinna Koharu
3eaf8bee6d
fix: Add null checks to ScaleAdjusterPreview ( #1116 )
...
* fix: Add null checks to ScaleAdjusterPreview
* chore: check for destroyed objects as well
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2024-09-13 18:54:20 -07:00
colloid
73755e7664
fix: add Rigify(metarig) bone mapping pattern ( #1131 )
...
* fix: add Rigify(metarig) bone mapping pattern
Rigifyで追加されるボーン名(metarigの物)を追加
ミコジンちゃん
https://booth.pm/ja/items/5699843
にて動作確認
* fix: add Rigify(metarig) finger bone mapping pattern
Rigifyで追加される手のボーン名(metarigの物)を追加
2024-09-13 18:07:02 -07:00
RayLight1732
4f77723906
Fix copy logic of sync layer ( #1135 )
2024-09-13 18:06:56 -07:00
nekobako
3be3cfb74a
Refine some UI ( #1119 )
...
* feat: warn by color when Shape Changer has an invalid blendshape
* feat: refine reactive components ui layout
* feat: refine ma parameters ui layout
2024-09-13 18:06:45 -07:00
nekobako
38384a3c70
fix: can't unset the default value for bool parameter ( #1121 )
2024-09-13 18:04:20 -07:00
nekobako
29177f2c5a
fix: NullReferenceException when opening RO Simulator for default Menu Item ( #1107 )
2024-09-13 17:55:49 -07:00
nekobako
106ba8c5ff
fix: previewing Object Toggle targets Renderers other than MeshRender… ( #1112 )
...
* fix: NullReferenceException when previewing Object Toggle with renderers other than MeshRenderer and SkinnedMeshRenderer
* fix: NullReferenceException when previewing Scale Adjuster with renderers other than MeshRenderer and SkinnedMeshRenderer
2024-09-13 17:52:45 -07:00
nekobako
2735adf55c
fix: warning when object name contains "." ( #1123 )
...
* fix: warning when object name contains "."
* chore: change RC state and layer names to not reference Shape Changer specifically
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2024-09-13 17:49:58 -07:00
nekobako
566a030730
Fix nested parameter saved setting ( #1130 )
...
* fix: child parameters should not override parent saved setting
* fix: sibling parameters can override sibling saved setting
2024-09-13 17:49:20 -07:00
bd_
4fa0621655
fix: menu items with no default fail to generate animator controller parameter entries ( #1105 )
2024-09-04 18:58:51 -07:00
bd_
acd6c50543
fix: menu item override is not shown in sim for autoprop boolean toggles ( #1104 )
2024-09-04 17:00:08 -07:00
bd_
89b4c8f921
fix: deactivating an inactive menu item doesn't work as expected ( #1102 )
2024-09-04 12:41:00 -07:00
bd_
389ae4f2cc
fix: performance issues when RO Simulator is open for too long ( #1101 )
...
Also fix an issue where the clear overrides button doesn't work for menu item overrides.
Closes : #1100
2024-09-04 12:40:48 -07:00
nadena-dev-ci
422ed5cfb1
New Crowdin updates ( #1099 )
...
* New translations en-us.json (Japanese)
* Update source file en-US.json
2024-09-03 21:24:00 -07:00
bd_
0ee291076f
feat: Menu Item automatic values ( #1098 )
2024-09-03 19:07:33 -07:00
nekobako
c63128095e
fix: ArgumentNullException when selecting multiple Menu Item with same settings ( #1097 )
2024-09-03 18:51:36 -07:00
bd_
d403f1b178
ui: improve handling of saved/synced checkboxes on MenuItems with sibling items ( #1095 )
...
We will now force the state of all related MenuItems to match when the
synced/saved checkboxes are updated on the Menu Item UI.
2024-09-03 16:05:18 -07:00
bd_
e07b18d87e
fix: Some MenuItemCoreGUI properties do not refresh when rendered in parent menu inspector ( #1094 )
...
Closes : #1091
2024-09-03 15:53:44 -07:00
bd_
668ab35b46
fix: avatar masks are not rewritten when merging animators ( #1093 )
...
Closes : #228
2024-09-03 15:44:29 -07:00
nekobako
f9a9f1f1ef
fix: clearing conflicted MenuItem.isDefault affects unrelated MenuItems ( #1089 )
2024-09-03 15:28:27 -07:00
bd_
466017c102
feat: add support for drag-and-drop on the MA Object Toggle inspector ( #1087 )
2024-09-02 19:30:40 -07:00
bd_
ae950ad938
fix: untranslated string in RO simulator UI ( #1086 )
2024-09-02 17:57:49 -07:00
bd_
371809f430
fix: incorrect handling of isDefault toggles for implicit parameters in UI ( #1085 )
...
Closes : #1079
2024-09-02 17:54:36 -07:00
nadena-dev-ci
db06a6a492
New translations en-us.json (Chinese Traditional) ( #1082 )
2024-09-02 17:54:16 -07:00
bd_
7330cda42a
fix: previews do not update when invert option is changed ( #1078 )
2024-09-01 19:59:08 -07:00
bd_
ece8a6837a
fix: RO Simulator triggers all parameters ( #1076 )
2024-09-01 18:59:56 -07:00
bd_
c309d93bdd
fix: error during domain reload ( #1077 )
2024-09-01 18:59:44 -07:00
bd_
0a6270bb43
feat: update AvatarObjectReference paths when target object is moved in scene ( #1074 )
...
Closes : #1037
2024-09-01 17:29:58 -07:00
bd_
682a0de0e0
perf: reimplement ModularAvatarScaleAdjuster ( #1073 )
...
Fixes a perf issue discovered when investigating #1055 .
Fixes : #1058 (probably)
2024-09-01 17:29:32 -07:00
bd_
28ed2e0ed1
fix: layer cross-references are broken by empty layer pruning in some cases ( #1075 )
...
Fixes : #830
2024-09-01 16:55:42 -07:00
bd_
c6e863d409
fix: MA Parameters does not update animator parameter curves ( #1072 )
...
Closes : #180
2024-08-31 20:47:13 -07:00
KOBAYASHI Yū
3bc090dc7d
Preserve local transform when rebinding humanoid avatar ( #1062 )
...
* Preserve local transform when rebinding humanoid avatar
* Check Animator.avatar
* Restore all transforms
2024-08-31 16:54:48 -07:00
kaikoga
2148ab0bfc
chore: Skip ParameterAssignerPass when not VRChat avatar ( #1071 )
2024-08-31 16:51:26 -07:00
bd_
802fea09d9
feat: serialize Move Independently grouping ( #1067 )
...
Closed : #842
2024-08-30 19:19:46 -07:00
nekobako
6cb249be44
fix: error when deleting Material Setter target ( #1066 )
2024-08-30 18:05:07 -07:00
nekobako
580cb2bfe9
Fix material setter index ( #1061 )
...
* fix: error when Material Setter has an invalid index
* feat: warn by color when Material Setter has an invalid index
2024-08-30 18:04:58 -07:00
bd_
369cc010c3
fix: some issues with reactive objects not triggering pipeline refreshes ( #1057 )
...
Closes : #1054
2024-08-28 19:20:17 -07:00
nadena-dev-ci
f514a5e904
New Crowdin updates ( #1051 )
...
* Update source file en-US.json
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Japanese)
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2024-08-27 20:16:44 -07:00
nekobako
f9abb5c4fc
fix: previewing Material Setter targets Renderers other than MeshRenderer and SkinnedMeshRenderer cause error ( #1053 )
2024-08-26 08:52:28 -07:00
bd_
87a385a43e
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00
nadena-dev-ci
07660164ba
New Crowdin updates ( #1033 )
...
* New translations en-us.json (Japanese)
* New translations en-us.json (Chinese Traditional)
* Update source file en-US.json
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Traditional)
2024-08-25 19:00:47 -07:00
Sayamame-beans
14fd8b81aa
fix: add heuristic bone mapping pattern ( #1047 )
2024-08-25 19:00:10 -07:00
nekobako
46cf066e04
feat: improve material setter inspector ( #1035 )
2024-08-25 18:05:19 -07:00
nekobako
a2b9b817ce
fix: MaterialSetter is not working without ShapeChanger or ObjectToggle ( #1043 )
2024-08-25 18:04:14 -07:00
nekobako
f96b2627aa
fix: support renderers other than SMR ( #1042 )
2024-08-25 18:04:04 -07:00
bd_
037c450760
fix: multiple issues in autocreate parameter heuristics ( #1032 )
...
- Don't create parameters for submenus and puppets automatically
- Create parameters when the menu item and RC are on the same GameObject
2024-08-21 21:16:40 -07:00
bd_
f44e070c46
fix: exceptions thrown when examining a MenuItem outside of an avatar ( #1030 )
2024-08-21 20:28:52 -07:00
nekobako
8418f8e047
feat: change shape changer to support multiple target renderers ( #1011 )
...
* feat: add target renderer to ChangedShape
* chore: add test for ShapeChanger target renderer
* feat: add override target to MaterialSetter
* fix: resolve added AvatarObjectReference
* fix: record prefab instance property modifications
* refactor: remove unused setter for AvatarObjectReference
* refactor: change ChangedShape and MaterialSwitchObject from struct to class
* feat: remove override target from ShapeChanger and MaterialSetter
* refactor: align flow and code style of ShapeChanger and MaterialSetter
* feat: ShapeChanger target migration
* fix: add null check
* chore: added some comments and nullchecks
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2024-08-21 20:27:10 -07:00
bd_
3b44a0b44f
perf: improve ScaleAdjusterPreview performance ( #1026 )
2024-08-21 19:23:36 -07:00
bd_
8be802bee5
fix: showing menu contents of an expression menu throws an NRE ( #1025 )
...
Closes : #967
2024-08-21 19:23:26 -07:00
bd_
8ed649f9a4
feat: add API to trigger Setup Outfit processing ( #1018 )
...
Closes : #907
2024-08-19 20:08:36 -07:00
bd_
a42295e0e6
fix: scale adjuster tool rotation is not updated appropriately ( #1023 )
...
Closes : #1003
2024-08-19 19:14:44 -07:00
bd_
159865e6cd
fix: NRE from Menu Item UI when expression parameters is missing ( #1022 )
...
Closes : #797
2024-08-19 18:43:57 -07:00
bd_
c7df409d70
fix: merge armature does not retain VRCConstraint bone references ( #1020 )
2024-08-18 21:55:19 -07:00
bd_
436a7dc4dd
ui: adjust MA Parameters field width
2024-08-18 19:31:37 -07:00
Sayamame-beans
c2b381c721
fix: add heuristic bone mapping pattern ( #875 )
...
* fix: add heuristic bone mapping pattern
* fix: add "bone_" for normalize target as semi-workaround
2024-08-18 18:56:21 -07:00
bd_
3f02a1127f
fix: constant reactive objects are incorrectly animated to original scene state ( #1017 )
...
Closes : #1014
2024-08-18 18:47:33 -07:00
bd_
6f95800e41
chore: update for NDMF API changes ( #1016 )
2024-08-18 18:32:56 -07:00
bd_
b70727076c
chore: reduce allocations in ScaleAdjusterPreview ( #1015 )
2024-08-18 13:32:59 -07:00
bd_
7a20eaf57e
fix: some issues with Shape Changer previews not updating ( #1012 )
2024-08-17 17:32:13 -07:00
bd_
7384715059
feat: MA Convert Constraints ( #1010 )
2024-08-16 18:52:04 -07:00
bd_
467b0d4431
ui: fix accidentally deleted USS for unregistered parameters ( #1005 )
2024-08-13 20:32:48 -07:00
bd_
3eea882019
feat: show parameter checkboxes when parameters are defined elsewhere/multiselect is active ( #1000 )
...
Closes : #994
2024-08-13 20:32:42 -07:00
bd_
c0ee54e8c2
chore: remove obsolete .meta file
2024-08-13 19:59:23 -07:00
bd_
3644ffdb12
chore/fix: missing semicolon
2024-08-13 19:27:45 -07:00
bd_
622d846b9f
fix: menu item settings are overwritten when selecting multiple menu items ( #999 )
...
Closes : #994
2024-08-12 19:13:28 -07:00
nadena-dev-ci
3838014517
New Crowdin updates ( #998 )
...
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Traditional)
* Update source file en-US.json
* New translations en-us.json (Japanese)
2024-08-12 18:47:44 -07:00
anatawa12
f4ab86fedc
feat: SetOrInherit mode in MA Mesh Settings for EasySetupOutfit ( #981 )
...
* feat: SetOrInherit for MA Mesh Settings
* chore: use SetOrInherit in EasySetupOutfit
* test: fix test data
* Delete Editor/CheckBoneMapping.cs
2024-08-12 18:45:51 -07:00
bd_
4617575123
fix: recursive parameter mappings are not correctly handled ( #987 )
...
Closes : #808
2024-08-11 18:48:25 -07:00
nadena-dev-ci
13822f33e1
New Crowdin updates ( #986 )
...
* Update source file en-US.json
* New translations en-us.json (Japanese)
* New translations en-us.json (Korean)
* New translations en-us.json (Chinese Simplified)
* New translations en-us.json (Chinese Traditional)
* Update source file en-US.json
* New translations en-us.json (Japanese)
* New translations en-us.json (Japanese)
* New translations en-us.json (Chinese Simplified)
* New translations en-us.json (Chinese Traditional)
* Update source file en-US.json
* New translations en-us.json (Japanese)
* New translations en-us.json (Japanese)
* New translations en-us.json (Japanese)
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2024-08-11 18:48:01 -07:00
bd_
3117275277
ui: make new menu item checkboxes translatable ( #988 )
...
Note: The menuitem.prop.is_default string is changed and needs to be retranslated.
2024-08-11 18:44:31 -07:00
bd_
d49f87e754
ui: various MA Parameters UI adjustments ( #984 )
...
* chore: use ON/OFF for parameters default field
* ui: MA Parameters UI adjustments
2024-08-11 18:09:20 -07:00
nadena-dev-ci
5a7e02d591
New Crowdin updates ( #980 )
...
* Update source file en-US.json
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Traditional)
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2024-08-11 17:07:21 -07:00
bd_
915ddc0d5b
docs: new tutorials ( #983 )
...
* fix: missing localization key
* docs: new tutorials
2024-08-11 16:45:54 -07:00
bd_
cd366cab2d
additional minor fixes ( #976 )
...
* fix: shape changer preview does not respect inverted mode
* fix: incorrect parameter generation for non-direct-child MAMIs
2024-08-10 19:27:06 -07:00
bd_
6b99b763a7
ui adjustments; added toggle creation shortcuts ( #975 )
...
* ui: adjustments to reactive object UI
* ui: toggle creation shortcuts
2024-08-10 19:16:57 -07:00
bd_
d998763fbe
feat: add material switcher and inverse mode ( #974 )
...
* feat: add material switcher
Also refactor everything...
* refactor: simplify object curve handling
* refactor: additional refactoring and bugfixes
* feat: inverse mode
* feat: add material setter inspector UI
* chore: set material setter icon
* chore: fix error on build
* chore: adjust order of inverted element
2024-08-10 18:03:50 -07:00
bd_
d4683f99e3
feat: add parameter introspection for automatic parameters ( #970 )
2024-08-08 21:51:56 -07:00
bd_
ead026a918
fix: only create autoparams when a reactive component is present ( #969 )
...
Closes : #968
2024-08-08 21:51:47 -07:00
bd_
053a0d464b
fix: multiple bugs discovered during dogfooding ( #964 )
...
* fix: initial state does not set proxy variables for toggled objects
* fix: incorrect constant analysis in property overlay pass
* fix: reactive objects respond to parent submenu active state inappropriately
* fix: property overlay pass does not register itself in animation database
* fix: object toggle default state is not applied properly
2024-08-07 20:59:13 -07:00
bd_
6d89db6a8a
fix: object toggle preview doesn't work when disabling objects ( #962 )
2024-08-07 18:19:49 -07:00
bd_
7d5860654a
feat: Visible Head Accessory can be used on Android builds ( #961 )
2024-08-06 21:09:22 -07:00
bd_
dee5241436
fix: missing layers in avatar descriptor can result in KeyNotFoundException ( #959 )
...
Closes : #958
2024-08-06 20:48:50 -07:00
bd_
1c766e9fe8
fix: error when multiple gameobjects have the same path ( #957 )
2024-08-06 20:43:55 -07:00
bd_
c2f37bb3a1
ui: redesign MA parameters UI ( #956 )
...
Closes : #860 , #720
2024-08-06 20:43:32 -07:00
bd_
489d3a7374
fix: actually fix cursed interaction with unity timeline ( #955 )
...
Closes : #950
2024-08-06 20:30:29 -07:00
bd_
3d3aefd4f9
feat: use VRCHeadChop for VisibleHeadAccessory ( #954 )
...
Closes : #784
2024-08-06 05:53:37 -07:00
bd_
9a974f5f09
fix: shape changer would not generate animations when controlled only by object toggle ( #951 )
2024-08-05 21:50:35 -07:00
bd_
098a85af50
fix: not all clip settings are copied properly ( #953 )
...
Closes : #949
2024-08-05 21:13:50 -07:00
bd_
2cd996db55
fix: cursed interaction with Unity Timeline causes animation curves to be lost ( #952 )
...
Closes : #950
2024-08-05 21:13:41 -07:00
bd_
8e7526e711
Connect reactive components to MenuItems ( #944 )
...
* refactor: generalize support for arbitrary parameters as conditions
* feat: automatically assign Menu Item parameters
* feat: ReactiveComponents respond to MenuItems
* feat: AvatarObjectReference tracks both paths and direct object references
* feat: set isSaved/isSynced/default values from MenuItem
* feat: Object Toggle preview supports menu items and manipulating parent objects
* feat: reactive previews respond to menu item default value states
* chore: update NDMF dependency
2024-08-04 19:31:43 -07:00
bd_
d999f799fb
fix: shapekey deletion logic broke all bones in the mesh ( #940 )
2024-08-03 21:05:58 -07:00
bd_
c50b3526f6
feat: expose per-component toggles to the NDMF plugin preview UI ( #941 )
2024-08-03 21:05:10 -07:00
bd_
32dc864d8d
feat: add Object Toggle component ( #942 )
...
* feat: add Object Toggle component
* docs: Object Toggle docs
* chore: add missing HelpURL
* chore: fix broken test
2024-08-03 19:56:07 -07:00
bd_
366ff0832f
fix: Scale Adjuster breaks physbones ( #938 )
...
Scale Adjuster introduces child transforms, and thus needs to add PB exclusions
to avoid breaking parent PB chains.
Closes : #924
2024-07-30 08:44:42 -07:00
bd_
d8e01234f0
feat: delay GameObjects turning OFF by one frame, when they control ShapeChangers ( #934 )
...
Closes : #918
2024-07-28 20:22:32 -07:00
bd_
925d601a1b
fix: missing observe in ShapeChangerPreview ( #932 )
...
Closes : #917
2024-07-28 18:53:23 -07:00
bd_
8dd4426e64
chore: update for NDMF 1.5.0-beta.0 API changes ( #931 )
2024-07-28 18:39:18 -07:00
nadena-dev-ci
28de60a31f
New translations en-us.json (Chinese Traditional) ( #923 )
2024-07-28 16:56:29 -07:00
bd_
b9b7677e3a
fix: heuristic matching is performed even when an exact hips candidate is found ( #922 )
2024-07-28 16:56:21 -07:00
bd_
57fe84548c
feat: shape changer can respond to multiple parent objects being animated ( #916 )
...
* refactor: generalize the shape changer implementation a bit
* feat: shape changer can respond to multiple parent objects being animated
Closes : #865
2024-07-06 21:39:42 -07:00
bd_
f3168253f6
fix: menu item is not considered for unused parameter detection ( #915 )
2024-07-06 21:15:28 -07:00
bd_
bdb2dc2a42
fix: NRE in ScaleAdjusterPreview ( #913 )
2024-07-06 18:42:56 -07:00
bd_
2efcc670df
fix: performance issues with Scale Adjuster Preview ( #912 )
...
* fix: performance issues with Scale Adjuster Preview
* chore: update .gitignore
2024-07-03 12:00:27 +09:00
bd_
806d31fd82
refactor: remove reactive query ( #911 )
2024-07-02 12:38:27 +09:00
bd_
02ca58a3a9
fix: shape changer doesn't set the correct initial state for blendshapes it controls ( #904 )
...
Closes : #872
2024-06-24 12:04:29 +09:00
bd_
b3142d7f11
chore: minor cleanups, unit tests ( #901 )
2024-06-24 11:14:18 +09:00
Jeremy Lam aka. Vistanz
90dfc1822c
Implement VRCAnimatorPlayAudio handling logic ( #899 )
...
* feat: Implement VRCAnimatorPlayAudio handling logic (Quick & Dirty)
* chore: Remove redundant PlayAudioHolder and debug logs
2024-06-24 10:19:34 +09:00
nadena-dev-ci
65dc560429
New translations en-us.json (Chinese Traditional) ( #894 )
2024-06-23 10:14:35 +09:00
bd_
9adec1e5e7
fix: null reference exception from ScaleAdjusterPreview ( #896 )
2024-06-23 10:09:59 +09:00
bd_
76d5f882eb
chore: implement preview refresh ( #893 )
...
* chore: implement refresh for ScaleAdjusterPreview
* chore: implement refresh in ShapeChangerPreview
2024-06-23 10:09:51 +09:00
nadena-dev-ci
14c9da940f
New Crowdin updates ( #892 )
...
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Traditional)
2024-06-22 10:03:29 +09:00
bd_
4c20d1e052
chore: update for NDMF API changes ( #883 )
2024-06-17 11:47:54 +09:00
bd_
628c07a505
fix: synced layers with substatemachines are broken ( #882 )
...
repro case provided by @anatawa12
2024-06-17 08:26:00 +09:00
bd_
75ebb74924
fix: scale adjuster proxy bones appear in hierarchy ( #878 )
2024-06-08 11:47:24 +09:00
bd_
d725ade36d
chore: update for new preview system API ( #877 )
2024-06-07 12:58:08 +09:00
bd_
14897926bb
fix: multiple animation generation bugs in shape changer ( #867 )
2024-06-03 13:28:14 +09:00
bd_
8d3da50b37
feat: MA Shape Changer ( #863 )
...
* chore: migrate Scale Adjuster to NDMF preview system
* feat: MA Shape Changer
* chore: update NDMF dependency
* fix: unit test failure
2024-06-03 09:52:08 +09:00
bd_
c9db3debcf
chore: fix compile warnings ( #853 )
2024-05-13 07:47:14 +09:00
nadena-dev-ci
06a53e2e94
New translations en-us.json (Chinese Traditional) ( #852 )
2024-05-13 05:22:25 +09:00
bd_
bc12e3a985
change: MA Info is now a normal editor window ( #850 )
2024-05-13 05:19:55 +09:00
bd_
2af603e365
fix: NRE in EasySetupOutfit ( #846 )
...
Fixes : #840
2024-05-07 10:43:53 +09:00
bd_
c111b29fbb
fix: modular avatar parameters is super slow ( #834 )
2024-04-22 10:26:11 +09:00
bd_
926ea255cb
feat: add menu option to disable "modular avatar information" display ( #833 )
...
* feat: add menu option to disable "modular avatar information" display
Closes : #815
2024-04-22 09:00:37 +09:00
nadena-dev-ci
0fc9f5d86e
New translations en-us.json (Chinese Traditional) ( #829 )
2024-04-16 14:33:35 +09:00
bd_
2467b5bc28
feat: add support for A-pose/T-pose conversion in Setup Outfit ( #828 )
...
* feat: add support for A-pose/T-pose conversion in Setup Outfit
* chore: 2019 compat
* chore: minor cleanups
* chore: 2019 fixes
2024-04-16 14:33:26 +09:00
bd_
84ab43b2af
fix: self-referencing menus result in stack overflow ( #827 )
...
Closes : #826 , #810
2024-04-16 14:33:17 +09:00
nadena-dev-ci
a88385a0da
New Crowdin updates ( #824 )
...
* Update source file en-US.json
* New translations en-us.json (Japanese)
---------
Co-authored-by: bd_ <bd_@nadena.dev>
2024-04-15 11:56:35 +09:00
bd_
edde55d9f2
fix: missing localization for blend tree missing error ( #823 )
2024-04-15 11:53:22 +09:00
bd_
8d64c63f49
fix: disable parameter cost check for now ( #821 )
...
This creates compatibility issues with VRCF, as well as being
run in the wrong phase of processing in any case.
At some point this will need to be restored, as part of a new
NDMF processing phase that runs much later in the build.
Fixes : #813 , #806
2024-04-15 11:43:16 +09:00
bd_
7881aa920e
fix: auto-rename PB parameters are not applied on animators ( #803 )
2024-03-28 09:38:05 +00:00
nadena-dev-ci
16642454fc
New Crowdin updates ( #793 )
...
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Simplified)
* New translations en-us.json (Korean)
* New translations en-us.json (Korean)
* New translations en-us.json (Korean)
2024-03-25 10:10:02 +00:00
bd_
cb3ada9072
perf: skip rename processing when there are no relevant mappings ( #799 )
2024-03-25 10:09:51 +00:00
bd_
a23acc6537
feat: use NDMF parameter info hooks to remap parameters ( #792 )
2024-03-17 17:07:13 +09:00
bd_
9aa3751e03
fix: don't use GUID references in asmdef ( #791 )
...
Closes : #790
2024-03-17 17:00:29 +09:00
bd_
f92d10cf50
fix: NullRefExceptions from inspectors ( #789 )
...
* fix: NullReferenceError while deleting a GameObject with parameter usage UI open
* fix: NullRefException from editor when moving a Menu Installer outside of an avatar
2024-03-16 20:50:41 +09:00
nadena-dev-ci
a630cfc316
New translations en-us.json (Chinese Traditional) ( #787 )
2024-03-16 20:13:13 +09:00
nadena-dev-ci
a83f1dca7c
New Crowdin updates ( #776 )
...
* New translations en-us.json (Chinese Simplified)
* New translations en-us.json (Japanese)
* New translations en-us.json (Chinese Simplified)
* New translations en-us.json (Chinese Simplified)
* New translations en-us.json (Chinese Simplified)
* New translations en-us.json (Chinese Simplified)
* New translations en-us.json (Chinese Traditional)
2024-03-16 18:20:57 +09:00
bd_
65797aa012
chore: add some additional profiling declarations ( #785 )
2024-03-16 17:37:03 +09:00
flower_elf
9516a5eafa
Remove unused translations and update localization ( #778 )
2024-03-16 16:09:09 +09:00
bd_
12981d1060
fix: plugins with zero contributed bits are show in usage UI ( #777 )
2024-03-16 15:57:00 +09:00
ZenithVal
2c69bb2b76
Fix Audio Clip References in Animator ( #780 )
...
For the new VRC Play Audio State Behavior available in Open Beta
2024-03-16 15:55:34 +09:00
bd_
654aec1aab
feat: add UI to show parameter usage ( #773 )
2024-03-14 21:33:44 +09:00
nadena-dev-ci
8a8b6a355c
New Crowdin updates ( #765 )
...
* New translations en-us.json (Chinese Traditional)
* New translations en-us.json (Chinese Traditional)
2024-03-11 11:28:51 +09:00
flower_elf
fe8eeb1124
Refactor Chinese Simplified Localization ( #764 )
...
* Refactor to improve readability
* Fix
* Fix tooltip text for localOnly parameter in zh-Hans.json
2024-03-10 02:24:49 +09:00
nadena-dev-ci
902a84ead4
New Crowdin updates ( #762 )
...
* New translations en-us.json (Japanese)
* New translations en-us.json (Korean)
* New translations en-us.json (Chinese Simplified)
* New translations en-us.json (Chinese Traditional)
* Update source file en-US.json
* New translations en-us.json (Japanese)
* New translations en-us.json (Chinese Traditional)
2024-03-10 00:05:58 +09:00
nadena-dev-ci
4ab0078456
New Crowdin updates ( #761 )
...
* New translations en-us.json (Japanese)
* Update source file en-US.json
* New translations en-us.json (Japanese)
* New translations en-us.json (Chinese Simplified)
2024-03-09 19:57:33 +09:00
bd_
5e7516a3f8
New Crowdin updates ( #760 )
...
* Update source file en-US.json
* New translations en-us.json (Japanese)
* New translations en-us.json (Chinese Traditional)
* Update source file en-US.json
* New translations en-us.json (Chinese Traditional)
* Update source file en-US.json
* New translations en-us.json (Japanese)
* New translations en-us.json (Korean)
* New translations en-us.json (Chinese Simplified)
2024-03-09 19:26:21 +09:00